Post 1688

The nominees for best games developed in Canada are…

By Spencer . August 10, 2006 . 12:31pm

Taking place on September 14, 2006 is the first annual Canadian Awards for Electronic and Animated Arts. The CAEAA just released their list of nominated games. One of the rules for a nomination is that the game had to have some development in Canada. The list is heavily bent towards Ubisoft with Peter Jackson’s King […]

Post 1619

How THQ plans to use the Wiimote

By Spencer . July 25, 2006 . 10:42am

We already have seen some of Nintendo’s plans on how to use the Wii controller and they have some creative ideas. Just look at Wario Ware Smooth Moves. What about the third party developers? What do they think of when they were designing games for the Wii controller? On the Wii controller THQ compares it […]

Post 1446

The Incredibles Xbox 360 backwards compatible in Japan only?

By Spencer . June 15, 2006 . 9:10am

  Sure we got 21 more titles added to our backwards compatibility list (props for Dreamfall: The Longest Journey!). While the Japanese update included some bonus titles like Bistro Cupid and apparently the Incredibles (aka Mr. Incredible in Japan). The news straight from Microsoft never mentioned the Incredibles being added to the Japanese list, but […]

Post 1415

Yuke’s opens up a US office and their first game is…

By Spencer . June 8, 2006 . 12:12pm

Japanese developer Yuke’s just opened up an office a few days ago in North America. Even though most gamers might not recognize the name Yuke’s, they are the ones behind all of the WWE (Exciting Pro Wrestling) games since the Playstation era and Konami’s Rumble Roses. Now stepping out of the shadows as a North […]

Post 794

Full Spectrum Warrior: Ten Hammers roundtable discussion.

By Spencer . January 17, 2006 . 2:02pm

Recently Siliconera was given a chance to participate in a roundtable discussion with Pandemic Studios on Full Spectrum Warrior: Ten Hammers. Like the first game, Ten Hammers is one half military tactics and one half fast paced action. To see what else Pandemic has planned for the sequel we go straight to the source.

Post 433

They ask where’s Waldo, we ask why care?

By Spencer . November 4, 2003 . 5:31am

Not everything needs to be made into a video game. The Where’s Waldo books were perfectly fine as books, but the good (or bad designers) at THQ decided to make a video game out of Where’s Waldo. Read our playtest for more details on Wheres Waldo.