Star Fox 64 and TMNT on the Virtual Console

By Spencer . April 2, 2007 . 7:35am

Three new titles are coming out for the Wii virtual console later today. Last month we missed out on getting a Nintendo 64 game, but this month we are starting off with one. Star Fox 64 is a 3D outer space shooter where you can pick your path to planet Venom and face off against Fox’s nemesis Andross. For 1,000 Wii Points Star Fox 64 is worth checking out as long as you don’t mind that rumble has been removed. Dragon’s Curse for the TurboGrafx-16 is actually Wonder Boy III: The Dragon’s Trap with better graphics. Instead of playing Wonder Boy you play as a dragon searching for a way to revert back to being human. If you’re looking for a good non linear action RPG Dragon’s Trap is worth the 600 points. The odd entry this week is Teenage Mutant Ninja Turtles, which Konami released under their “Ultra Games” label for 600 Wii points instead of the standard 500 for a NES game.

 

See extended description of the games past the break.

 

Star Fox(R) 64 (Nintendo(R) 64, 1-4 players, 1,000 Wii Points): Players take the controls of their Arwing and complete 15 missions to reach the final objective: a showdown on Venom, the home planet of the interplanetary tyrant, Andross.  Throughout the adventure, players have to accomplish challenging objectives in order to reach and conquer every mission.  Skim over the surface of an alien sea, weave through the concrete canyons of a futuristic metropolis or dodge planetoids the size of mountains.  Between missions, players will be treated to real-time 3-D movies that progress the story of the Star Fox team of space mercenaries in their struggle against the evil ape emperor, Andross.

 

Teenage Mutant Ninja Turtles(R) (NES(R), 1 player, 600 Wii Points):  Cowabunga!  Players take control of the turtles in a half shell and rescue reporter April O’Neil from the clutches of the evil Shredder.  Battle against the Foot Ninja Clan as Leonardo, Michaelangelo, Donatello and Raphael with their trademark weapons and ninja abilities.  Search through five stages and dozens of areas throughout the New York City sewers, rooftops and ultimately Shredder’s Technodrome to save April. Players must scarf down some pizza to keep up their energy, as they’ll need it to defeat Shredder.  Turtle Power!

 

 (C)2007 Mirage Studios, Inc.  Teenage Mutant Ninja Turtles(R) is a trademark of Mirage Studios, Inc.  All rights reserved.  (C)1989 Konami Digital Entertainment Co., Ltd.

 

Dragon’s Curse (TurboGrafx16, 1 player, 600 Wii Points): After defeating the Mecha Dragon in the depths of the Dragon Castle, the wounded beast casts a spell on the hero, turning him into an ugly creature.  To return to human form, he must find the Salamander Cross, which can break any curse.  This side-scrolling action role-playing game is nonlinear, allowing players to venture freely.  Collect gold and items while upgrading equipment and powering up stats.  The hero starts as Lizard-Man but, upon defeating the dragon bosses, is changed into other creatures such as Mouse-Man, Piranha-Man, Tiger-Man and Hawk-Man.  Each creature possesses distinct abilities such as the ability to fly, swim, walk on ceilings or cling to walls.  Players use each creature’s special skills to widen your search for the Salamander Cross and bring the hero back to his human form!


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  • jeffx

    Dragon’s Curse is incredible and I spent lots of time playing it when I was a kid. TMNT… yeesh. What a terrible, terrible game. Meanwhile XBLA gets the real deal!

    ps Spencer I got your mail today!

  • Dranore

    TMNT isn’t terrible. But it’s certainly difficult. I’ve died sooooo many times in that freakin’ underwater maze at the dam – stupid bombs.

  • http://www.alinktothefuture.com Geoff

    Wow, I hated those underwater bombs. That was the furthest I ever made it in the game. In any case though, there’s no way that the first TMNT game is worth 600 points… I suspect someone at Konami decided to capitalize on the new movie to wring extra cash out of the unsuspecting.

  • the_importer

    Dear Lord, TMNT for 600 points, that 599 points more than it’s worth. I wouldn’t download this $%#$ to play on a NES emulator for PC.

  • Veilknight

    It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.

    I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.

  • the_importer

    It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.

    I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.

    Actually, it’s because two 3rd party companies want their buck out of this. Konami, who originally made the game and UbiSoft, who now own the license to make TMNT games.

  • Veilknight

    Hey, I never thought about it like that. Makes sense too, though I’m still under the impression that the new TMNT movie may have helped in that decision too. :P

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