Dead or Alive 6 Demonstrates Its Latest “Jiggle Physics” In Its TGS 2018 Build

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Dead or Alive 6 producer previously had a lot to say about the jiggle physics of Dead or Alive 6, and Famitsu decided to check out how things are going with a little test of their own at TGS 2018.

 

Here’s a look at some off-screen footage from Famitsu:

As producer Yohei Shimbori previously mentioned, jiggles in Dead or Alive 6 will vary depending on costumes. Characters with tougher clothing won’t jiggle as much, which seems to be the case with Ayane in the above footage. Meanwhile, Honoka  sports much softer clothing so it is more evident in the demonstration.

 

Dead or Alive 6 launches worldwide on February 15, 2019 for PlayStation 4, Xbox One, and PC. Check our previous report to hear more from Shimbori-san about jiggle physics and the new engine they’re working on. He also talked about its graphics and teased a new female fighter yet to be revealed, which you can read about here. Lastly, check here for more screenshots and details for Ayane, Marie Rose, Honoka, and Bayman.


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