Post 23787

Banjo-Kazooie: Nuts & Bolts: Putting Together The Nuts And Bolts

By Louise . December 11, 2008 . 10:38am

Unlike previous Banjo-Kazooie games, Nuts and Bolts is not a platformer.  Or rather, it’s not just a platformer.  Banjo Kazooie Nuts and Bolts is vehicle creation game.  The game presents itself through a series of short missions. Most of these…

Post 20345

Wake Up To A Banjo-Kazooie: Nuts & Bolts Demo

By Spencer . October 29, 2008 . 7:44am

Late last night Microsoft put a demo of Banjo-Kazooie: Nuts & Bolts on the Xbox Live Marketplace. Before you download the 1 GB file forget all the jumping you did in the Nintendo 64 Banjo-Kazooie games. Banjo-Kazooie: Nuts & Bolts…

Post 19492

Killer Instinct Lives Via Viva Piñata

By Spencer . October 16, 2008 . 2:33pm

Rare may never make another Killer Instinct again, but you can see Black Orchid again if you have Viva Piñata: Trouble in Paradise and an Xbox Vision camera. Three Killer Instinct Viva Piñata: Trouble in Paradise cards are up online for…

Post 15664

Here’s where you can get the Banjo-Kazooie XBLA bonus

By Spencer . August 19, 2008 . 6:27pm

I’m sure this news is everywhere now, but if you haven’t heard you get Banjo-Kazooie for Xbox Live Arcade for free and a few weeks early if you pre-order Banjo-Kazooie: Nuts & Bolts. The press release didn’t say which retailers…

Post 14623

Banjo-Kazooie: Nuts and Bolts has huge levels and a slow bear

By Spencer . July 16, 2008 . 8:55am

Brandon Sheffield from Insert Credit asked me why Banjo moved so slowly while I was playing the E3 demo. I didn’t have an answer for him at the time, but after completing a few puzzle piece challenges I figured it out.…

Post 14515

Live at the Microsoft E3 press conference (Last Remnant date, Star Ocean 4)

By Spencer . July 14, 2008 . 10:14am

I'm sitting under the green lights at the Microsoft press conference waiting for it to start. Before attendees take a seat there is a chance to scribble drawings or web addresses that are projected on the screen. So far its…

Post 14263

Viva Pinata as a Trojan horse for the Xbox 360

By Spencer . July 3, 2008 . 2:25pm

In a first for a Microsoft gaming franchise, Viva Pinata will have new installments on the Xbox 360 and the Nintendo DS out in North America this September. THQ hasn’t announced a concrete date for Viva Pinata: Pocket Paradise, but…

Post 12855

Portable Viva Pinata synergizes with Xbox 360 sequel

By Spencer . May 13, 2008 . 7:58pm

Touch screen controls probably fit Viva Pinata better than a cursor controlled by an analog stick. We'll find out soon if this is an accurate assessment when THQ publishes Viva Pinata: Pocket Paradise on the Nintendo DS. The portable version…

Post 12841

Build mechs in Banjo-Kazooie: Nuts & Bolts

By Spencer . May 13, 2008 . 11:09am

Banjo-Kazooie is Microsoft’s family oriented holiday title for the Xbox 360 this year. It’s scheduled to come out in November with user generated content as a key feature. Instead of building stages, Banjo-Kazooie: Nuts & Bolts gives the bird-meets-bear-in-a backpack…

Post 12835

Viva Piñata sequel scans Eye of Judgment

By Spencer . May 13, 2008 . 9:50am

Rare is working on a follow up to the commercially unsuccessful, albeit charming Viva Piñata this year. Viva Piñata: Trouble in Paradise will arrive in stores this September with a co-op mode for two gardeners. Thirty two new kinds of…