Metal Gear Solid V: Ground Zeroes Looks Even Better On PC

Konami and Nvidia have shared the first screenshots of Metal Gear Solid V: Ground Zeroes from the PC version of the game. The two companies have also provided a comparison of the PC and PlayStation 4 versions, which you can check out below.

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Cliff scene – PC:

Cliff scene – PS4 (Interactive comparison here):

Truck scene – PC:

Truck scene – PS4 (Interactive comparison here):

 

Here’s a list of features that are new to the PC version of Metal Gear Solid V: Ground Zeroes:

  • 60 FPS frame rate
  • Additional deferred lights per scene
  • Additional shadows per scene
  • Higher-resolution render targets
  • Higher-resolution shadows
  • Increased detail over distances
  • NVIDIA SLI Multi-GPU support
  • Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
  • Resolution support up to and including 3840×2160 (4K)
  • Screen Space Reflections

 

Metal Gear Solid V: Ground Zeroes will hit PC via Steam on December 18th.


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Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.