The King Of Fighters ’98 Ultimate Match Final Edition Slugs Its Way Into Arcades

By Spencer . November 25, 2010 . 2:45pm

image image

Twelve years later and there’s another version of King of Fighters ’98. SNK is re-releasing The King of Fighters 2002 Unlimited Match and The King of Fighters ’98 Ultimate Match Final Edition with NESiCAxLive support.


NESiCAxLive is a system from Taito that allows developers to update arcade games with patches instead of new arcade boards. NESiCAxLive also lets players look up their stats and view online leaderboards from other devices like a PC.


The King of Fighters ’98 Ultimate Match Final Edition for NESiCAxLive

image image image


The King of Fighters 2002 Unlimited Match for NESiCAxLive

image image image

  • Guest


    How bout slugging both of them over to PSN??

    • Yusaku_Matsuda70s

      True that a million times.

  • I have never stepped into an arcade joint other than Chuckie-Cheese (they have fantastic pizza and salads, its simply divine!!!), so now Im curious to see what arcade things look like, lol.

    It seems nice to see some form of online connectivity enabled in this game.

  • Yusaku_Matsuda70s

    I hope this is making you monkey, SNK, because as much as I enjoyed 98, I better not see “98 Ultimate Match Final Edition Ultimate Revision” at the arcades before “XIII Console Edition” makes sweet love to my PS3.

    EDIT: Money.

    • It’s been ages since I played the KOF series… I heard that KOF XIII arcade was riddled with ridiculously many bugs..

      • Yusaku_Matsuda70s

        Fixed. The bugs, that is. They’ve patched the arcades a few months back, removing the infinites and a bunch of other bugs. There’s still bugs, but nothing game breaking anymore. Besides, I’m sure they’ll patch it again with the console release, if not earlier.

        But bugs aside, the game looks and plays fantastically, kind of like 2002 but with EX moves. It’s more juggle heavy than I like, but with the meter balancing it’s fair play.

  • cmurph666

    Playstation 3 plea……………. you know what I’m not even going to bother.

  • MemeticRichard

    SNK…moving your franchise forward…this most certainly is not… =_=;;

    (Yes, I still have a murderous rage from their last game…)

  • mikanko

    The lack of PSN for these games is the same reason they’re so poorly ported to the 360. These games are cheaper to code and port over for the 360, and SNK doesn’t have much money these days to put towards consoles when they still see arcades as their number one priority.

    As it is SNK has to outsource any port that finds its way to the 360 to smaller Chinese developers who are using netcode that might as well be from the nineties. You’re not missing much.

  • SNK port to PS3 please!!! The D-pad from xbox 360 is horrible for fighting games!

  • Cool, maybe they’ll port them over to the PS…

    Eh, what am I thinking? This is SNK. They haven’t made a sensible business decision in over five years.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos