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Post 307117

Hands On The Evil Within: Part Survival Horror, Part Resident Evil

By Matt . June 19, 2013 . 6:00pm

Mikami claims that The Evil Within is a return to the very roots of survival horror, though he appears to have borrowed several tricks from various games that he helped to inspire.

Post 306901

Hideo Kojima Talks About Metal Gear Solid V’s Open-World And Online Features

By Sato . June 19, 2013 . 11:30am

Kojima isn’t interested in turning Metal Gear Solid V into a linear game. Instead, he feels, “it’s not where a game’s true strength lies.”

Post 306995

Dragon Ball Z: Battle of Z Makes Super Saiyan God Playable

By Ishaan . June 19, 2013 . 8:00am

J-Stars Victory Vs isn’t the only Namco fighting game that Goku is going to be starring in.

Post 306957

New Dragon Ball Z Fighting Game Has Eight Player Battle Royale

By Spencer . June 19, 2013 . 2:15am

Namco Bandai is working on a brand new Dragon Ball Z fighting game called Dragon Ball: Battle of Z. Details are still coming in, but one of the key features is an eight player battle royale.

Post 306810

Rogue Joins The Deadpool Game As A Guest Star

By Ishaan . June 18, 2013 . 4:40pm

Rogue will be joining other previously revealed X-Men like Psylocke and Cable in the Deadpool game.

Post 306742

Skulls of the Shogun Is Coming To Steam; Will Work On Regular PCs

By Ishaan . June 18, 2013 . 11:20am

The Steam release, titled Skulls of the Shogun: Bone-A-Fide Edition, will feature additional content and developer commentary as well.

Post 306680

Killer Is Dead Takes Players To The Dark Side Of The Moon

By Spencer . June 18, 2013 . 3:52am

Mondo Zappa’s main weapon is his sword, but Goichi Suda also gave him a cybernetic arm. In Killer is Dead, your arm is a long range weapon that transforms into a freeze gun and giant drill.

Post 306395

Dark Souls II Director Discusses How Improved AI And Dual-Wielding Help The Game

By Matt . June 17, 2013 . 7:00pm

“It’s more of an advanced fighting style used, instead of just having double the offense,” says Dark Souls II director, Yui Tanimura.

Post 306374

Square Enix’s Hitman Studio Suffers Lay-Offs

By Ishaan . June 17, 2013 . 4:20pm

Back in March, Square Enix announced that Hitman Absolution, among other Eidos games, had failed to sell as well as expected. Now, the development studio is cutting down on staff.

Post 306403

Nintendo 3DS Tops Hardware Sales In U.S. In May [Update]

By Ishaan . June 17, 2013 . 3:30pm

The Nintendo 3DS was the best-selling videogame platform in the U.S. during the month of May.

Post 306137

Remember Me: Gives You Plenty To Think About

By Jamie . June 15, 2013 . 4:30pm

Remember Me is an important and colorful slap in the face to the status quo that deserves more attention, if only because it does what so many of my favorite videogames have done in the past.

Post 304448

Pac-Man And The Ghostly Adventures Hands On & Why Pac-Man Turns Into A Chameleon

By Spencer . June 14, 2013 . 5:30pm

The E3 demo takes place at the very beginning of the game where colorful ghosts took over the city and it’s up to Pac-Man to… umm… eat them.

Post 306023

Metal Gear Solid V Will Be Open World And Have Online Multiplayer

By Ishaan . June 14, 2013 . 11:00am

“You’re given a mission and in order to execute this mission you need to plan, strategise and execute,” Kojima shared about Metal Gear Solid V.

Post 305767

Metal Gear Solid Art Director Says Original Snake Is Still His Favourite

By Ishaan . June 14, 2013 . 9:00am

Metal Gear Solid series art direct Yoji Shinkawa says that, after all this time, the Solid Snake from the first Metal Gear Solid game is still his favourite.

Post 305721

Earth Defense Force 2025 Still Headed Our Way, But In 2014

By Ishaan . June 13, 2013 . 2:15pm

Earth Defense 2025 is still coming to the West, but not this year.

Post 305699

Dark Souls II Director Doesn’t Understand Why People Think It’ll Be Easier

By Matt . June 13, 2013 . 1:15pm

“Coming from Japan, it’s hard to fully comprehend why and how much the North American and European audience keeps thinking it’s going to be easier,” says Dark Souls II’s co-director.

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