Post 190300

Hakuoki: Demon of the Fleeting Blossom Playtest: Inaccurate, But Incredible Shinsengumi

By Jenni . February 9, 2012 . 5:00pm

I was a little disappointed when Aksys picked Hakuoki as the first otome VN release, but I got over it after playing through it twice. Aksys picked the perfect Idea Factory game to localize.

Post 190348

Fortune Summoners Playtest: Looks Can Be Deceiving

By Laura . February 5, 2012 . 6:00pm

Underneath everything that is commonplace lies a fairly difficult game that proves challenging the whole way through.

Post 186894

Clock Zero Portable Playtest: Forward to the Future, Back to the Past

By Jenni . February 3, 2012 . 2:32pm

Clock Zero is a sci-fi, post apocolyptic, romantic adventure that also gets into both time travel and the idea of parallel universes.

Post 189327

Sakura Samurai: Art Of The Sword Playtest: Precision Is Everything

By Ishaan . February 1, 2012 . 1:31pm

Think of Sakura Samurai as being similar to Punch-Out, but with swords and added features.

Post 188888

Final Fantasy XIII-2 Playtest: Time For A Change

By Spencer . January 30, 2012 . 4:43pm

Final Fantasy XIII-2 begins with Lightning riding Odin in a post-apocalyptic backdrop about to fight Caius Ballad. The story then switches to Serah who has been living with NORA and resolves to save her sister when a time traveler comes crashing into her life.

Post 187965

Mutant Mudds Playtest: Slow And Steady Wins The Race

By Ishaan . January 26, 2012 . 6:28am

Mutant Mudds is a trial of patience because it isn’t the kind of platformer you simply hop, skip and jump through.

Post 187074

Go Vacation Playtest: A Vacation In A Sandbox World

By Aung (DrakosAmatras) . January 22, 2012 . 4:30pm

You’ve arrived at Kawawii Island Resort. The island offers tons of activities to participate in across four resorts — Marine, City, Snow and Mountain. Your agenda: Have fun.

Post 184141

All Zombies Must Die Playtest: A Halfhearted Apocalypse

By Kris . January 9, 2012 . 12:00pm

Always knowing the available loot in a particular area and being able to get that item frequently and reliably lacks the fun of a random drop.

Post 183212

Fishing Resort Playtest: A Life Of Exploring, Racing And Fishing

By Aung (DrakosAmatras) . January 3, 2012 . 2:32pm

The fishing experience in Fishing Resort is less dominant than the exploration and discovery aspects, which are almost reminiscent of monster-collection games like Pokémon.

Post 182968

Nano Assault Playtest: A Twin Stick Shooter Played With One Stick

By Ishaan . January 2, 2012 . 3:32pm

Nano Assault has two kinds of stages: ground stages and flying stages.

Post 182667

How Mighty Switch Force Switches Up Platformer Mechanics

By Spencer . December 29, 2011 . 5:10pm

Mighty Switch Force taught me two things. Police officers will wear hot pants in the future and WayForward still has clever ideas for the 2D platformer genre.

Post 180494

Satazius Playtest: Trying To Find Its True Self

By Kris . December 22, 2011 . 2:31pm

Before the boss fight in the first level, a boss chases you through a branching cave, where certain routes will require you to dodge stalactites and stalagmites while avoiding enemy fire.

Post 179486

Sonic Generations (3DS) Playtest: Modern Sonic Wins This Time

By Ishaan . December 18, 2011 . 1:45pm

There’s a clear difference between the feel of Classic and Modern Sonic.

Post 178882

Harvest Moon: Tale Of Two Towns Playtest – Farming Feuds

By Jenni . December 15, 2011 . 4:21pm

Harvest Moon: Tale of Two Towns also puts more emphasis on cooking than previous Harvest Moon games. That’s because you have to cook and attend the festivals to open the tunnel between the two towns.

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