Lufia: Curse Of The Sinistrals Spreads To Stores In October

By Spencer . September 9, 2010 . 11:25am

lufiaboxWhile Lufia II: Rise of the Sinistrals is a traditional RPG, Lufia: Curse of the Sinistrals is an action RPG. You still get to control six characters – Maxim, Selan, Tia, Guy, Artea, and Dekar – by swapping them on the fly, even in mid-combo.

 

Neverland’s re-imagining of Lufia II will be here next month. Natsume set October 19 as the game’s release date in North America and $29.99 as price point.


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  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Budget priced? Uh-oh That cant be good

    • neo_firenze

      Um… $29.99 isn’t budget price for a normal DS release in the US, it’s standard. Maybe you’re getting too used to the premium prices that Square-Enix charges, or for certain Nintendo games (Pokemon comes to mind).

  • http://www.facebook.com/jstack Jon Stachewicz

    After what they did to Lufia 2 with this game I can’t believe they still have the nerve to charge money for it. I hate to be ‘that guy’ but Estpolis DS is seriously one of the worst portable action RPGs I’ve ever played.

  • Jirin

    You think it’s awful? The videos made it look like Ys with Lufia 2-style puzzles, which is awesome on paper. Did they botch it?

    • http://www.facebook.com/jstack Jon Stachewicz

      They reeeeeeally botched it. Lufia 2 is great, Ys even moreso, but this attempted hybrid of those two games is pretty awful.

      Even if the game was per your description, I’m hard pressed to imagine a successful marriage of the incredibly fast pace of Ys action with the puzzle solving of Lufia 2 without feeling like the game was poorly paced.

      That said, it doesn’t live up to even that. The action feels sloppy and imprecise on a system that has seen far better and the puzzles are fairly dumbed down in some cases compared to the original. Also, I’m not trying to be a graphics whore, but the 3D is so rough that it tends to really obscure what is going on on-screen. Add to that the new confusing character designs and you’ve pretty much got it.

      • AdamBoy64

        Thanks for your input, Jon.

        When this was first announced some months ago, I was like, “Please, please be a port!”.

        As someone who wrote a pretty reasonable walkthrough on the original ‘Lufia 2′ and spent many hours on it (like a lot of us), and after your comments, the game seems pretty worrying. Such a departure from the original gameplay.

        I’ll probably still pick it up and see how it plays so I’m not judging it without playing it…

        Or is it like… pretty much unplayable bad?

        • http://www.facebook.com/jstack Jon Stachewicz

          I would say it is(especially with the visuals thing. I looove older visuals but this is the first game I’ve played since Tales of Destiny 1 where the graphics were so poor they held the experience back), but if you’re that big of a Lufia 2 fan you might want to at least try and see if you see something in it that I wasn’t able to. I wouldn’t recommend that the average gamer snag a copy though.

          • AdamBoy64

            Cheers Jon. I say I’ll probably pick it up and play a few hours and it’ll make me just want to pull out the SNES and play the original again.

      • http://thrust-the-sky.deviantart.com/ WildArms

        Uhh, i cant help but think you are overeacting, i couldnt find anything confusing about the game, and the fast placed combat is pretty fun

  • TyeTheCzar

    Thanks to Siliconera’s impressions a few months ago, I will surely not be buying this butchering of Lufia/Estopolis II that I’m currently enjoying[Yes, I’m aware of how the SNES version features the removal of religious references and all sorts of censorbits.)

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