Dead or Alive: Dimensions’ Framerate Varies With 3D Effects On Or Off

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Here’s an interesting detail about Dead or Alive: Dimensions on the Nintendo 3DS — depending on whether or not you play it with the stereoscopic 3D effect turned on or off, your framerate will vary, according to Team Ninja head, Yosuke Hayashi.

 

Running the game in stereoscopic 3D will slow it down to 30 frames per second. Running it in 2D (aka “regular 3D”) will give you the usual 60 frames per second that you’re used to.

 

Dead or Alive: Dimensions isn’t releasing alongside the Nintendo 3DS in Japan in February, but a month later on March 24th. Here’s a new trailer for the game, demonstrating what the 3D effect should look like.

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Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.