Castlevania: Order of Ecclesia in motion

By Spencer . May 30, 2008 . 10:27am

Even though there is a female main character in Castlevania: Order of Ecclesia, the project looks just like the other two Castlevania titles on the DS. This isn’t exactly a bad thing since Konami has a solid blend of backtracking and vampire hunting. As always Dracula’s mansion isn’t filled with minor vampires. There are zombies, a giant creature based of Universal Picture’s concept of Frankenstein’s monster and two mutant crustaceans as bosses. Both of them seem like aliens from Konami’s other side scrolling series, Contra. Have a look.

 

[youtube]http://youtube.com/watch?v=sPWS4v6fWXw[/youtube] 

 

Images courtesy of Konami.


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  • aesquire

    I’m so glad they ditched those execrable anime designs.
    I might actually pick this one up.

  • EvilAkito

    The new art style looks very nice, though I never really had a problem with the anime-style designs, and I am going to miss having a cool fully animated cut-scene at the beginning.

    This game does look awesome though. I guess I’m one of the biggest hypocrites in the Castlevania fanbase, because I always complain about the series feeling stale, yet I still buy, play, and enjoy them.

  • Nighcap

    yawn… they should have never ditched simon and the whip.

  • http://soulcaster.gametrailers.com/gamepad/index.php SoulCaster

    I’m glad they ditched the whip because to me it made the games seem so limited, besides nothing wrong with having your choice of weapons that you want to beat the game with (here’s hoping that Guns and Bows get some better treatment this time around).

    Anyway, hurry for them ditching the generic anime art style, it just does work for a series like this. Also, as always the music in this game (going from the tunes played in the Promotional Video) is going to be spectacular so I’m really looking forward to this game! I also can’t wait to finally face my friends and random people in the Wi-Fi battle room (a feature I always wanted since CV:AoS)! Argh… why does it have to be released in fall…>_<…

    [T.O.S.C.]

  • Aoshi00

    The huge bosses do look like something pulled straight from Contra (that game is still giving me nightmares, so hard…). I’m so glad they finally got rid of the ugly anime art too for the 3rd DS iteration, this looks good and gothic enough even though it’s not drawn by the SOTN Kojima Ayami.

  • Daizyujin

    I have gained great pleasure from the 5 portable Castlevanias of late but I have to admit, it is starting to grow a little thin. Hopefully the console game this gen takes some of the good ideas of the last one and fixes the problems. I am just on my knees that it is for 360/PS3 and not Wii. I don’t want another game that looks like it should have been on the PS1.

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