Nintendo DSWii

Eternity’s Child: environmental angel, robots and 2D



Alten8 from the UK is working on releasing Eternity’s Child, a lost Xbox 360 game on the Wii and the Nintendo DS. The lavish hand drawn, 2D art style reminds me of Vanillaware’s games. Here is a sample of the story:


The story of Eternity s Child and the orphan ‘Angel’ – the planet on which Eternity's Child is set on. The planet was once filled with many living creatures and vast forests, however due to the pollution created by the habitants the icebergs melted and the whole planet was flooded and most of the creatures became extinct. The creatures without wings that were left became jealous of the ones with wings (that allowed them to survive the flooding), so the land creatures started murdering all the winged creatures until there was none left. To repopulate the world, many mechanical robots were created so that the world would not seem as empty as before, but most of those creatures got out of control and started attacking and destroying what was left.


In the Wii version Angel’s wings are cut off and he grows up in an orphanage, ostracized from his peers. Angel runs away on a quest to find the remaining members of his species. The gameplay style is coined as an interactive fairytale with hand drawn graphics and a co-op mode. The DS game is a different deal it’s a 3D action game with a new story.


Check out some screenshots of Eternity s Child past the break.







Siliconera Staff
Sometimes we'll publish a story as a group. You'll find collaborative stories and some housekeeping announcements under this mysterious camel.