Post 8099

Anime meets sports in Victorious Boxers: Revolution

By Andrew . November 5, 2007 . 1:49pm

Sports games are perhaps the most interesting genre on the Wii right now.  Gamers can now experience a more immersive sports game more than ever due to the system's motion sensing capabilities.  Victorious Boxers: Revolution is unique in its approach compared to pretty much any sports game I've played for the system.  Hit past the […]

Post 6995

Hajime no Ippo coming to the PSP too

By Spencer . September 17, 2007 . 6:23am

Victorious Boxers Revolution is about to smash its way on to the Wii. In Japan ESP is busy developing Hajime no Ippo Portable Victorious Spirits for the PSP. The release date hasn’t been announced, but the publisher has. D3 Publisher is bringing Hajime no Ippo Portable Victorious Spirits out in the future.

Post 6917

Watch – Victorious Boxers Revolution trailer

By Spencer . September 13, 2007 . 7:49am

You may have seen footage of Hajime no Ippo Revolution before, but this is new (sort of!). XSeed sent this clip over so you can see the gameplay and sample the voice acting. Hmm… I can imagine gamers cringing about the voices, but I don’t think the story is going to take center stage away […]

Post 5881

Victorious Boxers Revolution coming out later this year

By Spencer . July 31, 2007 . 9:32am

XSeed Games sent over an official e-mail announcing Victorious Boxers Revolution and its fall 2007 release window. There are three ways you can play Victorious Boxers Revolution on the Wii:   Classic Controller Mode where you press buttons to punch. Pointer Mode lets you use the remote only and smaller movements to deal blows. Swing […]

Post 5760

Watch: How to play Victorious Boxers Revolution

By Spencer . July 26, 2007 . 7:09pm

As we mentioned way back at E3, XSeed Games is going to bring Hajime no Ippo Revolution out in North America. It’s a motion controlled boxing game, but it looks more technical than Wii Sports. This video gives a demonstration of how it plays and what kinds of different punches you can do with motion […]