Post 2893

Rogue Galaxy: charming and cel shaded

By Louise . January 26, 2007 . 1:18pm

Sometimes, a game isn’t a perfect complete package even though it does a lot of little things right.  Rogue Galaxy is exactly that type of game.  It may not be for those who want an epic Game of the Year, but for someone who wants a charming RPG that doesn’t take itself too seriously, Rogue […]

Post 2765

Rogue Galaxy Directors Cut heading to Japan

By Spencer . January 18, 2007 . 9:19am

Sony is adding a lot of extras to the US and European version of Rogue Galaxy. There is a whole extra planet with sidequests and new items. The chain system has been revised to let players choose when to use special attacks, instead of them coming out at random. New dialogue has been added too, […]

Post 2732

Days of Rogue Galaxy, stepping in Jaster’s shoes

By Louise . January 15, 2007 . 8:06pm

Giant sword? Check. Mysterious hooded character with deep voice? Check.  Goofy sidekicks with funny accents? Check.  Cliched beginning of a story? Check.  Rogue Galaxy has everything it needs to call itself a full fledged RPG.  The story begins with Jaster, a young man whose dream is to sail to other planets and become a space […]

Post 2666

First play with the US version of Rogue Galaxy

By Louise . January 8, 2007 . 11:15am

I had high expectations for Rogue Galaxy: cel shaded graphics, real time battles and space pirates.  After diving into the game, I’m happy to say I’m not disappointed.  At first, I was put off by the beginning of the game; it felt so familiar.  The story starts off in a desert town, Rosa, where its […]

Post 2067

SCEA talks about Rogue Galaxy

By Spencer . October 17, 2006 . 1:10pm

Instead of releasing Level 5’s sci-fi RPG, Rogue Galaxy, during the wave of RPGs coming out this month Sony is putting the project on hold for a later date. Meanwhile SCEA is adding in a bunch of enhancements to the title that go beyond basic localization. The North American version of Rogue Galaxy tweaks the […]