Post 94392

Trouble Witches Neo Coming To Xbox 360 Thanks To Neo Geo Makers [Update]

By Spencer . October 19, 2010 . 5:44pm

If ratings in Australia’s Classification’s Board and Germany’s USK weren’t enough here’s a more official confirmation that, yes, Trouble Witches Neo exists.

Post 87291

Trouble Witches Neo Coming To Consoles Care Of SNK?

By Spencer . September 14, 2010 . 2:11pm

Trouble Witches Neo popped up in Australia’s Classifications Board with The King of Fighters developer SNK as the publisher.

Post 85119

KOF Sky Stage Soaring To North America

By Spencer . August 31, 2010 . 3:04am

SNK is gearing up to release their King of Fighters shooter outside of Japan.

Post 67935

Metal Slug XX With A Dash Of Xbox 360

By Spencer . April 21, 2010 . 11:12am

Metal Slug XX is finally coming to consoles this spring. Here’s how the game looks on Xbox 360 with a moving border.

Post 65996

Samurai Shodown Sen “Pretty Much Done” When Xseed Got It

By Spencer . April 2, 2010 . 3:35pm

Samurai Shodown Sen slipped into stores this week, a game which Xseed officially announced last month. How did Xseed get it into stores in a “flash”?

Post 62322

SNK Gearing Up For King Of Fighters XIII Reveal

By Spencer . February 24, 2010 . 10:12pm

With the mess called The King of Fighters XII behind us it’s time to move on to the next game in the series. SNK will unveil The King of Fighters XIII in March.

Post 34971

The King of Fighters XII Has An Online Virtual Arcade

By Spencer . May 5, 2009 . 9:19am

The King of Fighters XII attempts to replicate the feel of an arcade at home. The online setup has rooms where users can watch fights and discuss how Goro walked right into one of Ryo’s fireballs.

Post 23128

The King of Fighters 2002: Unlimited Match Rumbles On PS2s In February

By Spencer . December 2, 2008 . 10:49am

Sometime before it was properly announced at Tokyo Game Show we discovered SNK Playmore was working on the King of Fighters 2002: Unlimited Match. Like the King of Fighters ’98: Ultimate Match this is a revised and rebalanced version of KoF 2002. There are 66 playable characters in the game, a challenge mode for experts, […]

Post 13929

Alex Kidd, a stowaway on the S.S. Gyrostarr

By Spencer . June 23, 2008 . 8:31am

The third Sega Master System game is out on North America’s Virtual Console and it is Alex Kidd: In Miracle World. You could spend 500 Wii Points ($5) to search for Eagle and test your rocks, paper, scissors skills against bosses. On the other hand Gyrostarr from High Voltage Software looks like a better choice. […]

Post 13688

Korea logs on to Metal Slug Online later this year

By Spencer . June 12, 2008 . 6:55pm

SNK Playmore licensed the Metal Slug franchise to Dragonfly, a Korean MMO developer who recently licensed the Unreal 3 Engine. While Metal Slug Zero / Metal Slug Online has 3D graphics it doesn’t look like Dragonfly is using it for the Metal Slug Zero. Not much is known about the gameplay and the official site […]

Post 12372

Virtual Console miracles of May: MSX, Front Mission and Neo Geo games

By Spencer . April 25, 2008 . 2:16pm

MSX games are finally coming to the Virtual Console after lingering on the Japanese release schedule since last year. EGGY is pictured on the right. You can see a bit of ALESTE, a vertical shoot ‘em up in the video below.   [youtube][/youtube]    Other titles coming to Japan’s Virtual Console include Front Mission: Gun […]

Post 11030

Wackiness and Wrestling with World Heroes Anthology

By Andrew . March 17, 2008 . 7:29pm

The major problem with looking at the worth of a compilation like World Heroes Anthology is that sometimes the collection itself has more value than the games on their own.  Rather than most classic game compilations, this one showcases the history of a series rather than forcing the company in question to pick and choose […]

Post 10319

Samurai Shodown VI to make it’s US console debut on Samurai Shodown Anthology

By Levi . February 24, 2008 . 7:12am

Man, I love Samurai Shodown. When I heard that SNK Playmore was putting together a collection of past games in the series, I was excited to say the least. Well, now there's even more reason to be excited. In a video interview with Gamespot, SNK Playmore revealed at GDC that Samurai Shodown VI will be […]

Post 9273

Skip the virtual console, SNK Arcade Classics Vol. 1 coming to the Wii?

By Spencer . January 4, 2008 . 1:39pm

SNK is no stranger to arcade compilations. Recently, we’ve been lucky enough to snag Fatal Fury Battle Archives Vol. 1 and the Art of Fighting Anthology for under $20. However, most of their collections are from popular franchises like Metal Slug and Samurai Showdown. This leaves orphaned NeoGeo games like Magician Lord, Ninja Combat and […]

Post 9236

Restoring red blood in Metal Slug 3 XLA

By Spencer . January 3, 2008 . 6:58am

SNK chose to censor the red goo in the Xbox Live Arcade version of Metal Slug 3, but with a simple trick you can change the white zombie vomit back to its original form. Insert Credit points out switching your 360’s language to Japanese resolves the issue. However, console settings does not fix a more […]

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