Tales of Graces Has A Style Switching Combat System

By Spencer . April 6, 2009 . 12:47pm


With a formal press unveiling Namco Bandai clarified more details about Tales of Graces. Important details like its Style Shift Linear Motion Battle System (SS-LMBS). Aspbel, the game’s knightly protagonist, can switch between two fighting styles. One style keeps Aspbel’s sword in its sheath. The other makes Aspbel hold his sword above his head, ready to strike. Tales of Graces characters also have a 3D quickstep move which let them dodge and set up quick counter attacks.


Tales of Graces supports a Wii remote/nunchuck combination and the Classic Controller Pro, which producer Hideo Baba holds during the presentation. A strange plug since the Classic Controller Pro is just a revised version of the existing Classic Controller. Is Namco Bandai planning to utilize the Pro’s larger shoulder buttons? We’ll find out this winter.


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  • pressstart

    So more DMCish stylish fighting action? Awesome! Not awesome are the gimped shoulder buttons of the classic controller.

    • Devil May Cry? As much as I’d love to see that, I doubt Namco’s going to be THAT innovative with this…

    • I think DMC might be a little much. The way I’m interpreting it is style switching lets players switch between two or more sets of moves.

  • Is that… Yoshi?

    Yoshi, nooooooooooooooo! D:

  • Vino (Tim N)

    I can’t wait, I just love tales games. the one monster in the screen shot looks really lame though, might be the angle though. At least its different from their usual ones.
    I can understand them using the classic controller since many Tales of games go crazy with their combos when you get further in the game. I don’t think I could pull off combos/chains I would do in ToV on a Wiimote&nunchuk, have yet to try the classic controller even though I have one.

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