Xbox 360 Platinum Hits Get New, More Subtle Packaging In Japan

By Spencer . October 24, 2010 . 5:02pm

Games in Microsoft’s Xbox 360 Platinum Collection (the Japanese equivalent of Platinum Hits) used to have a windowed video game cover. Take Bayonetta as an example.




Resonance of Fate (aka End of Eternity in Japan) sports new Platinum Collection packaging plus a badge letting shoppers know this popular title is just 3,990 yen. Sega’s Resonance of Fate reprint comes out on December 2 in Japan ($50).



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  • Aoshi00

    I really like the Jpn cover for Resonance of Fate w/ the trio facing the tower, has a very artistic Ico feel.I can’t stand shrunken covers on platinum or greatest hits (the best collection) though, but there are a couple of cool ones where they actually gave a new cover, like Valkyria Chronicles or Deathsmiles,Deathsmiles original (regular), Chronicles original, Best, bad they are still shrunk and boxed in the middle though.. I wonder what the 360 cover for FF13 Ultimate Hits Int’l looks like..BTW, Vanquish is totally awesome!

    • You played Resonance of Fate. I have it (not had time to boot it up yet). Is a guide needed for it?

      • Aoshi00

        Unfortunately I haven’t (not much).. I picked it up on day 1 tried for a little like the intro and tutorial but got too busy w/ other games.. it’s supposed to be really good once you get into it. I’m not sure if guides are needed, seems like the game is not that easy and require a bit of strategy, I usually don’t resort to FAQ for anything unless I’m really stuck and died like 10 times or something.

        • MemeticRichard

          It’s good, albeit masochistic. Its ridiculously, absurdly, insanely complicated battle system meets break-neck difficulty.

          Like, Shin Megami Tensei Nocture Hard Mode x3 meets Birth by Sleep level 1 critical mode run. With a battle system that literally requires the level of tutorial that FF13 gives players. Aka, 25 hours of tutorial, just to grasp it.

          So, really, unless you’re a complete masochist, it’s not a very fun game to play…

          • Come on. It is nowhere near that hard. The battle system IS a tiny bit complex, but after about Chapter 5, I had it mastered completely. The only thing that makes the battle system complicated is how bad the in-game instructions are. They really don’t tell you how to do what you need to do. And it is NOT a hard game unless you’re doing all the side missions, since a lot of the enemies and bosses in those are harder than the storyline enemies and bosses.

          • MemeticRichard

            Dude, a game shouldn’t have SIDE-MISSIONS as a *survival requirement*…since that kills off the very purpose of side missions.

          • Man, you’re really hardcore to be able to say that normal is.. normal. God knows how many times I’ve died against the Tar Golem.. But it’s still a fun game

          • In response to Ashgail, the Jalopy Golem completely kicked my ass for almost a week. That boss seemed a lot harder than the ones before it.

            Then those three side missions where you had to beat those giants with the piledrivers. I knew I didn’t have to actually do that side mission, but I was determined, so I tried for a week or two before taking a break from the game to play something else. Then when I came back, I leveled up until I could beat those three. Since them, though, I didn’t have any problems (outside of briefly sticking my toes into Neverland, only to get slaughtered by the first enemy, which, interestingly, appeared to be a Tar Golem, with a different name).

          • Break-neck difficulty?! Guess I better sell this game :(

          • Don’t listen to him.

          • MemeticRichard

            No, you really should listen to me…

            I was a US ranked SC2 player since the beta… Difficulty is of no consequence to me, nor is doing 30 things at the same time.

            So when *I* make a point of a game’s difficulty, it might require some reconsideration… But at the very least, Charles does make a valid point: The only thing worse in this game than the difficulty and complexity of the battle system, are the instructions.

            Which, really, only seems to harden the complexity of the system: Even the dudes who were working on this game had no idea how to emphasize it…

          • Yusaku_Matsuda70s

            Don’t do that. I’m telling you, try it out. Demon’s Souls scare me but I managed to beat this game clocked at 105+ hours (took my time, did all the side missions, which you don’t have to at all), and I’d easily do it again sans the side missions.

          • The game is brutal. In the first bit. Then it gets gradually easier that you can kill the chapter 7 boss in 1 or 2 turns (I’m not kidding, I did that). Then it ramps the difficulty up again, but by now you’ve surely mastered the battle system and can pretty much obliterate everything in your sight, but you need to plan first.

            All you need is understanding of the battle system and some brains. Spamming the attack button wouldn’t work. What awaits you on the other side is a very satisfying JRPG made by Tri-Ace

          • Aoshi00

            Yea, the long tutorial at the beginning was one of the reasons I put it off lol, lazy me.. sounds like the learning curve is deep, but rewarding if you invest the time to learn it. Might be a little demanding for me, I usually don’t feel like playing very long RPGs anymore these days unless the story is very gripping. And the prob is I don’t have time to play as often as I like, so I don’t feel like playing games that I would forget about the control after like a week or more, now I prefer shorter games or those w/ more intuitive control that you can just pick up and play instead of a elaborate system. I’m not too good at strategy games either, but I would give it a try eventually since the game’s been sitting in my drawer, I got it from Kmart for ~$30, Amazon just had it as deal of the day for $27.99, so it wasn’t so bad. I actually really wanted to play Operation Darkness but haven’t gotten very far because each battle could take as long as an hour, for one mission I died several times and that was it for me, even though I really wanted to see that story to the end. I don’t like masochistic difficulty either, right now I’m getting my butt kicked on normal playing Vanquish, but it’s very fun, I swear I will not play it on easy :)! Hard is probably out of my league though..

          • MemeticRichard

            VERY demanding. But, if you can get a good hold on it, it’s really not that bad. It’s definitely very different for an RPG in terms of…well, …everything lol.

          • Aoshi00

            Thanks, it was precisely that feeling that made me put off that game all this time.. but I’ll try it one of these days, highly doubt I would finish it.. When I played the demo I felt that it really wasn’t for me actually, I just liked the art style, music, etc, and I was curious where the story would lead w/ everything being in the tower.

          • Yusaku_Matsuda70s

            Gameplay aside, the story is somewhat thin through the end; it’s the characters that kept me entertained. And that’s all that it aspired to be–entertaining. It never quite reaches dramatic highs.

          • Aoshi00

            Cool, chars mean a lot to me too and they could carry the story along even if it isn’t too deep, the trio and android seem interesting. I kept having the feeling the long haired dude would betray someone, maybe it’s because he’s voiced by Sesshoumaru.. one day when I have time… (so many good games coming non-stop.. I ordered FF13 Int’l for the booklet, YesAsia cfm they would have the pre-order bonus, nice, and Last Story next Jan, Castlevania LoS is long as all heck too..)

          • Yaaay~ It’s good that you’re trying out RoF, Aoshi :3

            Just imagine yourself watching a 14 episode anime that you can play. Or play it just for the sake of Reanbell

          • In response to your comment below, you are seriously overstating the difficulty of the game. Maybe it’s that you played on the harder difficulty. I don’t know. I played on Normal and was pretty overleveled when I got to the final storyline maze, having played all the side missions. Didn’t die once against the last three bosses. I only had difficulty with one boss in the game and that was the Jalopy Golem. That took days for me to beat. Otherwise, the only missions I had any difficulty with were the side missions. THOSE had some brutally hard bosses, especially those things with the piledrivers. Those were hellish until I did some arena leveling.

            But they are a totally optional quest. I could’ve beaten the game without ever fighting them or any of the other side missions, for that matter. It’s just that I also happen to be a big trophy whore and wanted to get the one for doing every mission. Still, even if there wasn’t a trophy associated with it, I probably would’ve done them my second playthrough, as I still think it’s the best RPG of this year.

          • MemeticRichard

            =_= …So what if I did crank up the difficulty?

            The way you put it, the lower settings and higher settings are absurdly tweaked, then.

          • Speaking of complicated, I wonder sometimes, how people follow these conversations if they’re not part of them, considering that there are now responses to responses before the thing we’re responding to.

            But yeah, if you played on Hard, then that would explain it. I played on Normal and didn’t have any problems, which means that they probably accurately named their difficulty levels. It does make me shudder to think of what the hardest difficulty must be like, though. I mean, it must be like every area is Neverland or something. There’s what? 10 difficulty levels, according to what I see online.

      • Ugh. Don’t ruin the experience by using a guide. The main storyline is perfectly fine to play on your own. The only thing I needed to look up online was the tri-attacks, as the in game instructions and manual aren’t very clear on how to actually do those. Otherwise, there’s really not anything you’re going to need a guide for, unless you do the side missions and the arena (from what you’ve told us, I really wouldn’t assume you’d even try Neverland).

      • Yusaku_Matsuda70s

        Go to the Arena as soon as you can get out of your hometown (it’s like 2 hexes over). Talk to the guy on the left counter. He’s the tutorial. Go through every single step in the tutorial. Replay the ones you don’t understand. It’ll take about an hour+. You’re now well on your way to understanding the game. Seriously. It takes like 15-20 hours to get a good grasp on the battle system, but learning from your mistakes is fun and once you master it the acrobatic gun-fu beat-downs are oh-so-satisfying. It’s a game of bullet-chess for the next 50-100 hours, with tri-attacks galore. The battle system was never a problem for me. It was a joy. The unnecessarily complicated but required weapon upgrading system was what caused me pain.

