Post 14701

Videogame albums: yay or nay?

By Jerisaka . July 20, 2008 . 10:22am

1994 marked the first time for many listeners in English-language regions that videogame soundtrack albums became available. Through promotional offers in gaming magazines, Nobuo Uematsu’s score to Final Fantasy VI was released as the three-disc album "Kefka’s Domain."  The soundtrack to Donkey Kong Country went on sale under the name "DK Jamz."  Around the same […]

Post 13329

The World Ends With You: Advertising player pins

By Jerisaka . May 31, 2008 . 7:53am

The party has progressed through the Game, imprinting memes on people in the Realground, and completing the tasks set by the Reapers. Day Six begins with Neku awakening at scramble crossing, where the story began. He finds he has come to possess a strange new red player pin. Equipping the item seems to do noting […]

Post 13013

The World Ends With You: Haunting Coins on Spain Hill

By Jerisaka . May 19, 2008 . 6:35pm

The Players made it to Towa Records, but not without taking considerable losses to the Reapers.  Both protagonists, bitter about how events have unfolded, lose some confidence in their ability to last a week in the Game.  Neku remarks that his partner would be better off paired with someone she gets along with, like the […]

Post 12878

The World Ends With You: Racing to Towa

By Jerisaka . May 14, 2008 . 10:23am

With A-East up and running, thanks to a last minute intervention by Beat and Rhyme, chapter four begins with a scene between a bespectacled woman Reaper a French maid outfit and a young man with a hyena's grin in a baseball cap and red bandana.  He has a knack for sculpting towers out of scrap […]

Post 12732

The World Ends With You: Lights up on A-East

By Jerisaka . May 8, 2008 . 1:36pm

Having cleansed Hachiko of its curse and warded off the Reapers, chapter two ends with Neku turning against his partner in an attempt to escape the Game.  He awakes without a clear recollection of the previous day's events, finding himself in another disorienting unlighted room.  The character's amnesia still appears to be acting up, and […]

Post 12568

The World Ends with You: Tidying up at Shibuya station

By Jerisaka . May 2, 2008 . 3:01pm

Having scanned scramble crossing, Neku finds himself afflicted with a troubling case of amnesia.  You can hear the clatter of trains passing overhead on the soundtrack in what appears to be the dark of night.  The protagonist's hostility toward others and distrust of Shiki in particular are far from lifted by the realization that he […]

Post 12433

The World Ends With Neku wearing a dress

By Spencer . April 29, 2008 . 7:11am

While we’re discussing the World Ends With You, did you notice how Square Enix crafted the equipment system? Instead of regulating “threads” (read: armor) by level, bravery determines what you can wear.   Shiki, Neku’s female friend and first partner, has her bravery over 100 at the beginning of the game while Neku's bravery is […]

Post 12424

The World Ends With You: Scanning Scramble Crossing

By Jerisaka . April 28, 2008 . 10:17pm

The World Ends With You begins with loner Neku Sakuraba entering one of the most densely crowded corners of Tokyo.   The character’s bulky headphones and shirt collar drawn over the lower portion of his face seem like markers of his introverted nature.  Magnifying his annoyance are the overlapping clatter of the above-ground train, the distorted […]

Post 11015

The World Ends With You versus actual Shibuya

By Spencer . March 15, 2008 . 7:52pm

One of the clever features about Grand Theft Auto franchise is seeing familiar landmarks. You enter Las Vegas, I mean Las Venturas in San Andreas and drive around in pseudo New York City in Grand Theft Auto III.   The World Ends With You pulls a similar feat except it doesn’t mask the setting. Neku’s […]

Post 10035

This April the World Ends With You

By Spencer . February 14, 2008 . 12:59pm

On April 22, Square Enix is going to release the World Ends With You in North America. Unlike Final Fantasy or Dragon Quest, the World Ends With You is heavily infused with Japanese culture and it doesn’t look like it’s going to be retooled for the West. Neku Sakuraba keeps his name and the setting […]

Post 8687

Wonderful day: Subarashiki Kono Sekai gets an English release

By Spencer . December 5, 2007 . 10:03am

A few weeks ago we mentioned Square-Enix trademarked “The World Ends With You” and how it might be related to Subarashiki Kono Sekai (It’s a Wonderful World). Actually, it’s not might any more. The World Ends With You is the official international title for Subarashiki Kono Sekai. Square-Enix plans to bring it out in Europe […]

Post 7964

Square-Enix introduces new trademarks, hints at Subarashiki Kono Sekai?

By Spencer . October 29, 2007 . 12:30pm

QBasic sent in some detective work (thanks!!!) and sent in a list of five new trademarks from Square-Enix: – The World Ends With You – Crystal Tools – Distant Worlds – Lord of Vermillion – Play! Chocobo   I’m pretty sure Distant Worlds is related to the upcoming Final Fantasy Concert of the same name. […]

Post 6544

The Everlasting Awesomeness of It’s A Wonderful World

By Rolando . September 3, 2007 . 1:54pm

After briefly talking about It's A Wonderful World (Subarashiki Kono Sekai) a few weeks back and taking a brief hiatus due to outer conflicts, I've taken that liberty of free time to dive a lot further into the game and really get a feel for how its mechanics works. Of course, if you're wondering whether […]

Post 6084

It’s (the beginning of) a Wonderful World

By Rolando . August 9, 2007 . 6:31pm

This past weekend, I was fortunate enough to receive It's A Wonderful World in the mail from Play-Asia and have spent a small amount of time with the game due to real world issues conflicting. I'm going to refrain from mentioning anything regarding the game's plot and not mention enough gameplay mechanics, since that's to […]

Post 4615

Subarashiki Kono Sekai DS Lite

By Rolando . May 31, 2007 . 6:55am

  You can’t help but love these special DSs and PSPs Japan gets, whether it be for a particular game or just a particular color. Today, GameWatch has unveiled an image (seen above) of just how sleek and cool the Subarashiki Kono Sekai DS Lite will look with the artwork done by none other than […]