Tatsunoko vs. Capcom: The Shooting Gallery

By Spencer . September 19, 2008 . 10:29am


The home version of Tatsunoko vs. Capcom: Cross Generation of Heroes includes more than a few extra characters. Capcom is creating original mini-games with easy to operation motion control just in case you’re planning a Tatsunoko vs. Capcom party. Don’t cringe yet, these mini-games look pretty entertaining. One mini-game lets four players point and shoot members of Gatchaman’s Galacter force. Chun Li and Yatterman No. 1 show up too, but they’re “good guys” and you probably don’t want to shoot them. Ryu’s original game has players throw Hadokens as Ryu. This is a timing game where you want to match motions made with the Wii remote with a gauge on the left hand side of the screen. Grab a friend and have a fireball fight.


Images courtesy of Famitsu / Capcom.

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  • jeffx

    So I’m guessing the rest of the game will require the classic controller or a GC controller eh?

  • seiya19


    It will probably include an option for Wii-mote controls (either with just the Wii-mote or Wii-mote + nunchuck) like the rest of fighting games on Wii.

    If done properly, it can be a decent alternative…(like in Guilty Gear for example, at least for me) but I´ll definitely take the classic controller over it.

    There´s also the alternative of getting a Hori fighting stick for these fighting games… Although in my case, I prefer to use a d-pad.

  • jarrod

    There’s already confirmed wiimote only options, complete with “simple” combos and supers. CC/GC support too, for traditionalists.

  • CriticalFury

    awesome. the more i hear about this game, the more reason i wanna buy it.thats pretty sweet that is gonna have minigames.

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