Are Dream C Club’s Hostesses Clones Of Idolm@ster’s Idols?

By Spencer . January 4, 2010 . 2:20am

imageD3 Publisher’s hostess dating sim Dream C Club is without a doubt inspired by the success of The Idolm@ster, but the link between the two titles may be even deeper. Let’s take a look at character art from both games.

 

Hachimaki points out idols Makoto, Ami, and Chihaya appear remarkably similar to Nao, Setsu, and Reika from Dream C Club. The Dream C Club staff vehemently deny the speculation in an interview with Gamespot Japan.

 

What do you think? Did D3 Publisher borrow Namco Bandai’s idol archetypes or is this a coincidence? Either way, Namco Bandai wins since they own D3 Publisher.


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  • Aoshi00

    Hm.. not sure since my experience w/ IM@S is very little (the mini games are so hard..) How about the other idols, do they look similar to the rest of the hostesses? All I know is Nao (tomboy), Secchan (lil sis), and Reika (Kyoto girl) sound much much cuter than anyone in IM@S. Need to read this interview later on tonight, I love Dream Club, I’m on my 3rd 52-week playthru.

    I didn’t know D3 was owned by Bamco too, no wonder everyone said they were raking in all the DLC dough. argh, I want that pilot costume for DC… got to admit they’re cute and no wonder they sell like hot cakes.

    • http://twitter.com/matty_125 matty

      Boy, I’ll probably be here a while if I were to nitpick the similarities, but there’s nothing too deep. At least other than appearances (ie. glasses, ribbons, hairstyles, etc.) and maybe personalities. Not having played Dream Club, Mian and Iori from IM@S seem pretty similar personality-wise, but I wouldn’t know for sure, but reading the first article here about it I caught the similarities right away, but whatever. It’s not something I’m proud of :P
      IM@S seems more cartoony, too.

      A running gag amongst fans, though, is Chihaya and when you compare her to Reika, well, the fanart is pretty amusing.

  • MisterNiwa

    I dont say these are clones, i just say they are the moe standard.

    Otaku always want the same, geez. >:(

    • Pichi

      That’s how I see it as well. I know I’ve seen other characters that look similar. If they were more unique looking, they can make a case.

  • shion16

    mmmmmmmmmmmm nah
    all the japanese games use the same stereotypical characters

  • JohnCasey1

    It’s to be expected from a piss-poor game like this.

  • TyeTheCzar

    Those “archetypes” seriously don’t belong to Namco Bandai. They’re just about all moe archetypes that pander to otaku.

  • thaKingRocka
  • http://twitter.com/matty_125 matty

    Hmm, I wouldn’t deny that it seems more than just mere coincidence, but it’s not a ripoff, either.
    When the characters were first introduced most IM@S fans and myself were pretty quick to jump to the same conclusion, especially when the promotional videos of Dream Club were showcasing the singing and dancing. Naturally, there were a few bashers, but I think Dream Club was pretty welcoming amongst the crowd.
    Also, gameplaywise, they seem like two completely beasts being sold in the same petshop, so that’s something to consider.

    Just look back in the days of 2D brawlers when there was at least one “Steve Boy McQueen” or the 2D fighters that had their own “Ryu and Ken”. In this genre it’s just the “Moe Moe Kyun” thing. That’s just what I see here, no big thing.

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