Is Namco Bandai Charging Up For Dragon Ball Z: Ultimate Butouden?

By Spencer . November 10, 2010 . 2:52am

imageIt appears Namco Bandai has a new line of Dragon Ball games in the works. The publisher filed a trademark for Ultimate Butouden in Japan, which screams Dragon Ball Z.


Actually, Namco Bandai had a Dragon Ball Butouden series in the past. Three Dragon Ball Z: Super Butouden title were released for the Super Famicom. The last Dragon Ball game to bear a Butouden subtitle was Dragon Ball Z: Shin Butouden for the Sega Saturn.


Namco Bandai also registered Zenkai Battle Royale. Since "Zenkai" is a Saiyan-only power we’re guessing that’s going to be for another Dragon Ball game.


So, what system(s) do you think Dragon Ball: Zenkai Battle Royale and Dragon Ball Z: Ultimate Butouden will be on? I recall Namco Bandai had a Dragon Ball game in their tentative 3DS line up. *checks* Yup, they do.


image image

  • They’re going to be released for the SNES, obviously.

    • Now they are gonna start remaking all dragonball up to date before making a new dragonball…

  • Good to see more potential shonen anime games pop up, I truly love Namco Bandai for them. I wonder if it would be for the PSP2 as well/

  • Aoshi00

    Are we FINALLY getting another 2-D sprite Dragonball “console” game after all these years and countless 3D fighting games w/ slight revamp? If so I’d be very happy.. I liked the Super Butouden series on the Super Famicom (still regret having sold Hyper Dimension on ebay :(.. and that quirky PSX game as well.. pls do an epic DB console RPG one day…

    • [The Hunter] Doomrider

      “epic DB console RPG”

      I would buy that.

      • Aara_Malik_Davoodi

        Did you ever play the Legacy of Goku games way back when? They were epic in their time

        • [The Hunter] Doomrider

          I didn’t, unfortunately… But I’ll see if I can track them down, maybe borrow from a friend!

          I remember reading about it and being interested.

          • kupomogli

            Yeah. I haven’t played Legacy of Goku, but I have played Legacy of Goku 2 and Buu’s Fury(the third in the series,) and they’re really good games.

            They’re beat em up sort of “RPG” adventure games, you can use all the powers of the Z fighters, even transformations, and on Legacy of Goku 2 when mashing the atack button you’ll kick and punch, but then hold it for a second and let go and each character will have a special attack towards their fighting style. They removed the hold attack button for a second then release for a special per character melee attack. It doesn’t matter much but it gave a bit more to the games gameplay.

            The storyline to the games were really well, pretty much the entirety of DBZ but with filler like running through an area with random monsters etc, to get to the story portion. It’d be really nice if they made another console game that gave a bit more depth into the gameplay and retained action/adventure, something that wasn’t terrible like Sagas.

          • [The Hunter] Doomrider

            That settles it, you make it sound irresistible! I have to find it. The last time I really enjoyed a DB game was with Budokai 3. That game made the DB universe justice, in my opinion. It could be better (as could any other game), but it was great as it was.

            Thanks for the insight, appreciate it!

    • Yusaku_Matsuda70s

      I stopped buying Dragon Ball games since I stopped following Dragon Ball, but I do remember stumbling upon this arcade Dragon Ball fighter once in a run-down arcade… it didn’t look like much but I popped a few quarters in anyway… Turns out, it was awesome! The gameplay was sooo unexpectedly fast and hard, and characters had some pretty unique specials from what I could tell (I couldn’t pull off many). Didn’t last past stage 2.

      After that I tried looking up the game and turns out it was Dragonball Z 2 Super Battle by Banpresto. Sprites don’t look so good, but the gameplay really is something else.

      • Aoshi00

        wow, thanks for the amazing video link, I’ve never seen this arcade game, I thought you meant like Super Dragonball (the one w/ the Street Fighter moves on PS2) when you meant arcade games.

        It would be nice they could put so much thoughts and effort into the new rehash after rehash.. the 2D spirtes look amazing and so many interesting stages filled w/ details, there’s Vegeta fighting no. 18 in the city (w/ a cop car in the background), Dr. Gero’s lab, Trunks’s future, Red Ribbon army base, etc!

