Post 62882

Manga Artists And Game Designers Contributing To WarioWare D.I.Y. DLC

By Ishaan . March 2, 2010 . 12:39pm

Even Metroid director Yoshio Sakamoto contributed with a Metroid-themed micro-game!

Post 33279

Nintendo’s Microgame Maker Is Also A Manga Maker

By Spencer . April 14, 2009 . 1:52pm

Made in Ore (Made in Me) is the next game in Nintendo’s WarioWare series and it comes out on April 29. Ninety microgames, including a Starfox one where you tap enemies to shoot them, are built on the cart. It’s up to you to make the next ninety by editing or designing them from scratch. […]

Post 29562

Make And Exchange WarioWare Microgames On The DS In April

By Spencer . February 27, 2009 . 10:59am

Made in Ore is a game in the WarioWare series and it’s sort of like WarioWare Paint. Players design custom sprites and make microgames using the DS’ touch screen. A demonstration video with a balloon popping microgame first announced the project. Made in Ore should have more to it than bursting balloons. We’ll find out […]

Post 4981

Wario Ware Touched and the tale of worldwide localization

By Spencer . June 20, 2007 . 1:43pm

Nintendo officially released the Nintendo DS in South Korea earlier this year and they have been rapidly localizing games Hangul. Wario Ware Touched, better known as Manjyeora Made in Wario, is the most recent game to get localized in specifically for Korea. You might imagine a game like Wario Ware doesn’t require that much localization […]

Post 2601

How twelve person multiplayer works in Wario Ware: Smooth Moves

By Spencer . December 28, 2006 . 10:55pm

On the back of the box Odoru Made in Wario (Wario Ware: Smooth Moves) says you can play with twelve people at the same time. It’s true you can and the video below is a demo of how it works out. First everyone makes an angel and you’re randomly chosen to do microgames until you […]

Post 2434

Wario Ware: Smooth Moves gameplay in motion

By Spencer . December 6, 2006 . 7:22am

Since Wario Ware: Smooth Moves doesn’t come out for another month I took two videos of the game so you guys can get a better sense of the game. The first video is Wario’s scenario and it is the first scenario that you play. All of his games are the “shomen” style where you hold […]

Post 2417

Wario Ware: Smooth Moves

By Spencer . December 4, 2006 . 11:10pm

Zelda might have been Nintendo’s “killer app” for the Wii, but Wario Ware: Smooth Moves (Odoru Made in Wario) is the best demonstration of what the Wii can do. Like all of the other games in the Wario Ware series you’re going to play “microgames” that last a few seconds. The games come in rapid […]

Post 2404

Movements in Odoru Made in Wario

By Spencer . December 1, 2006 . 8:32pm

  With my Japanese Wii I picked up Odoru Made in Wario (Wario Ware: Smooth Moves) since it’s creative about how it uses the Wii remote. Just like all of the other Wario Ware games you start by selecting a character and you play microgames. Before each microgame you’re told how you should hold the […]

Post 2291

MIGS 2006: Wario Ware and Zelda

By Katie . November 16, 2006 . 12:08pm

In this chapter of the Expo exposé, we’ll p-‘Wii’-view two of the other games playable back at the Summit: Wario Ware: Smooth Moves, and The Legend of Zelda: Twilight Princess.   First off, it must be said that I didn’t get as much one-on-one action with these two as those in Part 1. Zelda was […]

Post 2268

Wario Ware Smooth Moves gets a North American release date

By Spencer . November 14, 2006 . 11:49am

Nintendo updated its press site today to announce that the first Nintendo Wii commercials will be airing during adult swim, ABC, NBC, MTV and a special 2 minute film with all four commercials will be on Sucker Free. Sure that’s cool, but Nintendo also quietly put up the release date for Wario Ware Smooth Moves. […]

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