Post 20270

An Impromptu Chat With Marvelous And The President Of Imageepoch

By Spencer . October 27, 2008 . 9:34pm

Back at Tokyo Game Show I caught with Ryoei Mikage, the President of Imageepoch, and Hideyuki Mizutani, Operating Officer at Marvelous Entertainment. We talked about a lot of things. You already know about one of them. We touched on Arc Rise Fantasia’s story, the Arc Rise Fantasia series, and Imageepoch’s future projects. Yes, the Arc […]

Post 20113

Birth Of A Revised Kingdom Hearts Battle System

By Spencer . October 24, 2008 . 7:45am

Visually, Kingdom Hearts: Birth By Sleep looks like the PlayStation 2 games with less textures. The combat system isn’t the same though, it’s better. I played a demo with Terra, the keyblade bearing hero who sort of resembles Zack Fair. Terra is quickly thrown into combat with blue unbirths. You can start swinging the keyblade […]

Post 19882

Tatsunoko vs. Capcom: Cross Generation Of Heroes Classic Controller vs. Wiimote

By Spencer . October 21, 2008 . 9:52pm

  At Tokyo Game Show I spent a good amount of time with the Wii version of Tatsunoko vs. Capcom: Cross Generation of Heroes. I started out playing with Ryu since I imagined he handle similarly to the Street Fighter games. For the most part Ryu has the same moves. Good old reliable Ryu, but […]

Post 19801

Persona 4 Cosplay, The Easy Way

By Spencer . October 21, 2008 . 12:32pm

Down in the depths of the Tokyo Game Show sales area Cospa had a booth with prototype Persona 4 school uniforms to show. These outfits go on sale this winter so they won’t be any help for the Atlus-O-Weenie contest. I wouldn’t expect them to be cheap either since Cospa’s Elizabeth costume runs for 47,000 […]

Post 19745

Wind Of Nostalgio’s Airship Combat Isn’t Quite Skies Of Arcadia

By Spencer . October 20, 2008 . 11:49am

Skies of Arcadia and Wind of Nostalgio both have airship battles, but the way Tecmo / Matrix does things makes airship encounters just like regular turn based combat. I jumped into a few random airship fights in Wind of Nostalgio at Tokyo Game Show and saw turn based menus. In the sky there are some […]

Post 19700

Dragon Quest IX’s Delightful Tokyo Game Show Trailer

By Spencer . October 20, 2008 . 3:15am

If you loitered around Square Enix’s Tokyo Game Show booth long enough you may have seen a Dragon Quest IX trailer which was sandwiched between clips of other Square Enix games not worthy enough to be shown in the Closed Mega theater. A shaky camera phone recording snuck out earlier in the week and this […]

Post 19575

Here Is Square Enix’s Kingdom Hearts 358/2 Days TGS Trailer

By Spencer . October 17, 2008 . 2:12pm

Now that Tokyo Game Show is a memory the trailers from Square Enix’s closed mega theater are making their ways officially on to the internet. Here’s an abridged, gameplay heavy clip of the Kingdom Hearts 358/2 Days trailer Square Enix showed us last week and you don’t have to wait an hour in line to […]

Post 19519

I Went Underwater Hunting In Monster Hunter 3

By Spencer . October 17, 2008 . 3:14am

When I had a chance to play Monster Hunter 3 at Tokyo Game Show I went straight for the bowgun class. Theoretically, this class should be a natural fit for the Wii remote since you could point at the screen to aim and shoot, but that’s not how things are done in Monster Hunter 3. […]

Post 19509

Alright Sega, Let’s Tap

By Spencer . October 17, 2008 . 2:31am

Prope’s first project, Let’s Tap, is a collection of mini-games and artistic visualizers with the gimmick of tapping controls. You aren’t supposed to hold the remote to play Let’s Tap, it sits on a nice cardboard box branded with a Let’s Tap logo.   Only one game in the collection was shown at Tokyo Game […]

Post 19487

Bleach: Versus Crusade Has Much, Much Less Waggle

By Spencer . October 16, 2008 . 2:10pm

This might be because the Tokyo Game Show demo only allowed attendees to use the Classic Controller, but my overall feel from Bleach: Versus Crusade is it’s more of a “game” than Bleach: Shattered Blade. Treasure’s take on a Wii Bleach game could still have remote/sword shaking though. Bleach: Versus Crusade makes an interesting use […]

Post 19430

A Tour Through Square Enix’s Chrono Trigger Museum

By Spencer . October 15, 2008 . 11:07pm

Like we mentioned before Square Enix had a mini Chrono Trigger museum tucked inside their Tokyo Game Show booth. There weren’t any artifacts in glass cases to see like the very first Chrono Trigger cartridge or a Satellaview with saved Radical Dreamers data. The Chrono Trigger museum was really an art gallery which would have […]

Post 19401

Hands-On Three Of Dissidia: Final Fantasy’s Characters

By Spencer . October 15, 2008 . 10:33pm

Square Enix’s Dissidia: Final Fantasy demo skipped the full motion video cutscenes, ignored the chessboard mission system, and went straight to the fighting. The demo had The Warrior of Light, Frionel, Onion Knight, Squall, Zidane, and Tidus all set at level 20. I played with half of them. Before I get to their styles I […]

Post 19395

Hands-On Bleach: Soul Carnival: Ichigo And Friends

By Spencer . October 15, 2008 . 8:19pm

Sony is going an entirely different direction with Bleach: Soul Carnival. The screenshots make Bleach: Soul Carnival look like a cutesy 2.5D fighting game, but it’s actually a Double Dragon style beat ’em up. Bleach: Soul Carnival starts with players picking an area and partner characters to join Ichigo. So, this is how Bleach: Soul […]

Post 19378

Hands-On Demon’s Souls: King’s Field, In Spirit

By Spencer . October 15, 2008 . 1:52pm

Getting to play Demon’s Souls was a journey. First you have to show your ID with a passport or other valid identification to certify you’re over 18 years old. Then you walk through a small hallway with trailers of Sony’s 18+ PlayStation games like Resistance 2 and Resident Evil 5 to get behind the booth […]

Post 19375

Irem’s Mystery TGS PS3 Game Was A Spelunker Remake

By Spencer . October 15, 2008 . 12:58pm

Steambot Chronicles 2 was nowhere to be found in Tokyo Game Show this year. Irem presented Minna de Spelunker (Everyone’s Spelunker) in its place. While Irem insists this version of Spelunker is for “everyone” from my hands-on impressions it isn’t. Spelunker has a history of being devilishly difficult since the cave explorer is a fragile […]

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