Why 3D Dot Game Heroes Isn’t Coming On Xbox 360

By Spencer . March 12, 2010 . 12:29pm

image 3D Dot Game Heroes is only a PlayStation 3 game. OK, why? I brought the question to Takehiko Terada, President and CEO of Silicon Studio, the developer of 3D Dot Game Heroes.

 

“If people are waiting for an Xbox 360 version it’s not going to happen,” Terada explained to Siliconera in an interview. “It’s not a problem with technology, it’s the strategy of the publisher.” From Software published 3D Dot Game Heroes in Japan. Atlus is publishing it in North America and have said in a press fact sheet that 3D Dot Game Heroes will be a PlayStation 3 exclusive. Silicon Studio’s middleware and tools that developed the game are designed for multiple platforms, namely PlayStation 3 and Xbox 360.

 

Check back next week for the full interview with the President of Silicon Studio. How and why they got into game development may surprise you.


Read more stories about & & & & & on Siliconera.

  • http://anosou.com/ Anosou

    JUST STICK A DAGGER IN MY HEART WHILE YOU’RE AT IT WHY DON’T YOU!? :’(

  • Artavasdus

    X360 port aside, I hope 3d dot hero is able to sell well in the western markets, I was sad when I saw it selling only 12k in Japan before utterly disappearing from the charts :

  • Hraesvelgr

    Cool strategy, bro. Was anyone really hoping for a 360 release, though?

    • http://www.siliconera.com Spencer

      People asked about a port in the Siliconera submitted questions:

      http://www.siliconera.com/2010/03/09/any-questions-for-3d-dot-game-heroes-developer-silicon-studio/

      You ask, so we ask.

      • http://denpanosekai.blogspot.com denpanosekai

        Plus they mentioned countless times that a 360 port was feasible. I’m glad you cleared it up, Spencer!

        • jarrodand

          Yeah, around the JP release Silicon Studio kept teasing the possibility, saying how easy a 360 port would be. To be honest, I’m a little surprised Atlus USA didn’t push for a port… Demons’ Souls unlikely success must’ve gone to their head. :/

          • jj984jj

            And maybe their crappy SRPG failures on the 360 deterred them as well? Still, 3DDGH doesn’t look crappy and isn’t a SRPG, so it is a bit weird unless From Software/Silicon Studio decided they didn’t want to do a port after all.

          • john411

            The cost of porting might have been too much for them, with no real proven record of JRPG sales on the 360 other than big ones like Blue Dragon and Lost Odyssey.

          • jj984jj

            I think Atlus USA would be more than happy if this sold as well as Blue Dragon, or even Tales of Vesperia. But I think the point is that Atlus doesn’t ask for ports, they just localize them if they know about one happening like they did with Baroque.

      • Hraesvelgr

        Oh… I think I missed that entirely, somehow.

  • john411

    I feel the developer is irritated by all this console begging. They’ve explained before that it’s not their fault it’s not a multiplatform game- they have the technology to make it multiplatform, it’s the publisher’s fault for not choosing to go multiplatform.

  • nyobzoo

    too bad May is still so far away

  • thebanditking

    “3D Dot Game Heroes is only a PlayStation 3 game. OK, why?”
    Because not everything needs to be on both systems.

    Each platform is different and thus each should have its games both 1st and 3rd party, gamers who want 3D Dot Heroes should go buy a PS3. Sorry but thats the only locical thing to do, every game should not be on 360. The industry is moved forward because of competition and each system has more then enough reasons to own them, the only people that disagree with this are those who have a bias towards one platform.

    • jarrodand

      Eh, when a game’s already developed ground up on 100% crossplatform middleware, and there’s literally no ties to 1st party investment, I think this argument falls a bit flat. For something coded more to PS3′s strengths, that’s one thing, but from what SS have said previously, it sounds more like a 360 version of 3DGH would be like flipping a switch. There’s really nothing to differentiate the game on PS3, essentially it was already made with multiplatform in mind.

      In general, I’d say the more people who get to play the game the better imo. And that goes for 3rd party exclusives on both 360 and PS3.

    • john411

      Sorry, you’re wrong… the 360 has established itself as the system with ports of good PS franchises. And as each port sells better and better, more and more will leave, and the developers will be happy, the publishers will be happy, players will be happy.

      The only people who will be unhappy will be you, because you’re regressed in fanboi selfish mode and don’t want to share what’s not even yours.

    • fallen

      And the only people that have a bias towards one system or the other are those that own one, and can’t justify owning both, either financially or otherwise.

      In other words, most people.

  • http://photovoltaik.bandcamp.com/ Ujn Hunter

    Glad that is cleared up. Because I despise timed exclusives… I already have this game on pre-order… and I’d be really ticked off if I bought it for the PS3 and it came out 4-6 months later on the Xbox 360… because I’d rather play it on the Xbox 360. I wouldn’t own a PS3 if it wasn’t for exclusives.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos

Popular