Gravity Rush Flies Out Of Japan In June
By Ishaan . February 29, 2012 . 8:30amThe game is going to see both a retail and download release in both North America and Europe
| GRAVITY RUSH |
The game is going to see both a retail and download release in both North America and Europe
Sony Computer Entertainment Japan is preparing three weeks worth of downloadable content for Gravity Rush.
Suikoden: The Woven Web of a Century sold 75.09% of its initial shipment in its first week.
Last week marked the release of the first Suikoden game since 2008.
A play video of Gravity Rush shows how Kat takes on enemies and manipulates gravity to make her way around stages.
Sony sent out a live-action promo for Gravity Rush.
Kat is falling into Sony Computer Entertainment America’s launch line up set for release on the same day as their new handheld, February 22.
Sony Computer Entertainment Japan and Famitsu are putting together a special edition of Gravity Daze.
Gravity Rush has two kinds of missions. Story missions move the plot forward and have bosses to fight.
Gravity Rush will make its debut in Japan in just one month. Reserve the game and you’ll get a booklet with concept art.
The 4GB, 8GB and 16GB cards will be available, however.
Sony Computer Entertainment Japan plan on adding extras to Gravity Rush through downloadable content.
In this interview, director Keiichiro Toyama talks about designing stages with a changing ground plane, why he wanted a cute protagonist, and his inspiration for Gravity Rush.
While Gravity Rush won’t be ready for the PlayStation Vita launch in Japan, early adopters will be able to try Sony Computer Entertainment Japan’s game ten days after the system arrives.
Sony show off the touch and motion control functions in Gravity Rush, Uncharted: Golden Abyss, and a bunch of other Vita titles.
“Horror games reach players through fear, which is part of human nature. Gravity Rush is about falling and that is also something people can instinctively understand,” said Keiichiro Toyama.