Okamiden Producer And Director Reveal Game’s Development Challenges
By Ishaan . March 27, 2011 . 12:01pmMatsushita and Eshiro talk about their experiences developing the game and what challenges they encountered during development and localization.
| OKAMIDEN |
Matsushita and Eshiro talk about their experiences developing the game and what challenges they encountered during development and localization.
Okamiden doesn’t attempt to cover up the fact that it’s a sequel to a game.
A new Okamiden trailer shows off some of the Celestial Brush skills in the game.
Like his mom before him, Chibiterasu, too, is aided by a member of the Moon Tribe.
Fry’s, Target, Toys R Us and WalMart stores have the demo available.
All of Okamiden’s design plays into one of motifs in the game, which is the literal downsizing of everything.
Capcom has Okamiden, a Nintendo DS sequel to Okami, slated for release on March 15.
The game overload returns to this week’s sales charts with Okamiden, The Legend of Heroes: Zero no Kiseki, Monster Hunter, Dragon Ball, Jake Hunter, and two games with a ☆ in the title.
Capcom’s Motohide Eshiro says he’s seen a lot of requests for an iPhone or iPad port of Okamiden.
Monster Hunter Portable 3rd and Marvel vs. Capcom 3: Fate of Two Worlds headline Capcom’s lineup.
Capcom producer Motohide Eshiro discusses how Okamiden got started and what ideas didn’t make it into the Nintendo DS game.
If you haven’t had a chance to see Okamiden in English yet, these screenshots are for you.
Capcom released a new trailer showing off the Celestial Brush Gods and “human” partners in Okamiden.
Capcom’s Dead Rising 2 limited edition is decent, but small potatoes compared to the e-Capcom Okamiden limited edition.