Hands On Sakurai’s WarioWare Game
By Spencer . June 1, 2009 . 8:32amSuper Smash Brothers Brawl director Masahiro Sakurai made a microgame for WarioWare Myself. It’s called Itsusen and it has a sumo wrestler hidden in a peach.
| SUPER SMASH BROTHERS BRAWL |
Super Smash Brothers Brawl director Masahiro Sakurai made a microgame for WarioWare Myself. It’s called Itsusen and it has a sumo wrestler hidden in a peach.
Okay, okay, I know what you're thinking…where was Part 1? Well, enough people had to send in their Wii's due to the Brawl problem, so a lot of you experienced "Part 1" for yourselves. Sadly, in my case, the Wii woes continue (Wii woes…heheh). It all started the day after I got my Wii [...]
The attendees at this panel <3 Masahiro Sakurai a bunch of them were taking pictures of him. Sakurai playful pulled out his digital camera and snapped a photo in response. The panel is getting underway with a video of the intro and there will be some confidtential information so stay tuned!
@10:39 – Sakurai [...]
If you want to get your hands on the plethora of trophies and stickers in Super Smash Brothers Brawl you need some shmup skills. The coin launcher essentially replaces the capsule machine as the primary source for virtual collectibles. All of the coins collected in Super Smash Brothers Brawl are used as ammo to [...]
I’m nearly finished with Super Smash Brother Brawl’s Subspace Emissary mode and the adventure keeps going. My initial drive to finish Subspace Emissary came from the desire to unlock more characters, but now the story mode has grown on me. Super Smash Brothers Brawl doesn’t have tear jerking moments or an unnecessarily complicated narrative to [...]
Instead of jumping straight into multiplayer battle royale with Super Smash Brothers Brawl I started my experience plugging hours into The Subspace Emissary to unlock characters. I honestly thought I could blow through the entire single player mode in one sitting. After all, Super Smash Brothers Melee had a short adventure mode and the Brawl’s [...]
Dairantou Smash Brothers X is in the house and impressions are coming. Before we get to those take a look at the save file size, it’s a whopping 128 blocks! A factory released Wii comes with 2163 blocks of memory, which means a Super Smash Brothers brawl save file takes up nearly six percent of [...]
Despite initial speculation that pre-orders of Dairantou Smash Brothers X, better known as the Japanese Super Smash Brothers Brawl, would be severely bottlenecked two import retailers have a new tone. Play-Asia notes a restock "covering all currently outstanding preorders will arrive on or before coming Monday, February 4th." NCSX sent out an initial batch of [...]
Instead of arriving in stores on February 10, Super Smash Brothers Brawl is scheduled to arrive on March 9 in North America. Japan’s release date is also pushed back a week, but only for a week. The new release date is January 31 instead of January 24. The timing of the delay raised a flag [...]
Yesterday's Smash Bros. DOJO update featured a new character that is synonymous with anyone who's played almost any Kirby game. That's right; King Dedede, the super awesome King of Dreamland, will be joining the Smash Bros. Brawl line up and will be a heavy weight fighter in the same vein as Donkey Kong and Bowser. [...]