        I actually haven’t played that many recent DB games at all even though I’m a huge fan, the milking just don’t appeal me, each game w/ slight modification and a bigger roster. I only played the first Budokai, and then Burst Limit that’s it. Budokai was cool because it was the first 3D game on PS2 after the blocking PSX one. Yea, they seriously need to a sprite based 2D fighter or an RPG on a “console”, not GBA or the DS, or even the 3DS… I don’t care about 3D fighters after 3D fighters.

        DB is still one of my fav, and I’m watching DB Kai every Sunday now, Cell just got his perfect body :) The new music is not too shabby. Can’t wait to see Gohan going SS2 also. No fillers made the action very very nice.

        • Yusaku_Matsuda70s

          Yea the backgrounds really add life to the game… too bad this one isn’t on anything but arcades. I imagine they could do a 2D sprite-based fighting game on the console again (I mean, if 5PB can do it, why not a bigger company like Namco), but it would take a long time to make and 2D sprites, being somewhat niche, would alienate the newer fans who have gotten use to the 3D games. Too bad, I want a new 2D-sprite fighter as well, but they’re just so hard to come by.

          Kai does look nice, makes me wish I hadn’t watched the long-ass original and had just gotten into DBZ now lol, but alas I’ve moved on.

          • Aoshi00

            Yea, it’s too bad, guess 3D is the norm now, the fighters year after year just felt all the same to me, like Madden.. I think even CC2 could do a better job if they handle it like UNS2, cooler and more cinematic QTE like Goku’s 4X Kaio-ken Kamehameha vs. Vegeta’s Galliic Gun, Gohan’s one hand Kamehamaha obliterating Cell, etc.No man, that was the original experience, I wouldn’t trade if for anything, you should be glad we didn’t miss the original series, even though it dragged on w/ fillers, still epic though w/ its awesome Kikuchi soundtrack (that’s the only thing I miss in Kai in fact). Some fillers were good like Gohan surviving on his own and learning about life and death when Piccolo let him rot, or Goku’s wacky Snakeway Adventure, I love Chichi forcing them to get a driver’s license too, stupid but priceless :). Kai almost makes things go by too fast sometimes. Back then the animators just had no choice because both the manga and anime were running simultaneously.Kai is for kids before our generation who missed out on the first run, but also a good leaner adaptation for old fans, like a trip down the memory lane. It’s ep 80 and Cell alrdy became perfect, so fast!

            I’m still a fan though, got the Funimation sets (both the orange bricks and later uncut 4:3 ver) and the Dragonball blue sets too. I alrdy got the first Kai Blu-ray and will get the rest later.. just for old time sake, it’s worth it I think. But the games don’t interest me unless they do something different.

          • Yusaku_Matsuda70s

            Personally the high point was probably the Androids saga; I thought it should have ended after the Cell Saga, before power levels skyrocketed and everyone but the Saiyans became bystanders… Still, you’re right, overall it was filled with exciting and hilarious moments, and after each episode I could talk to friends about it the next day… I guess it was good to have watched the original in hindsight.

            Though I were to watch the whole thing again, I’d do so in Spanish. Maybe I was high but I saw it on TV once, didn’t understand, but man those VA’s sounded so intense and into their roles!… XD

          • Aoshi00

            cuz they’re passionate people :) Same for me Android and Cell was the best (I actually read DB real time in Jump back then, from late Freeza to early Buu, spent a lot of my allowance), it would’ve been quite fitting if they ended it w/ Goku gone at the end (Toriyama even wanted to end it at Freeza but Jump made him continue, so I’m kind of glad he did because we got Trunks and the androids). Buu arc though I liked it alright (teen Gohan’s high school life and Super Saiyaman was stupid but light hearted), for the most part I could live w/o it, I think Toriyama went back to more humor and hijinks like Fusion. There were some cool memorable moments though like Vegeta admitting Goku is no.1 or when he became petrified after his self destruction I thought that part was touching, but overall DB was a classic. Still better than Bleach though, just the Arrancar arc is over 30 volumes, crazy..

    • RupanIII

      Do you mean Densetsu for the PSX one? It was quirky but it worked, I quite liked it. Final Bout, on the other hand.. and Ultimate Battle 22 was somewhere in between..this was the height of my DB fandom, so I spent loads importing all the PSX games haha

      I agree about the 2d sprite based games, it would be refreshing after the sea of 3d as you said. I think many have forgotten the rich detail that 2d can bring

      • Aoshi00

        yea, densetsu it was like a tug of war raising your morale but the presentation was quite good at that time. I got Ultimate battle 22 too but I don’t own Bout, I remember buying lots of PSX imports on ebay back then, like Rockman X4, so good :) We need more 2D sprites.

