Super Mario 3D Land Uses The Gyro Sensor Too
By Spencer . September 12, 2011 . 11:39pmBut, not to move Mario around! The Nintendo 3DS gyro sensors are used to scan an area to find hidden secrets.
| SUPER MARIO 3D LAND |
But, not to move Mario around! The Nintendo 3DS gyro sensors are used to scan an area to find hidden secrets.
I warped to stage 3-3 and I moved from one floating checkered platform to the next, but most gaps were too large for Mario to leap over. The key to this stage was stomping on green exclamation marks which made tiles appear.
Eager to bring Nintendo fans to the 3DS, Nintendo’s upcoming first party line up is packed with familiar franchises.
This year is the 25th anniversary of The Legend of Zelda series and even Mario has a little tribute to Link. Super Mario 3D has a level based on the Zelda games. Nintendo presented it as a surprise during their developer’s conference.
Here’s the full set of screenshots we have so far.
Super Mario 3D is like Super Mario 64 and Super Mario 3 mashed together.
“Unless a spectacular idea comes to mind,” Super Mario 3D won’t use StreetPass features, says Nintendo’s Miyamoto.
Nintendo planning first-party releases around third-party titles, says company president, Satoru Iwata.
Nintendo president, Satoru Iwata, points out the tail in the game’s logo.