The Nintendo Wii U Is Getting Its Own Version Of SmileBASIC

By Jenni . October 19, 2015 . 9:24pm

 

 

The Nintendo 3DS won’t be the only Nintendo system allowing people to use BASIC computer language to create games. In addition to SmileBASIC for the handheld, SmileBoom is working on a similar application for the Nintendo Wii U.

 

SmileBoom has released a few details about the as-yet unnamed Nintendo Wii U SmileBASIC program. People will have a new screen mode, as well as the ability to program using the GamePad, Wii Remote, or USB keyboard. It will be compatible with the Nintendo 3DS’ SmileBASIC, allowing for cross-programming and cross-play compatibility. The Nintendo Wii U application will allow people to download and upload programs.

 

In addition to the Nintendo Wii U announcement, SmileBoom revealed that SmileBASIC will be receiving DLC. The first paid add-on will be Advanced Sound Unit and released before 2015 ends, following the program’s version 3.3 update. People can use the Nintendo 3DS’ mic to record audio to create synthesizer and guitar effectors. A price hasn’t been announced for North America yet, but it will be 500 yen in Japan.

 

There is also a SmileBoom SmileBASIC Ogiri Programming Contest. The main theme is “ninja,” but there are also “useful gadget” and “open” categories as well. For the first time, people in both Japan and North America can submit entries before January 3, 2016 at midnight Japan time.

 

Finally, Japan-exclusive DLC is coming to SmileBASIC. Bandai Namco is allowing users to take assets from 17 exclusive games, like DigDug, Galaxian, Galaga, Mappy, Pac-Man, and Xevious. This will be paid DLC.

 

SmileBASIC is immediately available for the Nintendo 3DS. A counterpart will come to Japanese Nintendo Wii Us in spring 2016, with a worldwide release to follow.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos

Popular