    • i have nuthin against sprites but those games were slow so they were really just annoyin i played all butoden games on my psp dey were awful

  • [The Hunter] Doomrider

    Jesus, has Bandamco ever heard of brand saturation?

    • If the games keep selling then why not bring more out…if I were a DBZ fan I would keep wanting more games too, lol.

      • [The Hunter] Doomrider

        I’m not a DB fan (not anymore), but if I was, I wouldn’t want mediocre games coming out each year, to experience the same barebones story mode over and over again. The only thing Raging Blast has going for it is the fan service…

        To each his own, I suppose.

        • Have they ever done original storys in the games. I did not realize until recently that the manga is perhaps older than me, lol, and for so many games people must have a bit of fatigue in running through the storyline again and again.

          • Aoshi00

            Yes, the most recent one was an action/side scroller on the Wii, Revenge of King Piccolo.

          • Aara_Malik_Davoodi

            I’m 95% certain that wasn’t an original story. It took the story from early Dragon Ball , i.e. not Z

          • Aoshi00

            I thought TS was asking if there were games based on the original Dragonball before Z like kid Goku. I bought Revenge but didn’t play it yet.

          • Aara_Malik_Davoodi

            @Aoshi00 Oh, maybe he did mean that. Oh, well. I liked Revenge. It was rather short, though, but there’s replayability in searching for collectibles and some of the levels are pretty fun that you’ll want to replay them. Plus there’s a multiplayer fighting mode, but it’s pretty shoddy

          • Tokyo Guy

            Welcome to the world of Japanese otaku culture, where companies rehash the same thing time after time and the masses eat it up with nary a complaint.

        • kupomogli

          I’m a fan of Dragon Ball games but I partially agree with this. Raging Blast has very good online, but the game itself has not only less characters than in Budokai Tenkaichi 3 but the gameplay is worse as well. Still. Raging Blast isn’t bad, it’s just worse than the previous game in the series.

          However, I did just play the demo for Raging Blast 2 last night and I really have to say the game just sucks. Once again Namco changed around what does what so prepare to relearn a bit of what you knew. The main reason that Raging Blast 2 is so bad is that the game just plays so slow. After every attack, the game slows down to a stop for a more powerful effect, not only that but every attack has a major delay regardless whether it’s starting attack or finishing one to start another. Sure maybe you could just get used to the games flaws, but when the original is clearly a better game and the BT games(except the first) are better than that, why should you need to get used to its flaws? You’re playing a watered down game with better graphics. Usually you get more each game, not less.

    • Let’s see, has Bandai, the company built on pumping out metric tons of Gundam merchandise, heard of brand saturation? Just as a guess I’ll say no.

  • I personally liked those Legacy of Goku games on the GBA I admit the game was pretty shallow but I think someone should do a DBZ game like that with a better combat system.

    • Guest

      Those were American developed games by Atari so no..

      I’m hoping for a 2D DBZ fighting game in HD for PS3. Shin Butouden was awesome back in the day

      • Aara_Malik_Davoodi

        Burst Limit?

        • Aoshi00

          But Burst Limit was 3D and it was pretty awful they kept repeating the fighting animation for all the chars.. made lots of boo boos too.. They’ve done a couple of RPGs and platformer on GBAs, but it’s time they bring it to the console, just not another 3D fighting game, we’ve got like 20 of those alrdy :(…

          • Aara_Malik_Davoodi

            Burst Limit was 3D? Hm, I guess you could move in circles. Meh, it’s been a while; I thought you were stuck in one plane the whole time. When I hear 3D Fighter, though, I generally think of something like Budokai Tenkaichi. But yeah, I know it wasn’t the best game, but it wasn’t the worst either. It was a solid fighter.

            And I think the reason they’re not straying from fighters with Dragon Ball is because, well, do you remember Dragon Ball Z: Sagas? Personally, I thought it was fun, but I’m pretty sure it sold like crap and almost everyone didn’t like it. By putting non-fighter games on handhelds, there’s less monetary risk; it’s simply cheaper to develop

          • Aoshi00

            I mean graphic-wise I don’t want polygon DB fighters on consoles anymore. It’s like the non fighters are on portables but only fighters on the console, can’t they do an 2D sprite RPG on HD consoles? The Super Famicom Super Butoden games were awesome, it would look awesome w/ Vanillaware style 2D graphics w/ many layers moving or something you know.