        • The battle system is what pulled me into getting the game (Oh and that girl on the cover who does all the flips, ReanBell is it?)

          • I think that’s her name in the Japanese version, but that’s a stupid name, so I just call her by her English name, Leanne.

          • Code

            rar, it’s the coolest stupid name I’ve seen since Really Till and Load Ran, who I call Load RAM every chance I get.

          • Aoshi00

            It was Reanbell got me buying the game too lol (I want to get the Jpn PS3 piggy theme, but price’s little steep, 300 yen), just like Trip got me to buy Enslaved, well she wasn’t the sole reason, but she was reason enough :) I guess you could try playing w/ a guide since that seems to suit your style.

    • Code

      haha in the exact same boat as you, hate the picture-boxed covers, it’s just so very unappealing to me, so I definitely like this change a whole lot. I always feel like if I have to resort to buying a “platinum collection” version of a game with a really changed box, that I’ve somehow bought the “Bargain-O’s” version of a game xpx; Sure I’ve eaten my fair share of Bargain-O’s in my life, but when it comes to my game collection I expect delicious first prints +o+;

      Preemptive Post: Yes I’m aware games are not for eating.

      • Yusaku_Matsuda70s

        Yes they are. The Special Editions with swag are even tastier. Stop lying to yourself and eat your games. ^_^

        EDIT: I completely misread what you said. Nevermind, don’t eat your games.

      • Aoshi00

        Same here, I would never get the ugly greatest hits (red box) or Platinum hits (gray box) even if they’re half price, I would still hunt down the first print even if it’s more expensive (sometimes even when the reprint has more DLC contents!), that’s how picky I am w/ box arts, kind of a curse.. so sometimes you can’t wait too late to buy some games, you don’t know when the first prints might run out.. like the green greatest PSX hits, I never touch those. The “one and only” greatest hits I have in my collection is DMC3, who am I kidding, I couldn’t play the insane difficulty. Actually greatest hits or not, it was too hard for me anyway..

        • Code

          Yeah I take my boxes pretty serious, although I do have a few greatest hits, a platinum hit, and a couple players choice kicking round I usually always try and get first prints of games. But yeah I know the feeling definitely regret holding off on certain purchases until it was too late, and definitely regret a few times EB Games screwed me out of preorders/special editions T_T”

    • Yusaku_Matsuda70s

      You know what else is terrible? When they put TWO of the original covers on ONE cover for a double pack compilation. Ugly, ugly, mess.

      EDIT: Both Valkyria Chronicle covers just beat the tar out of the US one.

      • Aoshi00

        Oh yea, like the DMC4/Lost Planet/Dead Rising triple pack, I’m not sure if that was just the outer sleeve and they have the individual covers inside, if they do, they’re most likely the gray boxes from platinum hits. Still I’m just picky w/ first prints. Yep, both Jpn covers beat the US one, just so badly cut and paste together :(…

    • thaKingRocka

      Those re-relese covers hurt my brain despite the variety offered by the new artwork. The new work is completely ruined by the miserable design. I agree that the RoF cover in this article is an incredible work of art. I was thoroughly impressed with it.

      btw, I’m definitely looking forward to playing through Vanquish. I loved the demo.

      • Aoshi00

        It’s a pity because they actually spend effort in drawing up a new cover, and now it’s totally ruined.. I like the way how you describe them, offensive, hurt your brain lol.. They just don’t sit well or agree w/ me period, I can’t stand them in my line of vision. Yea, the Vanquish demo did its job (unlike Quantum Theory which steered clear of everyone wanting to get the game), that giant boss was really something. Definitely grab it if you have a chance, I think it’s like $48 for 360 on Amazon now or $50 for PS3, cheap bastards didn’t give any pre-order credit while Kmart gave $20. They might even do something for Black Friday. Very arcady you’ll want to keep playing the different missions for better time.

        • thaKingRocka

          It’s funny you describe it as arcadey. I had my friend try the demo, and he was asking me about it later on, saying it was impressive for an XBLA game. I told him it was a retail release and he said, “But you said it was an arcade game.” I did say that, but I meant it in the traditional sense, and that arcade feel made me very happy.

          My game shipped today. I grabbed it from Amazon for 31 using my 20 bucks of credit from Metroid: Other M, which is turning out to be quite a disappointment.

          • Aoshi00

            lol XBLA game.. maybe Game on Demand later :) Yea, it’s very fun you think of ways or use different weapons/tactics to take out the enemies as soon as possible in all the pandemonium. Cool, people shouldn’t wait to get Vanquish, we really need to support Platinum Games, they really deserve it, and I want them to keep making good looking HD games like Bayonetta and Vanquish you know. I thought you said you liked Metroid Other M? I played a little bit and got stuck in this room (w/ the forest hologram) and put it down, the narrative is okay I guess, a bit talky. I was never a big Metroid fan to begin w/.. maybe Kirby is even more fun.

  • The green always ruins the game covers, lol. Thats the only thing I dont like with them choosing the green color scheme for xbox 360 games.

    • Aoshi00

      I kind of like the new swirling green cover, I thought it goes well w/ many games, eg., Enslaved. W/ 360 covers, it’s longer and narrower, w/ PS3’s it’s shorter but wider, so sometimes the art have to be compromised a little because PS3 boxes have smaller area.

    • Yusaku_Matsuda70s

      I kind of agree… Though it is well designed, the color green doesn’t go with everything. Unfortunately, the maroon PS3 greatest hits also has the same effect… that’s why I deliberately try to avoid those.

  • I thought RoF sold like crap (worldwide)

    • Hraesvelgr

      I don’t think it takes a lot to become part of the “Platinum Collection”, but don’t quote me on that.

  • thaKingRocka

    That’s much better. The windowed packaging was some of the most offensive design work ever, and this is coming from a guy who eventually junks all the cases and manuals anyway.

    • Code

      rarr, no don’t junk them blackbelt-foot-guy! Send them to me I’ll take care and love them! Although I 100% agree, it windowed packaging really is one of the most offensive design concepts I’ve seen, it definitely makes me feel crappier even just looking at the case x_x;

      • thaKingRocka

        If I didn’t junk the cases and manuals, I would have to give up getting new games. In traveling back and forth to dorms and Japan for all those years, I would never have been able to carry my library had it not been for those CD books. I remember back when I had about 150 music CDs was when I started using the books. I kept the cases and inserts in a box in the storage room. Then, there got to be too many boxes and I had to give them all up.

        Usually, I hold on to the case and all until I beat a game or listen to a CD enough times that I feel it’s no longer important to keep on hand. This takes a while, but it will happen eventually. The shelf of games and DVDs is currently two rows deep and nearing capacity. It’s almost time for another purge.

        • Aoshi00

          wow, sounds like a waste but I know about space problem.. don’t purge them to Gran Pulse at least sell them on ebay or something, probably not worth the effort though…

  • nyoron

    Heh, I’ve always considered the general awfulness of “greatest hits” packaging as punishment for being cheap and not picking up the game at release, so I’ve never really complained much about them.This new version definitely looks a lot nicer.

    • Aoshi00

      Lol, I thought like that too, so sometimes I don’t cry too much over a price drop because I got the better cover by paying more on day 1. But even if I missed getting a game, I’m still willing to pay extra for the original print, that’s how crazy I am, it’s like arguing w/ money…

      For the PS2 greatest hits, if you were lucky and go check out the stores just after they announced price drop, you could still get the original black labels, they used to stick a red sticker on the outside of the shrinkwrap for the copies alrdy in stock. That’s how I got my Shadow of the Colossus black label (I waited long because I alrdy imported the Jpn ver back then).

  • Yusaku_Matsuda70s

    Woah… Aoshi, Code, YFU, Charles, Memetic and I totally assaulted the response column… I enjoyed this discussion but we’re not scaring other posters away, are we, Spencer? XD

    • No carry on :) The comments are for discussing and I’m glad to see that’s happening here rather than word responses like “first” or whatever.

      • MemeticRichard

        Lol, hopefully mine aren’t too harsh. XD

        I usually tend to be the skeptic and critic around here. XP

        Lol, no. I’m not a troll either. :P

        • Yusaku_Matsuda70s

          I find it so easy to fall into skepticism. I can find flaws with anything, and can be unfairly critical as well. But I try to keep myself in check when I’m here. This place is my “Time of Eve”. ^_^

          ps. I don’t know if you care for anime, but you should watch Eve no Jikan.

        • Nah, I don’t see you as a troll and I’m the one you’ve been primarily debating with.

          Actually, now that I think about it, a few days back, someone made a comment on how surprised they were that I liked a game, so take that as you may. lol

      • Code

        Hooray Spencer Approval GET!

      • It’s funny, I usually wouldn’t be even involved in a 360 discussion, but then I see the comments and it’s like, “My God, people are convincing someone to sell Resonance of Fate! I must defend my obscure little RPG that I love that none of my friends have even heard of when they see my trophies for it on Facebook.” lol

  • But then sometimes they screw over early buyers with the Platinum version like with Deathsmiles which has Mega Black Label included on the new disc.

    Edit: How did I have 1 like already when I’ve never commented on the site before?

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