By Spencer . January 14, 2011 . 10:39am
At CES, we met with PrimeSense, the company that created the sensor for Microsoft’s Kinect add-on. While Kinect is made for gaming, a number of owners created homebrew applications. I asked Adi Berenson, Vice President of Business Development, which application impressed him the most.
"Wow, we’ve seen a lot that have amazed us. We saw this stuff from Japan called MikuMikuDance. That was phenomenal! This guy did a very good job," Berenson lauded. "Many, many people did branches out of MikuMikuDance and flooded YouTube. He was using OpenNI, as is, and you know that’s the power of standards. You can go ahead grab and use it, you focus on the newness of cool experiences and that’s why we like it."
Developer higuchuu used OpenNI, Primesense’s library, and added that to the existing MikuMikuDance application so the Kinect sensor would track a user’s skeleton and link it to a virtual Hatsune Miku to create, well, see it in action below.