Post 71494

Siliconera Sounds Off: Western Support For 3DS

By Ishaan . May 23, 2010 . 8:01pm

Will Nintendo’s next portable see more support from third-parties than the Nintendo DS did? Renegade Kid founder Jools Watsham thinks so.

Post 64606

Siliconera Sounds Off: Wrapping Up With The Voice Behind Vanille

By Ishaan . March 21, 2010 . 2:30pm

We wrap up by touching upon Georgia’s future plans and breaking into voiceover work.

Post 63901

Siliconera Sounds Off: Voicing FFXIII’s Bubbly Anime Girl

By Ishaan . March 14, 2010 . 6:04pm

In this segment, we discuss Georgia’s approach to voicing Vanille versus the direction provided by Square Enix.

Post 61475

Siliconera Sounds Off: The Advantages Of A Small Development Team

By Ishaan . February 21, 2010 . 4:28pm

We discuss the advantages of smaller development teams, and its effect on communication and iteration, with Nanostray developer Shin’en.

Post 58320

Siliconera Sounds Off: Offering Visual Novels On Consoles

By Ishaan . January 24, 2010 . 3:40pm

This week, we wrap up our talk with MangaGamer with talk of visual novels potentially appearing on consoles in the West.

Post 57843

Siliconera Sounds Off: The Visual Novel’s Barriers To Entry

By Ishaan . January 17, 2010 . 2:58pm

This week, we discuss barriers to entry to the visual novel genre such as price and art style with MangaGamer.

Post 57095

Siliconera Sounds Off: Why Some Visual Novels Never Get Localized

By Ishaan . January 10, 2010 . 2:03pm

We discuss differing tastes in eroge across the East and West, and why some of those incredible-looking games haven’t been published outside of Japan yet.

Post 56578

Siliconera Sounds Off: Talking Localization And Expansion With MangaGamer

By Ishaan . January 3, 2010 . 6:02pm

What initially started out as a talk about localization eventually went on and on (and on) to cover marketing, relations with Japanese publishers, how they pick their projects, expanding beyond the niche audience and even the pricing of their games.

Post 56138

Siliconera Sounds Off: Xseed On Stability And Flexibility

By Ishaan . December 27, 2009 . 4:10pm

How does a smaller publisher stay afloat without a flagship franchise? Does the absence of a core franchise people can identify with them hurt their position in the niche games market?

Post 55584

Siliconera Sounds Off: Communicating With Your Audience

By Ishaan . December 20, 2009 . 4:32pm

Why is it so hard to get publishers to open up about their products? Does there need to be more effective communication in the niche games space?

Post 54844

Siliconera Sounds Off: Working With Developers And Fan-Translators

By Ishaan . December 13, 2009 . 3:49pm

This week, we talk about working with developers to make games globally appealing, working with fan-translators, and why Dragon Ball Z might be so popular in the West (I promise you won’t see this one coming).

Post 54229

Siliconera Sounds Off: What Makes A Japanese Game Successful In The West?

By Ishaan . December 6, 2009 . 4:02pm

This week, we talk about what affects the appeal of a Japanese game in the West. Joining us is Ken Berry, Director of Publishing at Xseed.

Post 53455

Siliconera Sounds Off: What Is It Like Working In The Video Game Industry?

By Ishaan . November 29, 2009 . 3:06pm

While it might sound like a dream come true, it’s not all fun and games. We talk about what it’s like and how it has affected us.

Post 52851

Siliconera Sounds Off: Why Is The Western DS JRPG Market In Decline?

By Ishaan . November 22, 2009 . 4:00pm

Publishers have been complaining that the DS RPG market is in decline in the West. We try to explore why.

Post 51986

Siliconera Sounds Off: Appealing To Core Girl Gamers

By Ishaan . November 15, 2009 . 3:45pm

Originally, the discussion started out with me asking if there was a way for more RPG publishers to replicate Final Fantasy’s success with female gamers.