Post 15316

Okami, Odin Sphere, and Disgaea joining PS2 Greatest Hits?

By Spencer . August 7, 2008 . 10:17am

After so many reprints of Disgaea: Hour of Darkness I’m surprised it isn’t already Greatest Hits game.  In September it probably will be. Play-Asia has a product listing for Disgaea: Hour of Darkness as part of Sony’s wallet friendly Greatest Hits lineup. They even have some official looking box art to go with the rumor. […]

Post 10038

Eye straining Okami screens paint a faint picture of the Wii-make

By Spencer . February 14, 2008 . 1:33pm

If you’re hungering for news about Okami, Capcom has a taste of media that probably won’t satiate. We got a tip from Amir (thanks!!) pointing to the first screenshots of Ready at Dawn’s work over at the Capcom Store. The images are tiny (actual size posted!) and nothing appears out of the ordinary. Even the […]

Post 9928

Paint a future for Okami by destroying sales expectations

By Spencer . February 11, 2008 . 11:44am

Okami may have underperformed on the PlayStation 2, but if the Nintendo Wii port handled by Ready at Dawn is it hit Capcom will certainly consider it. Over at the Capcom Forums, Christian Svensson, Vice President of Strategic Planning & Business Development at Capcom, said “we have reasonable but modest expectations for the title. I'll […]

Post 9500

Okami moves to the Wii in March

By Spencer . January 17, 2008 . 9:35am

More specifically, March 25. That is the date Nintendo has for Amaterasu’s Wii-make. Capcom has yet to make a statement from their side confirming this news, but it’s highly probable we will be painting with the Wii remote this March. A price has not been announced either. However, most retailers have Okami for the Wii […]

Post 7872

Capcom’s take on Okami “enhancements”

By Spencer . October 24, 2007 . 8:09pm

Ready at Dawn mentioned that Okami is a port with motion control, but Capcom’s senior director of strategic planning & research, Christian Svensson, paints a picture for hopeful fans.   “As I've said in prior interviews, we're getting the game up and running first. The game is enormous. If after we have everying working correctly, […]

Post 7812

Okami on the Wii to be an “exact port”

By Spencer . October 22, 2007 . 4:53pm

During an interview with IGN the president of Ready At Dawn made it clear that Okami isn’t going to have any additional content except for motion control.   What new content appears in the game, compared to the PS2 version?   Didier Malenfant: The game on Wii is going to be an exact port of […]

Post 7744

Ready At Dawn brings Okami to the Wii

By Spencer . October 19, 2007 . 2:49am

I was hesitant posting the news that Okami was coming to the Wii even though we received awesome tips (thanks to everyone who sent them in!) because it was hard to pin down an actual source. However, Okami is indeed coming to the Wii and it’s in the hands of Daxter/God of War: Chains of […]

Post 3402

Games that Japan considers art

By Spencer . March 4, 2007 . 3:45pm

Three games won prizes in the entertainment division in the 10th annual Japan Media Arts Festival. Rhythm Tengoku, Wario’s musical microgame collection for the GBA, and Shaberu! DS Oryouri Navi, the DS cooking guide earned excellence prizes. The grand prize was awarded to Clover Studio’s Okami. Why did Okami receive the award?   “An aspiring […]

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