Post 48286

PixelJunk Monsters Deluxe Pops Up In Stores

By Spencer . October 2, 2009 . 6:46am

Sony only released PixelJunk Monsters Deluxe as a PlayStation Network download in North America. In Asia it’s a retail game too.

Post 26513

PS3 PixelJunk Games Getting Retail Release?

By Spencer . January 22, 2009 . 6:46am

According to a retail listing on Play-Asia yes! No details were announced for the PixelJunk 3in1 Pack, but it’s easy to imagine this release, if real, is PixelJunk Racers, Monsters, and Eden on a Blu-ray disc.   Sony used a…

Post 22831

PixelJunk Eden, The Last Guy On Sale For Thanksgiving

By Spencer . November 25, 2008 . 9:15pm

It’s a holiday week and we’re light on video game releases. Chrono Trigger is this week’s attention grabber, but there isn’t much coming out. Sony feels your pain and wants to redirect you to some of their older, but creative…

Post 15584

PixelJunk Eden art and music: Baiyon Interview

By Jeriaska . September 27, 2008 . 12:37am

Baiyon is a DJ, art director and graphics designer based in Kyoto, Japan. Several years ago he released the album “Like a school on lunch time,” an experimental approach to minimalistic electronic sounds. He has collaborated on a variety of…

Post 17803

Dive Into PixelJunk Monsters: Otograph Interview

By Jeriaska . September 27, 2008 . 12:27am

Otograph is the group name of Sachiyo Oshima and Takashi Iura, the artists behind the original soundtrack to PixelJunk Monsters. Their music to the tower defense title by Q-Games was included in the first album available for purchase on the…

Post 15093

Talking about PixelJunk Eden’s technology

By Spencer . July 31, 2008 . 5:05pm

Jeriaska is enamored by the style, setting, and audio of PixelJunk Eden. I’m mesmerized by its uncommon features. PixelJunk Eden is the second title with YouTube recording and the second game with trophies. I spoke to Matt Morton, Associate Producer…

Post 14646

Diving into PixelJunk Eden

By Jeriaska . July 17, 2008 . 12:11pm

  Q-Games' third title in the PixelJunk series was on hand at the Sony press booth at E3, where senior producer Deborah Mars gave an introduction to the game’s unique play mechanics and explained the title's collaboration between Dylan Cuthbert,…

Post 13825

PixelJunk Eden as a testing ground for future PS3 tech

By Spencer . June 18, 2008 . 9:40pm

Before PixelJunk Monsters went online Q Games developed a series of tech demos for the PSP and tinkered with 3D ducks for the PlayStation 3 visual showcase. The Kyoto based studio is comfortable toying with new technology. PixelJunk Eden continues…

Post 10536

PixelJunk creator on Monsters, puzzle games and DS development

By Spencer . February 29, 2008 . 2:05am

Last week I had a chance to speak to Dylan Cuthbert, a leading member of the original StarFox team and the President of Q-Games. I prepared a number of questions regarding PixelJunk Eden only to throw them out the window…

Post 9567

Pixel promotions, test Monsters and purchase cheap Racers

By Spencer . January 22, 2008 . 9:12am

Starting Thursday, Sony will sell PixelJunk Racers, the first PlayStation Network game developed by Q Games, at almost half cost. PixelJunk Racers will drop to 500 yen ($4.60) instead of the usual 900 yen ($8.50) price until the end of…