By Spencer . June 8, 2009 . 7:53am
When I played Line Attack Heroes I jumped straight into a boss fight. The fifteen minion line wormed around the Kabuki inspired boss’ geta. Whacking the boss with a giant hammer didn’t phase it. What should a line do?
Whip it! The line has two kinds of attacks, a melee attack and a line attack. Hitting A made the character in the front of the line swing a weapon, like the hammer. Swinging the remote activated the line attack which whipped the connected minions. The line attack can trip the kabuki boss, but the weak spot on his back was unreachable with the ground skimming tripping attack. Fortunately, you have multiple line attacks. The Z button switches the front character’s weapon and the line attack. When you’re holding the hammer the line attack is a downwards slam which can smack the boss senseless.
Line Attack Heroes has other modes that I didn’t get to try like a four player battle mode. A representative explained that the battle mode has players whip each other and steal minions. When you lose all of your minions you’re out of the game.
Our universe is linked to the world of Line Attack Heroes which has a dragon. The two universes are disturbing each other and the only way to stop this is to collect pieces of a dragon statue. Friends like Jebron, a savage looking fellow wearing a wolf pelt, and Tomi who wears fuzzy pajamas are some of your allies in Line Attack Heroes.
For an action game, Line Attack Heroes has a lot of text. When I lined up to play the demo two people in front of me just gave up in the middle. All of the dialogue was fully localized in English too, but it’s unclear if that means Line Attack Heroes is almost ready to go or not. Nintendo doesn’t have a North American or Japanese release date scheduled for Line Attack Heroes.