Senko no Ronde Dis-United Order Disrupting Homes Next Spring

By Spencer . November 23, 2009 . 7:23pm

imageG. Rev is bringing Senko no Ronde Dis-United Order to the Xbox 360. No surprise there since they made Xbox 360 ports of Senko no Ronde and Mamoru-kun. The game will be released in spring 2010 as a standalone disc for 7,140 yen ($80) and in a limited edition for 9,240 yen ($103).


Great for Japan, but what about the rest of the world? Ubisoft picked up Senko no Ronde (good!) and tossed it in stores for $59.99 with little publicity (bad!). I… wouldn’t count on them picking up the sequel.


Perhaps, G.Rev will pull a Cave and make this region free. While were waiting for more news check out some Xbox 360 screenshots of Senko no Ronde Dis-United Order at Famitsu.

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  • Aoshi00

    Will keep an eye on this one, I liked the first game and Mamoru-kun from G.Rev. Though I wish they would do something w/ the robots (forgot the term for the suits..), maybe it’s on purpose, but the design don’t look so hot :(… seeing this makes me want ZoE too.

    • I’m not sure how well the second one did in the arcade but the first one… wow, we had a line going at Club Sega. It was fun! It’s a shame when it came to the states, without marketing as you stated Spencer, it plummeted to $10 in a matter of two months or so. A problem with this game series is that it’s not nearly as fun when you’re not playing _against_ someone or a friend [Read: Fighting Game]. So keep that in mind if you’re willing to spend the full price.

      • Aoshi00

        Yeah, it’s actually fun playing against someone online. I was surprised there were quite a few Jpn players playing this still the other day. I suppose it’s an uncommon combination btwn danmaku and fighter. I got it for $20 before it dropped to 10. Not sure what’s the chance of this being localized (probably not much). I have a feeling it might have done better w/ a better cover art since people would think it’s an anime game? I know I hated the lame US cover art.

        • Let’s not forget they changed the name to Wartech in the US. I picked up the US version for $10 and never even put it in. I didn’t know we shared servers with the Japanese. That’s good to know if I don’t feel like switching consoles out. We’ll have to play sometime just for the fun of it.

  • SeventhEvening

    I didn’t discover the first game until recently. It was the best $1.50 I’ve ever spent. I would be quite interested in importing the sequel it if it were region free and the mech design was improved. I loved the character design though.

  • nyobzoo

    the 1st game was pretty bad. Not really looking forward to this one.

  • Kris

    Hmm, the more region-free Japanese arcade games I see, the more interested I get in the 360. Let’s hope that this one follows that trend.

  • Code

    rar, wow! Go figure, I just the original one for the first time tonight at a friend’s place, and seriously loved it to death, I just got home and checked news, and bamn word of a sequel just like that >w<! Sadly though I don't have a 360 so I can't get either yet T_T''

  • Region free would be the tits but I wouldn’t mind Ubisoft trying again (AND DOING IT RIGHT!)

  • Jaxel

    Why is everyone releasing these Shmups on the 360? Who wants to play a Shmup on that terrible D-Pad. Bring them out for the PS3 already!

    • Who wants to play them on a D-pad period? I would have imagined you, in particular, would feel that way being that you play fighting games and build sticks. Unless it’s just the usual flame against the 360…? We need a SUPER “Senko No Ronde” Arcade stick… Like Virtual On! ;) Get on it!

      • Jaxel

        Actually… shmups I play on d-pad. I’ve just grown so used to it.

        • I only use a controller for a shmup if I really have no other option. I really enjoy it on the stick; reminds me of the shmup arcade fun I use to have. I’m surprised you stick with a d-pad. Yeah, unless you’re using the analogs on 360… No comment on that 360 D-pad. Ew.

          • Jaxel

            Well I like that the D-pad on a controller is pressure sensitive; so I can move faster or slower depending on how hard I press down on a direction. Sure, not all games use this, but on a stick, its not even an option.

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