My Wife Will Cheer You Up When You’re Down

By Spencer . July 2, 2010 . 7:34pm

Idea Factory’s newlywed simulator attempts to emulate a supportive companion. In cheerleader mode, your digital wife hugs you from behind and asks if everything is OK. Keep your eye out for that scene in this trailer.

 

 

My Wife also has a bedtime mode where your wife asks to hold your warm hand and a mode where you dine together. Similar to LovePlus, My Wife has seasonal events. You can use the in-game calendar to skip to days like Christmas, for example, which have unique scenes to see.

 

Before getting married, players go through lovers mode. This takes place when you and your wife are still high school students. After you clear this you can get hitched and play wife mode. Completing wife mode leads to some kind of ending. Although, you can still live like a newlywed even after viewing it. Totally puzzling.


Read more stories about & & & on Siliconera.

  • http://www.facebook.com/profile.php?id=2034389 Andrew Strozier

    The concept makes a chill run down my spine. I'm “guilty” of playing a dating sim or two, but this one and Love+ go to far in my opinion. I get the feel that there's an attempt to offer an alternative to an actual relationship. The temptation is understandable, because these simulations are infinitely easier to deal with than real-life relations, but my fear is of those who would totally supplant their natural need for companionship with something like this.

    That being said, I'm gonna go pretend I'm the commander of a space armada.

  • Hraesvelgr

    Real life women objectify themselves daily, oftentimes much, much worse than any video game ever has. Why call out a game on it? It's just a game, and there is pretty much no chance of it achieving a mainstream level of success.

    Furthermore, if these people are “presumably unable to fulfill a real-life need”, what's the harm in them playing these games? Are they instead supposed to give up on anime or video games for the sake of a woman because of a ridiculous prejudice Japan has against “otaku”? Yes, many of them can take their love of these things too far, but its their life and they should be able to live it however they please, so long as they aren't interfering with the well-being of others.

  • malek86

    The 360 seems to be the otaku's platform of choice. Between shmups and visual novels, it's getting pretty much all the niche games. So I'm not too surprised.

  • effluentrainfall

    Sometimes I honestly don't think I'd be terribly devastated if Idea Factory went belly-up.

  • gatotsu911

    No. Believe me, I've both been to J-list ans seen some of the anime series based on dating sims. I think I'm reasonably familiar with them.

  • gatotsu911

    Your argument makes no sense. What exactly are you referring to? Prostitutes? Frankly I would find someone seeing a prostitute less disturbing than getting sucked into this game; at least they're living in the real world. Neither is particularly good regardless.

    1) You seem to think I'm declaring Holy War against this game. I'm not; I'm merely saying that while I acknowledge its right to exist in a free society, I believe it to be tasteless and counter-productive. And, I guess, I am implicitly challenging someone to prove me wrong.

    2) I like plenty of anime and manga, and I like plenty of Japanese video games. Why would I be coming to Siliconera if I didn't like those things? Some are astonishingly misogynistic, but you know what? Many aren't, and there's no reason why every work shouldn't be held up to the standards of the best ones. The notion that liking anime and manga in general means you have to accept their worst tendencies is all too common and entirely false.

  • http://www.facebook.com/profile.php?id=1472407455 Charles Lupula

    I'm sure I'll be attacked by Otaku for saying this, but this game just makes me shake my head. Not saying it shouldn't exist just that…well, it's kinda sad to buy a relationship simulator. I mean, I guess in the context of a story, building relationships is one thing, but when the game is just about it, it is sad.

    Same way I felt about DOA: Xtreme Volleyball or whatever it was called.

  • http://thrust-the-sky.deviantart.com/ WildArms

    I see =0, i guess thats a strategy microsoft is using on japan

  • gatotsu911

    Do you honestly think that kids who play America's Army are ready to become soldiers? To shoot an actual gun and kill actual people?? The purpose of the game is to make being a soldier look appealing and give potential recruits a rudimentary understanding of how combat works, without filling them in too much on the far less pleasant aspects. Also, you may have noticed that America's Army is several years old, and there has not been a followup. I don't have any numbers on how effective it was considered as a recruitment tool, but I'm guessing if they haven't made another one the answer is “not very”. (Also also, at least being a soldier involves contributing to society in some form; being a recluse does not.)

    Violent games desensitize people to violence, but there's no compelling argument that they can actually cause non-violent people to become violent. Extremely sadistic games like Manhunt and God of War are grotesque and disturbing in their own ways – I'm not denying that. Nor am I denying that it is possible to play a game like this without being a hikikomori (though my point is, if you are actually capable of finding a healthy relationship with an actual partner you should have no need to indulge in this kind of base fantasy). But there are more recluses than violent psychopaths in the world (though both occasionally come in the same package), and the former is probably far more vulnerable to suggestion than the latter, who is set in his ways.

  • http://illusionbreaker.livejournal.com Melinda

    Well, the US military were banking on it, consequently why they did it in the first place.

    And that's precisely WHY they did it – to make combat look less scary, and more 'Oh hey, I might want to give it a try'.

    That is, by any definition of the word an attempt to desensitize. And a clear example of how they believe how games can motivate people.

    From my understanding and contacts on the topic – They haven't been planning to make another one because of the fact they're moving onto the next phase – using video games as training simulation. One of the more realistic shooters (I'll have to look it up later) used a GAME complete with fully realistic physics, to train Australian Military units, because it was cheaper than doing a full deployment, and from all reports, it worked.

    Now given stuff like that, I don't question the fact it works, and the fact it's also used as a combat edge refining tool.

    And that's my final point – Considering I do work with various agencies, GOVERNMENTS don't see violence as any less 'evil' than reclusion. It's in our manuals, no less, when it comes to reports.

    Now, as much as I'd like to ridicule governments for taking that position, the fact they don't see either as 'more powerful' than the other says a lot.

  • gatotsu911

    Computerized simulations have been used as combat tools for years – well before the commercial success of military shooter games. Also, you have to keep in mind that the PEOPLE conducting the training are people who actually know what they're doing; I highly doubt you could train a competent militia with nothing but Call of Duty. Also, why would the US military retire a recruitment tactic if it worked? They're ALWAYS looking for new recruits, especially in this day and age.

    Anyway, I think this discussion has derailed significantly from its original point: this particular game is a pretty disturbing piece of work, for reasons I have specified elsewhere in this comment section.

  • Nyanyaan

    And it is not just real life women (i.e. ADULT women). Take a look at any show on Nick, or even Disney channel and realize the target audience of most of those shows are girls 12 years old at the OLDEST. Talk about your 'pedobear approved' entertainment; and there we are talking real life girls, not some make believe drawing or character.

    Little old Miley, like every other star before her — all she wants to be is an 'adult' — which of course means her handlers turn her into an AV star….

  • Asura

    Jesus Christ, have people not realized that being human is as far as possible from the the seemingly collectivized hypocritical views of “society”.

    I don't care how much one whines and bitches, but there is an eroge game out there that you would enjoy, no matter how much you deny it.

  • Asura

    Jesus Christ, have people not realized that being human is as far as possible from the the seemingly collectivized hypocritical views of “society”.

    I don't care how much one whines and bitches, but there is an eroge game out there that you would enjoy, no matter how much you deny it.

Video game stories from other sites on the web. These links leave Siliconera.

Popular