            I liked Burst Limit okay, it’s more of my kind of game than Raging Blast, but they were very lazy making the game even considering the milking. Like one shot was Vegeta threw his scouter on the ground
            and stepped on it, then the next shot he was wearing it again, or Trunks was wearing a sword when he wasn’t supposed to be I forgot when, anyway they make a lot of mistakes and it’s just sad to see that as a fan. Not to mention every character has the same fighting animation that kept repeating, so they were just applying the skin to the same routine. It was disappointed because it was the first HD DB game and I was hyped by the trailers, but it’s just milking as usual.

          • Aara_Malik_Davoodi

            @Aoshi00 That’s the problem with most game companies these days. They always go with the Tried and True formula instead of taking risks, even if the “risk” is something many, many fans have been asking for.

            I agree with you. Way too many clone characters and the set piece things yielded inconsistencies. I, too, thought they were finally going to make a great DB game. One that even non-manganime fans would like. But it wasn’t any different, except for the marketing tactics. They really had me convinced

          • Aoshi00

            Not to mention for the Namek arc, they went straight to Freeza, no Ginyu Force, not even Ginyu, how lazy could they get, it’s like there’s no “Limit” to milking lol.. and then for Cell arc, they gave you Cell, that’s it. I don’t need 100 chars but still, thats was shameless milking to the max, and the crushed scouter magically appears back on Vegeta’s face again was pretty much the last straw, it’s not a matter of risk, they just didn’t care.. you know you were tricked when they get Kageyama Hironobu to sing the theme song :) That’s why I won’t suckered in by Raging Blast 2, played a little bit of the first one but wasn’t my thing and sold it, the OVA’s animation looks horrible anyway.. the only thing that brings a DB fan joy now is pretty much the re-edited DB Kai anime, which is actually very fun to watch, because it took the best of all the episodes, threw out the fillers, and now everything just happens like the manga’s pacing.

  • Aara_Malik_Davoodi

    I’m thinking either 3DS, DS or XBLA/PSN. Either way, I realize they need to make money, but how I can miss a franchise if it’s never gone? Milking a Dead Cow is never good

  • and yet, we’ll still never see a tails game or SRW in the west….

    • We do have a Tails game, it’s called Tails Sky Patrol. Look it up on Google.

      • [The Hunter] Doomrider

        Oooooh… You went there. I resisted the urge to make a joke, but I guess someone had to do it!

  • Kal_Kent

    Not that I have a problem with this but would they just let Dimps make another Burst Limit god it had the best graphics and best fighting in an Anime game IMHO!

  • Hey Namco how about giving the Wii another DBZ, Since we having gotten one in 2 years. There was a market for them on the system! This will give you a brake from milking the HD consoles. When next year you bring out RB3 with the final movie characters you missed!LOL

  • I would love to see a modern game in the Butoden style! Butoden 3 for Super Famicom was my very first import game.

  • I never played any of the Super Butouden series of DBZ but I’ve seen many videos of it. I know it was 2D fighting but If it’s anything similar to Super DBZ, I’d be really happy to play it.

    Also I wonder why they don’t make like a new version of Legends with improved combat or what not. That game had potential imo……just change a few things(more interaction), add more stuff, etc and you got yourself DBZ game that’s like the show….literally.

  • P4ine

    Whatever the platform, just don’t give me YET ANOTHER Tenkaichi game. The best games are the Budokai series for the Playstation 2. Especially the third one did rock indeed.

  • Tokyo Guy

    How about for once Bandai makes…dare I say it…a unique Dragon Ball game that involves a unique story and has new characters. And why not get the creator/King of Design Rehash Toyriama to actually have some involvement. The closest thing I’ve seen to that was the game Monolith Soft designed for the DS. Seriously, am I the only one here who lost interest in Dragon Ball like 15 years ago? Do people ACTUALLY waste their money on these games? I mean they are reduced to spare change in virtually no time at all.

    Better yet, how about someone makes a legitimate Dragon Ball RPG in the same vein as Dragon Quest 8? How would that not be something that appeals to EVERYONE? But then again, considering that the target audience of these games are little kids, chances are they just want to mash buttons and shoot energy at people.

  • kalora

    Dragon Ball Z is an amazing tv series. One thing, I love about this show that it has mix of tons like fighting, adventure, and drama. I watched all the Dragon Ball Z episodes online with an excellent stuff. I got a good source where i like to enjoy and get all the latest things get from here.

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