Post 124199

Don’t Expect Xenoblade Chronicles Before July In Europe

By Ishaan . April 12, 2011 . 2:01pm

Xenoblade Chronicles wasn’t on Nintendo of Europe’s recent release schedule, which probably means it’s releasing in the latter half of the year.

Post 122334

Xenoblade Chronicles To Include Dual Audio Tracks

By Ishaan . March 31, 2011 . 12:01pm

Nintendo of Europe’s release of Xenoblade will include both Japanese and English voice tracks.

Post 122282

Xenoblade Leaving Japan, Landing In Europe As Xenoblade Chronicles

By Ishaan . March 31, 2011 . 1:59am

Nintendo of Europe confirm a localization via a teaser site with a trailer.

Post 114755

The Last Story And Xenoblade Directors On Developing RPGs

By Laura . February 11, 2011 . 5:43pm

Tetsuya Takahashi and Hironobu Sakaguchi talk about Xenoblade, The Last Story, their time at Squaresoft, and what makes an RPG.

Post 112104

Xenoblade Still Listed On Nintendo’s Release Calendar

By Ishaan . January 27, 2011 . 9:45pm

Monado: Beginning of the World is still listed as “TBA” on Nintendo’s upcoming list of releases for 2011.

Post 111096

Here’s How Xenoblade And Metroid: Other M Did In Japan

By Ishaan . January 23, 2011 . 1:30pm

A page from Media-Create’s 2010 report also sheds light on Wii games like Zangeki no Reginleiv and Resident Evil: The Darkside Chronicles.

Post 78590

The Origins Of Xenoblade’s Development

By Laura . July 19, 2010 . 11:20am

How did Monolith and Nintendo end up working together on Xenoblade?

Post 75730

Say Hello To The Six Composers Of Xenoblade

By Laura . June 27, 2010 . 6:10pm

How did Xenoblade’s line-up of composers become involved with the project?

Post 75092

This Week In Sales: Xenoblade

By Ishaan . June 20, 2010 . 6:13pm

Xenoblade debuts at the top spot.

Post 73028

Takahashi Aimed For Unity In Disparity In The Music Of Xenoblade

By Laura . June 6, 2010 . 3:32pm

Tetsuya Takahashi was well aware of the scale his game would reach, and he tried to reflect sheer size of the world not only through visuals, but also through music.

Post 72733

Monolith Soft Discusses Developing Xenoblade’s Protagonist

By Laura . June 3, 2010 . 10:05am

One of Monolith’s goals was to create a protagonist that players wouldn’t dislike.

Post 72724

Xenoblade’s Humble Origins Began On A Train

By Laura . June 3, 2010 . 1:38am

Nintendo president Iwata discusses how Xenoblade came about with game director Tetsuya Takahashi.

Post 72140

Xenoblade’s Take On Character Customization

By Spencer . May 27, 2010 . 1:56pm

Look your best in Xenoblade on the field, in battles, and events.

Post 71879

Six Glorious Minutes Of Xenoblade Footage

By Ishaan . May 26, 2010 . 9:51am

The Xenoblade promotional trailers are getting off the ground.

Post 71496

See Xenoblade’s Vision Battle System In Action

By Ishaan . May 23, 2010 . 1:25pm

“Visions,” which are also a part of the game’s story, allow the wielder of Monado to see glimpses into the future.

Post 69811

Xenoblade’s Time Saving Support Features

By Spencer . May 7, 2010 . 11:42am

Monolith Soft designed Xenoblade with a couple of time saving support features.

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