Nintendo Teams Had Difficulty Coping With Explosive Growth

By Ishaan . April 11, 2010 . 3:00pm

Nintendo Teams Had Difficulty Coping With Explosive Growth

The last five years have been an explosive period of growth for Nintendo and their quest for expansion outside of the traditional game-playing audience. Under the leadership of president Satoru Iwata, the company that was once close to falling dangerously out of touch with the industry has been able to wrestle its leadership position back from Sony Computer Entertainment and help pave the way for the future of the business as a whole.

 

However, the journey to the top, as one can guess, has been far from easy. A report at Japanese industry site Gamebusiness.jp sourced from Nikkei’s print tabloid further reveals that Nintendo’s growth was almost too fast for the company’s understaffed management to be able to cope with.

 

Part of the reason for this, the report states, is that the rapid spread of the Wii and DS globally and online expansion efforts resulted in a greatly increased workload for a number of Nintendo branches. The company’s network development department in particular voiced dissatisfactions with their workload. Furthermore, Nintendo’s software development teams were so busy creating sequels to existing popular I.P., they were unable find the time to dedicate themselves to the development of new franchises.

 

At the start of 2009, Iwata compiled a list of Nintendo’s internal problems. The list, shockingly, amounted to nearly 700 items. There’s little doubt that Iwata’s concerns regarding third-party developer relations were a prominent part of it. Another significant problem reported was “unexpected accidents in communication between branches,” which also points to management issues.

 

The solution to the company’s understaffed management problem was outsourcing. Rather than ramp up the size of Nintendo’s staff significantly — although, the company did expand by about 300 employees in 2009 — Iwata thought to entrust auxiliary and “low-priority” software development to external firms.

 

The report concludes stating that the reforms introduced by Iwata and the improvements made to the company’s “lacking administration” have brought Nintendo to a new future, and suggests that perhaps Iwata can facilitate further growth while preserving the essence that is Nintendo.


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  • http://www.genkaibreak.com Code

    rar, you can kind of tell Nintendo's been stretched thin for a few years now. I've always liked Nintendo a lot, but even I'm feeling kind of the pinch from the lack of strong support in the form of first party titles. Even then, a good handful of Nintendo's games lately haven't quiet had that spark/polish that I was use to seeing from them.

  • jj984jj

    I hope communicating with NoA about localizing more games is a priority on that list!

  • kupomogli

    Obviously Nintendo is throwing all this out there as PR bs. Fans have continuously complained about the lack of first party support on the Wii since launch. Microsoft has great first party support for the 360. Sony easily has the best first party support as they release game after game and they're always decent good to decent quality.

    But yeah. Nintendo has never had great first party support in comparison to their competitors. NES against Master System? Super NES vs Genesis(and far more if you add 32X and Sega CD?) N64 vs PSX(Saturn didn't have much support.) Gamecube vs PS2.

    If you look though, the most Nintendo has ever supported their systems is only when was absolutely needed. N64 and Gamecube was supported more than any of their other systems, especially the Gamecube though. No one has stood a chance in the handheld market so if you look at those releases you can see those are Nintendo's least supported systems by far in comparison to any consoles during that generation.

  • kylehyde

    I have to give some credit to nintendo, not many companies admit their own faults and even less they listed it. Is good to hear that they are taking actions about it. Iwata has make a really impresive job and I think that his decitions could help to nintendo to go to a brighter side (more than is already).

  • http://www.genkaibreak.com Code

    rar, you can kind of tell Nintendo's been stretched thin for a few years now. I've always liked Nintendo a lot, but even I'm feeling kind of the pinch from the lack of strong support in the form of first party titles. And on top of that good handful of Nintendo's games lately just haven't quiet had that spark/polish that I was use to seeing from them even a generation ago. DS games though more often then not have that good old Nintendo spark >w<'

  • jj984jj

    I hope communicating with NoA about localizing more games is a priority on that list!

  • kylehyde

    I have to give some credit to nintendo, not many companies admit their own faults and even less they listed it. Is good to hear that they are taking actions about it. Iwata has make a really impresive job and I think that his decitions could help to nintendo to go to a brighter side (more than is already).

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