Post 114190

Bulls, Chainsaws And Ninjas…Yep, It’s Another Anarchy Reigns Trailer

By Ishaan . February 8, 2011 . 1:31pm

Keen to keep people talking about the game, Sega and PlatinumGames have released a third trailer for their upcoming online multiplayer brawler, Anarchy Reigns.

Post 113564

Vanquish Boosts Past 800,000 Sold, Sonic Colors Sells Over Double That Number

By Spencer . February 4, 2011 . 1:18am

Vanquish, the fourth game from the Sega and Platinum Games partnership, sold 820,000 copies worldwide since its release between October 19, 2010 and the end of 2010.

Post 112933

Let’s Look At Some Other Characters In Anarchy Reigns

By Spencer . February 1, 2011 . 2:01pm

PlatinumGames next title has an ice queen armed with snow spikes and the obligitory ninja.

Post 111981

Anarchy Reigns This Autumn With PlatinumGames Next Title [Update]

By Spencer . January 27, 2011 . 10:02am

Sega announced Max Anarchy for North America and Europe under a slightly different name. Introducing Anarchy Reigns, a multiplayer brawler for PlayStation 3 and Xbox 360.

Post 98257

Cutscenes That Were Cut From Vanquish

By Ishaan . November 9, 2010 . 9:31am

These were “cut scenes” all right. Also: see what Vanquish looks like with missing textures and no shaders.

Post 95489

Vanquish Comes With Six Languages On Disc

By Ishaan . October 25, 2010 . 9:29am

PlatinumGames included voice-acting in English, Japanese, French, Italian, German, and Spanish.

Post 93935

New Vanquish Trailer Shows Off Manoeuvrability

By Ishaan . October 17, 2010 . 12:59pm

If this video doesn’t sell you on Vanquish, it isn’t likely anything else will.

Post 91747

PlatinumGames Talk About The “Feel” Of Vanquish

By Ishaan . October 7, 2010 . 11:29am

Enemy animator on Vanquish, Takaaki Yamaguchi, blogs about the importance of treating Vanquish as an action game, rather than a shooter.

Post 88299

PlatinumGames Talk Vanquish’s Sound Design And Music

By Ishaan . September 17, 2010 . 9:32am

Vanquish features quite the star-studded line-up of composers, including Masafumi Takada of God Hand fame and Masakazu Sugimori, responsible for the incredible Ace Attorney soundtrack.

Post 87324

Sorry, This Vanqiush Limited Edition Isn’t For North America

By Spencer . September 14, 2010 . 5:12pm

Sega put together a Vanquish limited edition with a 7” statue of Sam looking out of a windowed box

Post 84746

Vanquish Demo Coming To PSN And Xbox Live August 31st

By Ishaan . August 27, 2010 . 11:31am

Along with the announcement, Vanquish community manager, Julian Mehlfeld, issues a challenge to players.

Post 84401

Platinum Games Promise No Noticeable Differences In Vanquish On PS3 And 360

By Ishaan . August 26, 2010 . 9:31am

Adjustments have been made to ensure that players find no noticeable differences between the Xbox 360 and PlayStation 3 versions of the game, according to PlatinumGames.

Post 83494

Boosting Invented Because Walking Around In Vanquish Wasn’t Fun

By Spencer . August 20, 2010 . 12:44am

Boosting, the ability that makes Sam rapidly slide towards or away from laser shooting robots, is one mechanic that makes Vanquish stand out from third person shooters.

Post 80291

Vanquish’s Casual Automatic Mode Will Make You Jump And Say “Woohoo!”

By Spencer . July 28, 2010 . 8:01pm

Following in the footsteps of Bayonetta, Platinum Games created a casual automatic level of difficulty for Vanquish.

Post 79172

Shinji Mikami On The Presentation Of Vanquish

By Ishaan . July 22, 2010 . 9:31am

Game designer, Shinji Mikami, reveals Vanquish was originally an “open battlefield” game and that the enemies were white instead of red in colour. What led to the change?