Are We One Step Closer To a No More Heroes Port?

By Ishaan . September 20, 2009 . 1:18pm


No More Heroes: Desperate Struggle has no MotionPlus enhancements but it does support the Classic Controller. The info comes via 1UP:


As it turns out, Grasshopper’s motivation for this had less to do with the mingames and more to do with the popularity of Capcom’s Monster Hunter Tri, which many people in Japan play using the Classic Controller (and was even packaged at the same time as the Classic Controller Pro). According to Suda, Grasshopper — and Japanese publisher Marvelous — wanted to support this controller to appeal to those players.


I wonder if that was really the only reason. Combine this with Suda’s love for the 360 and well…really, I don’t see any way these ports are not happening. Retrofitting the first game with traditional controls wouldn’t be very difficult. This is further indication that No More Heroes could very well be at the top of MMV’s to-port list.

  • Kris

    I wouldn’t buy a NMH port. Part of what made the game great were interactions with the Wiimote, so I think it would lose a bit of its magic on other consoles.

    • Ereek

      What about sixaxis motion control? As terrible as you may hear it is, some games do actually use it correctly.

      • Kris

        I was pleased with the Sixaxis in Folklore and even Heavenly Sword and Uncharted, but slashing someone in half with it wouldn’t feel as good as the somewhat-more-swordlike remote.
        Also, you couldn’t have cool stuff like Sylvia calling your cellphone and her voice coming through your remote. I’d be up for ports of a number of Wii games, but NMH simply isn’t one of them.

    • Advent_Andaryu

      Yes, I agree. NMH is perfect for the Wii, and to be honest, the Wii needs more titles like this. I will play NHH Desperate Struggle with the Wiimote, even though I love the Classic controller.

      Not many Wii games use motion control the way I like it, but NMH hit the spot! >:D

      A PS3/360 controller just… Wouldn’t feel right IMO.

      • Advent_Andaryu

        That was intended towards TheCleaningGuy’s post btw…

    • mirumu

      To me the motion controls in the original game didn’t work very well at all. MotionPlus would have helped a lot and without that I doubt I’d but this game. I’d jump at a port which allowed the use of a traditional controller though. Well just as long as it didn’t force us to shake the sixaxis or something to charge the beam saber.

  • iammia

    You guys, the classic controller is for the 2D minigames/jobs because it this was posted in an interview a while back pertaining to the jobs.

    You guys need to fix this.

    • Icon

      No, the recent 1UP feature on this game confirms that the entire game’s playable with the Classic Controller.

  • eliel

    thats cool to hear but im still geting it 4 the wii unless the port has cool enhancements wink* wink*

  • malek86

    NMH1 had a lot of problems (too much style and not enough substance), but not the controls. Those kinda worked – mostly because the game never required you to pull off Ninja Gaiden reflexes, otherwise…

    Classic Controller support is still welcome, I guess. I don’t like the Wiimote all that much, and I thought the first one didn’t really need it anyway. But in order to convince me to buy NMH2, they’ll have to do a lot more than that: they’ll have to actually make a good game.

    • Aoshi00

      I haven’t gotten very far in NMH, I think I beat the first boss, remember had a hard time… If possible, I really don’t prefer playing w/ the remote, lots of games just don’t work and give players unnecessary frustration due to spotty detection, like you want to do one thing but ends up doing another. That’s why most Wii games include GC or Classical control anyway (btw, the classic pro w/ the handle is quite an improvement).

      Shouldn’t all games start to take advantage of the Wiimotion plus now for more accuracy? I’m not going to get motion plus until they have something other than Wii Sports Resort, it’s like Wiispeak only for Animal Crossing/Zapper for Link… The only thing cool w/ the remote is how sometimes they use the speaker as a cellphone in the story, like in Fragile, Disaster Day of Crisis, or the Horror games.

      If this indeed is being ported to HD w/ regular controller, I would definitely get it.

    • @anyone
      I was just curious about the “Ninja Gaiden reflexes.” I haven’t played NG2 yet but I beat NG on the hardest settings and the game sort of forced you into “tricking” the computer with stupid abusable stuff over and over again while avoiding all the time [really boring!]. I never understood how this could be considered fun or “a game that requires lots of talent” as it didn’t reall leave much option otherwise. Of course, I only played the original release and a little of NG Black. Is NG2 more like NG or did they stray away from the silly system it had? I’m much more into something like DMC4’s Hell and Hell mode or the entire series’ Dante Must Die mode where everything is legitimately more difficult without abusing the system and you can still play very stylish.

      @malek 86
      I loved the style NMHs oozed! I think the controls required a bit to work with and then it was second nature but I never got around to that much play on it. Maybe I haven’t used it enough but the Classic controller feels very odd to me and not proper. I use to love the Super Famicom/SNES controller, so have I just not tried the classic out enough? I use my Wavebird for everything; even punishing Muramasa.

      I agree, I love the speaker for horror games and phone call stuff. I haven’t used Motion Plus yet, but I will try when they do have more stuff to use. I have the Resident Evil Zapper and Zelda Zapper and I want to pick up the House of Dead games.

      • malek86

        Uhm, actually you’re right. I must admit, NGB really isn’t that difficult. That said, it’s still a lot harder than NMH. In there, you could play at your own pace, regular enemies never really posed a threat, and bosses were still little more than annoyances (I died twice on #8 and thrice on #2, mostly because of slip-ups, but every other boss I’ve destroyed on my first attempt, including the bonus one).

        Maybe I should have said “Shinobi reflexes”. While Shinobi wasn’t as hard as NGB, getting rank S on every level required you to do every action very quickly, especially when trying to one-hit the boss.

        As for the Classic Controller: it feels a bit weird, but you get used to it after a while. That doesn’t make it good, but it’s usable.

      • Aoshi00

        I actually played only a little Ninja Gaiden Black and gave up, way too hard for me, but I played NG2 on easy and I could manage and it was very fun to pull off consecutive moves dismembering and beheading goons (haven’t beaten it though, in Russia right now..). The zapper is alright, but I ended up playing HotD Overkill w/ just the remote, I can shoot faster w/ that. The Wii remote speaker really immerses you in the game w/ its static filled transmission, the new horror game “Calling” looks scary.

  • Hraesvelgr

    PS3/360 ports now plz

  • Icon

    I can usually see why other people don’t like a game I like, but in the case of No More Heroes, I have a hard time. I loved it from start to finish. I guess it’s just got a polarizing atmosphere…

    BTW: I think excluding MotionPlus is a mistake. Suda really could have experimented with some cool ideas with it. I think they didn’t have time for it, honestly. I really don’t think adding classic controls is going to boost sales. If anything, this means Suda’s tired of the Wii and wants to move on. To where, I don’t know, but I doubt it will be a port of NMH 1 or 2.

    • Advent_Andaryu

      MotionPlus could have really added a lot to NMH DS I think, just to open up some new possibilities.

      I’d rather have MotionPlus than a port to be honest.

  • puchinri

    I think NMH worked well with the Wii.

    But on porting specifically, 1up released an interview (part of their five days of coverage) stating that he was misinterpreted, and that the next console NMH goes to will be Nintendo’s nextgen and he wants NMH to stay a Nintendo exclusive (thank you Suda!).

    There’s a small chance of porting, but I doubt it.

  • MadMirko


    “Actually, I answered differently, and it may have been misinterpreted. What I wanted to say was, looking at the Wii, I think No More Heroes 2 will probably be the last iteration for this current platform. But there’s probably going to be a “Wii 2″ or other next-gen system from Nintendo at some point, so I was saying that I would want to do another game in the series on the next Nintendo platform.”

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