Earth Seeker’s Computer Recreated Famous Works Of Art

By Spencer . December 21, 2010 . 2:01pm


Earth Seeker, an upcoming RPG for Wii, takes place after humans fled the planet. The spacecrafts they left on were powerful enough to terraform a planet to look like home, including our culture. Screenshots of Earth Seeker show a museum with famous works of art such as Winged Victory of Samothrace and Michelangelo’s David.


There’s a section specifically with Japanese ukiyo-e art like "The Great Wave" and "The Courtesan Konosumi."




Not all creations from the computer were perfect. It also made monsters that you have to fight with a group of booze guzzling guardians.


02[1] 03[1] 04[1] 05[1] 06[1] 07[1] 08[1] 09[1] 10[1] 11[1] 12[1] 13[1] 14[1] 15[1] 16[1] 17[1] 18[1] 19[1] 20[1] 21[1] 22[1] 23[1] 24[1] 25[1] 26[1] 27[1] 28[1] 29[1] 30[1] 31[1] 32[1] 33[1] 34[1] 35[1] 01[1]


Earth Seeker comes out in Japan this winter.

Read more stories about & & & & on Siliconera.

  • godmars

    All I can do is look at this and Zenoblade and wonder why such a general feeling of expansiveness isn’t even touched upon on HD consoles like the PS3 and 360.

    • Code

      rarr, absolutely stellar environments, I really want to explore, seriously brings me way back to PSO and even the early PS1 days mentally >w<; But yeahh I think HD kind of intimidates Japanese developers to a degree, because it just adds a lot more work on top of already putting tons of work into the visual looks of games to keep things looking sharp. Still it's hard not to enjoy these visuals, but I've always been a huge fan of post-human reclaimed urban environments.

      • Guest

        I think its about time they stop being afraid. The PS3 development kits gave been around for quite some time now.
        I actually think its more of a risk now to put a 3rd party game on Nintendo due to N’s loyal “1st party buy only” fanabase. Often, a lot of great games get ignored on that platform because of that

    • Guest

      Well 360 has Lost Odyssey (you also left out The Last Story for Wii) and PS3 is getting Ni No Kuni and while not RPG’s so much…also getting Disaster Report 4 and Tokyo Jungle, The Last Guardian & El Shaddai which have that isolation/destruction feeling to it.
      You might even wanna throw in Journey for PSN

      • godmars

        Well I did say games “I” looked at. Haven’t really seen anything for Kuni and I don’t own a 360.

        • Guest

          Well I looked at LO long before actually getting a 360 as well as topics on Ni No Kuni here as well as vids and posts like these on this site on the internet and things of that nature

      • PrinceHeir

        now that Mistwalker has 1 exclusive game for xbox 360 and wii, i think it’s time the PS3 get’s the same treatment as well. maybe a more darker version of Lost Odyssey? that would be cool :)

        • lostinblue

          Considering both those games were financed by the console makers themselves… Ask Sony?

        • godmars

          Pretty sure Sagachi still has some bad feelings towards Sony if not Square considering they had a hand in forcing him out after Spirits Within.

      • lostinblue

        Doesn’t Lost Odyssey suffer from quite a bit of slowdown though? (due to the Unreal Engine 3 choice, I believe)

    • Yusaku_Matsuda70s

      As Code noted, an HD JRPG needs higher quality assets and and extra detail in general to look the way most people expect an HD game to look. To create that it takes far more $$$ and resources than for a Wii game. Pray and beg on your knees for Versus to turn out in this general direction.

      If you’re not looking at JRPGs, however, Red Dead Redemption does a fine job of expansive scale for as far as your eyes can see while looking good in close up, as does Just Cause 2.

      • Code

        I think it’s also lead to JRPG’s being more linear and area’s layouts being less detailed. JRPG’s don’t necessarily have to be open world for me, since personally, I kind of prefer a fine balance between the two personally. I think mostly because you lose a sense of locations being memorable in open world games. But still in recent years JRPG’s area’s have become more closed, and linear and less to explore, so I think hopefully down the road even HD JRPG’s will open up a little more then what they currently have been.

        But yeah I think the problem mostly is Japan has found itself in a rough stop this generation when it comes to graphics development. I think it’s why we see so many companies more comfortable on platforms like Wii and PSP because they are more of a half step up from last generation, rather then being full HD, and if you ask me, particularly on PSP there have been some really REALLY visually strong games in recent years.

        • Yusaku_Matsuda70s

          You’re right, and I’m kind of sad. They seem forced to choose between scope and advanced tech. Too bad they can’t seem to have both… yet. I agree with balance, however, as in the cities/towns being open and the dungeons being mostly linear (not to be confused with bland)

          The game that really pushed it forward for me in terms of scope was Skies of Arcadia. Its airship exploration and ambient skies beats that of any Final Fantasy, giving me an immense feeling that the world was absolutely huge. I’ve been awaiting a JRPG that tops that feeling of scale and exploration, but one has yet to come.

          I don’t know what it takes for Japanese devs to kick it up a notch in terms of technical prowess, because even if the hardware specs go up they can choose to continue making games that look like they belong on the Wii. Tri-Ace, Platinum, CyberConnect 2 and Capcom’s internal studios are some of the only Japanese devs that have a decent mastery of the HD hardware (as demonstrated by their quick development time and capable proprietary engines), but only one of them makes JRPGs.

  • Guest

    Those must be older screenshots because the main character’s look is much different now.

    also lol at how her heads conveniently blocking the view of the sculpture of David’s penis

    • Spencer

      These screenshots just came out from Kadokawa Games today.

  • neocatzon

    won’t they have a problem with copyright?

    • WildArms

      I dont think so… copyright is only with brands and stuff like that. THIS IS ART, THERE IS NO COPYRIGHT FOR ART, IT SHOULD BE SHARED TO THE WORLD

      • neocatzon

        iirc, artworks are automatically protected by copyright immediately after their creation. It’s reasonable to use those artworks if the copyright is expired and can’t be renewed (the artist is dead or something like that)

  • Wahyudi Lestadi

    RPG for wii … whattt!!!?? Never heard of this game before … where its come from? I hope it will have US release

  • Gabriel May

    Looks like an enjoyable RPG for the Wii. Actually, looks like one regardless of which console, since Europe hasn’t exactly been spoilt for choice when it comes to RPG’s on either the Xbox 360 or PlayStation 3.

  • Buntar0

    Penis monster spotted in France.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos