Post 62322

SNK Gearing Up For King Of Fighters XIII Reveal

By Spencer . February 24, 2010 . 10:12pm

With the mess called The King of Fighters XII behind us it’s time to move on to the next game in the series. SNK will unveil The King of Fighters XIII in March.

Post 34971

The King of Fighters XII Has An Online Virtual Arcade

By Spencer . May 5, 2009 . 9:19am

The King of Fighters XII attempts to replicate the feel of an arcade at home. The online setup has rooms where users can watch fights and discuss how Goro walked right into one of Ryo’s fireballs.

Post 23128

The King of Fighters 2002: Unlimited Match Rumbles On PS2s In February

By Spencer . December 2, 2008 . 10:49am

Sometime before it was properly announced at Tokyo Game Show we discovered SNK Playmore was working on the King of Fighters 2002: Unlimited Match. Like the King of Fighters ’98: Ultimate Match this is a revised and rebalanced version of KoF 2002. There are 66 playable characters in the game, a challenge mode for experts, […]

Post 13929

Alex Kidd, a stowaway on the S.S. Gyrostarr

By Spencer . June 23, 2008 . 8:31am

The third Sega Master System game is out on North America’s Virtual Console and it is Alex Kidd: In Miracle World. You could spend 500 Wii Points ($5) to search for Eagle and test your rocks, paper, scissors skills against bosses. On the other hand Gyrostarr from High Voltage Software looks like a better choice. […]

Post 13688

Korea logs on to Metal Slug Online later this year

By Spencer . June 12, 2008 . 6:55pm

SNK Playmore licensed the Metal Slug franchise to Dragonfly, a Korean MMO developer who recently licensed the Unreal 3 Engine. While Metal Slug Zero / Metal Slug Online has 3D graphics it doesn’t look like Dragonfly is using it for the Metal Slug Zero. Not much is known about the gameplay and the official site […]

Post 12372

Virtual Console miracles of May: MSX, Front Mission and Neo Geo games

By Spencer . April 25, 2008 . 2:16pm

MSX games are finally coming to the Virtual Console after lingering on the Japanese release schedule since last year. EGGY is pictured on the right. You can see a bit of ALESTE, a vertical shoot ‘em up in the video below.   [youtube][/youtube]    Other titles coming to Japan’s Virtual Console include Front Mission: Gun […]

Post 11030

Wackiness and Wrestling with World Heroes Anthology

By Andrew . March 17, 2008 . 7:29pm

The major problem with looking at the worth of a compilation like World Heroes Anthology is that sometimes the collection itself has more value than the games on their own.  Rather than most classic game compilations, this one showcases the history of a series rather than forcing the company in question to pick and choose […]

Post 10319

Samurai Shodown VI to make it’s US console debut on Samurai Shodown Anthology

By Levi . February 24, 2008 . 7:12am

Man, I love Samurai Shodown. When I heard that SNK Playmore was putting together a collection of past games in the series, I was excited to say the least. Well, now there's even more reason to be excited. In a video interview with Gamespot, SNK Playmore revealed at GDC that Samurai Shodown VI will be […]

Post 9273

Skip the virtual console, SNK Arcade Classics Vol. 1 coming to the Wii?

By Spencer . January 4, 2008 . 1:39pm

SNK is no stranger to arcade compilations. Recently, we’ve been lucky enough to snag Fatal Fury Battle Archives Vol. 1 and the Art of Fighting Anthology for under $20. However, most of their collections are from popular franchises like Metal Slug and Samurai Showdown. This leaves orphaned NeoGeo games like Magician Lord, Ninja Combat and […]

Post 9236

Restoring red blood in Metal Slug 3 XLA

By Spencer . January 3, 2008 . 6:58am

SNK chose to censor the red goo in the Xbox Live Arcade version of Metal Slug 3, but with a simple trick you can change the white zombie vomit back to its original form. Insert Credit points out switching your 360’s language to Japanese resolves the issue. However, console settings does not fix a more […]

Post 9175

Xbox Live Arcade Wednesdays kickoff with Metal Slug 3

By Spencer . December 28, 2007 . 10:50am

Metal Slug 3 rocks, it’s probably my favorite game in the Metal Slug series. On January 2, 2008 it’s getting updated with HD graphics and more importantly online play through Xbox Live. Unlike other arcade to Xbox Live Arcade ports Metal Slug 3 commands premium pricing at 800 Microsoft Points ($10). Fatal Fury Special was […]

Post 9001

SNK’s budget fighting games lose progressive scan

By Spencer . December 18, 2007 . 9:33pm

I’ve been enjoying King of Fighters XI for quick matches for a few weeks and technical details like progressive scan never crossed my mind. I think I was too busy trying to grasp the revised system to notice. King of Fighters XI is a complicated game!   Insert Credit noticed something was up right away, […]

Post 8622

King of Fighters ’98, take two

By Spencer . November 30, 2007 . 3:17pm

Ten years after King of Fighters ’98 arrived in the arcades, it’s returning with a revised edition. Earlier, SNK announced they were working on King of Fighters ’98: Ultimate Match, a retooled version of KOF ’98 for the PlayStation 2. The arcade version should be based on the PS2 release which addresses balancing issues and […]

Post 8528

Don’t pass this one up: Top Hunter

By Levi . November 27, 2007 . 7:27pm

The most recent update to the ESRB's website revealed a number of Neo-Geo games coming to the US Virtual Console. Of course, KoF '94 is notable, and Baseball Stars 2 is widely regarded as one of the best arcade sports games ever. However, there's another Neo-Geo game coming to the Virtual Console that shouldn't be […]

Post 8202

Watch – Samurai Spirits Sen on location

By Spencer . November 8, 2007 . 10:12am

The Samurai Spirits series (aka Samurai Showdown in North America) is getting a major overhaul. K2, who recently finished up work on Tenchu Z, is developing Samurai Spirits Sen for arcades and it looks more like Samurai Calibur than a SNK game. Considering how well King of Fighters: Maximum Impact turned out, this transition could […]