Post 109414

Yet Another Customization Trailer For The Last Story

By Ishaan . January 12, 2011 . 10:29am

Character customization affects The Last Story’s event scenes.

Post 109093

A Few Updates On The Last Story’s Dungeons

By Ishaan . January 10, 2011 . 8:25am

Director, Hironobu Sakaguchi, reveals a few details about the game’s dungeons.

Post 108132

The Last Story’s Color Coded Targeting System

By Spencer . January 4, 2011 . 12:20am

When an enemy targets a party member, like the group’s mage Yuris, the game draws a glowing line connecting the two fighters. Did you notice during last week’s presentation these lines were color coded?

Post 107077

The Last Story Gets A New Battle Trailer

By Ishaan . December 27, 2010 . 2:05pm

This new battle video shows off The Last Story’s combat, recently explained in detail by director, Hironobu Sakaguchi, at a presentation in Tokyo.

Post 106906

All About The Last Story’s Battle System, Boss Battles, And Character Customization

By Spencer . December 26, 2010 . 11:02pm

Mistwalker head Hironobu Sakaguchi demoed The Last Story’s battle system by showing boss battles. Afterward, he showed character customization and oddly enough banana attacks on innocent people.

Post 106785

Nintendo Promoting The Last Story Promotion

By Ishaan . December 26, 2010 . 6:02pm

The upcoming Last Story presentation in Japan…is being given a TV commercial.

Post 106597

The Last Story Has A Tougher Second Lap

By Spencer . December 24, 2010 . 8:22am

The Last Story’s main quest clocks in at 30 hours, maybe more if you explore every nook and cranny in dungeons. Afterwards, you can replay the Wii game using your saved data.

Post 106299

Expect The Last Story To Clock In At Around 30 Hours

By Ishaan . December 23, 2010 . 8:31am

The Last Story emphasizes replayability over length.

Post 105186

Log Online To Play As Other Characters In The Last Story

By Spencer . December 16, 2010 . 9:08pm

While playing through The Last Story’s… uh… story you only control the Gathering power gifted mercenary Elza. The cooperative online mode lets players use other party members.

Post 103952

The Last Story’s Lost Battle Mechanic

By Spencer . December 9, 2010 . 5:08pm

At one time The Last Story let players watch battle replays. The game would automatically recorded a few seconds of a fight at a time.

Post 103714

The Last Story Prototype Version Had Tofu Characters And Enemies

By Spencer . December 9, 2010 . 2:03am

Sakaguchi and a member of the Blue Dragon team share the origins of The Last Story.

Post 102963

Sakaguchi Personally Debugging And Test Playing The Last Story

By Ishaan . December 7, 2010 . 12:27pm

The Last Story director, Hironobu Sakaguchi, has been hard at work playtesting and tweaking with his development team.

Post 101588

The Last Story Creator Has No Regrets, Makes Lego Wii Remote Jet

By Spencer . November 27, 2010 . 5:25pm

Hironobu Sakaguchi, Mistwalker studio founder and creator of The Last Story, loves playing with Legos.

Post 100154

A Gathering Of New Screens From The Last Story

By Spencer . November 19, 2010 . 12:51am

Elza, the protagonist of The Last Story, is living a hard life as a mercenary. The story begins when he and his band of soldiers for hire head to Ruli Island in search of work.

Post 99958

The Last Story Brings Sakaguchi and Uematsu Together Again

By Ishaan . November 18, 2010 . 2:14am

Yes, Nobuo Uematsu is the composer on The Last Story.

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