Post 91747

PlatinumGames Talk About The “Feel” Of Vanquish

By Ishaan . October 7, 2010 . 11:29am

Enemy animator on Vanquish, Takaaki Yamaguchi, blogs about the importance of treating Vanquish as an action game, rather than a shooter.

Post 88572

CESA Awards The Following Future Video Games

By Spencer . September 20, 2010 . 2:22am

CESA, short for Computer Entertainment Supplier’s Association, announced the winners of the annual Japan Game Awards, future category.

Post 88299

PlatinumGames Talk Vanquish’s Sound Design And Music

By Ishaan . September 17, 2010 . 9:32am

Vanquish features quite the star-studded line-up of composers, including Masafumi Takada of God Hand fame and Masakazu Sugimori, responsible for the incredible Ace Attorney soundtrack.

Post 87324

Sorry, This Vanqiush Limited Edition Isn’t For North America

By Spencer . September 14, 2010 . 5:12pm

Sega put together a Vanquish limited edition with a 7” statue of Sam looking out of a windowed box

Post 85108

Sega’s Tokyo Game Show Lineup Is Strong On PSP Support

By Spencer . August 31, 2010 . 1:19am

Sega announced their Tokyo Game Show lineup and half of their titles are for PSP.

Post 84746

Vanquish Demo Coming To PSN And Xbox Live August 31st

By Ishaan . August 27, 2010 . 11:31am

Along with the announcement, Vanquish community manager, Julian Mehlfeld, issues a challenge to players.

Post 84401

Platinum Games Promise No Noticeable Differences In Vanquish On PS3 And 360

By Ishaan . August 26, 2010 . 9:31am

Adjustments have been made to ensure that players find no noticeable differences between the Xbox 360 and PlayStation 3 versions of the game, according to PlatinumGames.

Post 83805

Vanquish Demo Dated For September 2 [Update]

By Spencer . August 22, 2010 . 11:24pm

The Vanquish demo launches in North America first on August 31. Europe gets it next on September 1. Finally, Japan and Australia meet Sam on September 2.

Post 83494

Boosting Invented Because Walking Around In Vanquish Wasn’t Fun

By Spencer . August 20, 2010 . 12:44am

Boosting, the ability that makes Sam rapidly slide towards or away from laser shooting robots, is one mechanic that makes Vanquish stand out from third person shooters.

Post 81434

Vanquish Trailer Boosts Its Way To Big Mecha Battles

By Spencer . August 6, 2010 . 1:56am

After bits of story this Vanquish trailer shows a scene of Sam giving a mech an uppercut.

Post 80291

Vanquish’s Casual Automatic Mode Will Make You Jump And Say “Woohoo!”

By Spencer . July 28, 2010 . 8:01pm

Following in the footsteps of Bayonetta, Platinum Games created a casual automatic level of difficulty for Vanquish.

Post 79172

Shinji Mikami On The Presentation Of Vanquish

By Ishaan . July 22, 2010 . 9:31am

Game designer, Shinji Mikami, reveals Vanquish was originally an “open battlefield” game and that the enemies were white instead of red in colour. What led to the change?

Post 78217

What Does Balthier Have To Do With Vanquish?

By Spencer . July 16, 2010 . 1:18am

Final Fantasy XII’s self proclaimed “leading man” shares something in common with Vanquish, Sega’s hi-speed third person shooter.

Post 77197

Vanquish Lands In North America First

By Spencer . July 8, 2010 . 5:22pm

Within one month, Vanquish will be released around the world.

Post 77121

Pre-Order Vanquish, Get These Bonus Guns [Update]

By Spencer . July 8, 2010 . 1:19am

Sam Gideon can arm himself a laser cannon if you pre-order Vanquish in Japan.

Siliconera Tests
Siliconera Videos