Why Is Dead or Alive: Dimensions On The Nintendo 3DS?

By Ishaan . February 18, 2011 . 10:46am

While the Nintendo 3DS is seeing a Dead or Alive game very early in its life, the PSP hasn’t seen a proper Dead or Alive title in all its life. Out of curiosity, we asked Team Ninja head, Yosuke Hayashi, what exactly it was they could do on the 3DS that wasn’t possible on PSP.


The answer was simpler than we expected — online play was the reason. “We were looking for hardware which could hold its weight by allowing us to make a smooth network play experience and give players a chance to enjoy going against each other online,” Hayashi told Siliconera.


He continued: “3DS was that perfect candidate since network play puts very little stress on the hardware, letting us implement everything that we wanted to have in the game without sacrificing any of the graphical and technical performance.”


Since multiplayer is such an important aspect of the game, Team Ninja went through an extensive re-balancing process for Dead or Alive: Dimensions. Since the game didn’t have an arcade release prior to a console one, they couldn’t rely on feedback from aracde-goers. As a result, all re-balancing was done based on feedback gathered for Dead or Alive 4, since Dimensions is based primarily on DOA4 and DOA3.


With regard to multiplayer, Hayashi says that some of the characters the development team felt were too powerful in DOA4 have been fixed. He warned, however, that while Dead or Alive: Dimensions will be more approachable to beginners, it won’t necessarily be easy, even in singleplayer mode.


“The parts from previous games that were ridiculously difficult have been made easier and more approachable, though we have prepared some challenges for expert players that will make Dead or Alive 4 feel like a walk in the park!” Hayashi joked.

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  • malek86

    Aren’t they gonna have any new characters? That would be a bit of a disappointment.

    • andref

      I sort of heard that it wasn’t really a sequel but encompasses the past games so maybe adding characters would create story confusion

      • Guest

        that already sounds confusing

        • andref

          what’s so confusing to understand this game is like the new Mortal Kombat, instead of making a totally new story its just re-encompassing all the past games

      • This is true. Dimensions is like a recap of the first four DOAs with added scenes and events for characters to flesh their stories out more. It’s not a sequel. :)

        • PrinceHeir

          reminds me of tekken tag ^^ from tekken 1-3 :D

  • Well isn’t that fascinating, lol!

  • How about making a new DOA on a real system? ;)

    • Cloud_ST

      So portables are not real to you?.

      • 3DS is not.

        • with all these great games coming for the 3DS, you’d be out of your mind to think that it’s not real.

          • I guess I am. Region locked system w/ touchscreen/motion/camera gimmicks & only 1 analog nub (not lefty friendly seeing it has a touchpad)… no thanks.

          • kylehyde

            Which system doesn’t gimmicks. PSP have, DS have and even NGP have. All have their advantages and their disadvantages and not for that are less “real” or less important to another.

          • thebanditking

            While I don’t agree that your comment was technically on topic you are entitled to your opinion and your reasons for not liking the 3DS are completely valid, in fact they are some of the main reasons I am not buying one at launch of likely in the first year or so. Not praising Nintendo on here can get you hung, lol.

        • lostinblue

          I’m sure it’s all in your head you silly, silly pink chiwawa.

          If it’s about power then every console before the latest wouldn’t be a console anymore and 3DS is quite powerful for what it is on it’s own account.

    • How about not starting that nonsense on a site that treats portables and consoles with equal respect?

      • Don’t get your panties in a bunch.

        • Guess who won’t be trolling on here any more if he keeps passing remarks like that first comment. :)

          • Ereek

            Your passive-agressiveness is adorable, Ishaan.

          • M’iau M’iaut

            With an avatar like Ujn has he should try to make his posts sound like George Lopez.

    • Aara_Malik_Davoodi

      Who says they’re not in the process of doing that, too?

    • BadenBadenPrinny

      You could, you know. Just not buy it, there’s plenty of good fighting games on consoles (SF4 not being one of them)

      • I know. I’m not. I wanted to know why they don’t make a proper sequel for the Xbox 360 instead of touchscreen 3d stuff… Boobs in 3d? I like DOA and I’d like a new game on consoles… that was my point.

        • BadenBadenPrinny

          Fair enough

        • could’ve just said that instead of saying 3DS “isn’t real”, whatever that means lol.

    • vadde939

      Handhelds are a real system. -_-

  • People talk about why DS did better the PSP. The one reason people never mention is a real online system. No it’s not Xbox Live, but to be able to play your games online. Without the need to use a home console to connect is a plus. There where even games that had voice chat. This is something that the PSP2 will have to have in place. Since the PSP never got around to it.

    • More PSP games supported online play+voice chat than DS… PSP is the first system to do online, day 1. PSP didnt need a home console either. That was to tunnel non-online games to make them online capable.

  • BelmontHeir

    He could have just said “‘Cuz the 3DS is gonna sell like hotcakes, baby!”

  • They are arguing the 3DS was a better choice than the PSP for technical reasons. That may be right, but this tech spec argument only works when ignoring all non portable systems.
    Sounds to me like they made DoA a 3DS title mainly because they want a part of the launch window cake.

    The 3DS is a battery driven system, with a mounted d-pad and 4 face buttons (ok, not that important for DoA…). In any case, 2 systems are required to play. A consoles or PCs support arcade sticks and you only need one system to play in an ideal case scenario (offline, face to face). I’d take that over portability any day.

  • kylehyde

    I can’t wait to get my @ss kicked in this game (seriously I suck at fighting games, but for some strange reasons I like this genre).

    • vadde939

      Haha yes me too. I’m terrible at fighting games but somehow I find them fun even though all I do is button mash. XD

  • mikanko

    I’ve thought about why this wouldn’t be for console and it’s not hard to arrive at a good idea.

    This is the first DoA game since Itagaki left, and the safest easiest thing they could do was a DoA game compiling the first 4. Releasing Dead or Alive 1-4 in a new recap game for Xbox 360 is kinda redundant since you can already play Dead or Alive Ultimate, 3 and 4 on a 360, and I’m doubtful this game has many new assets.

    I’m sure they plan on releasing a DoA5 on PS360 so long as Dimensions doesn’t bomb hard. To ensure it doesn’t bomb hard 3ds was the best choice…. since like, Nintendo portable system launch title, and all that.

  • MarkMario

    Hopefully we can see a DOA on NGP (3G + Wifi :3)

  • doomspeller10

    Their reasons are BS, they could have done the same on the PSP2. The real reasons are the 3D jiggling breasts that only the 3DS can offer. It’s a win-win!

    • lostinblue

      PSP2 is farther behind on schedule, developing for it is more expensive the price is a question mark and it’s certain to sell less than 3DS.

      3DS simply brings more warranties along with it right now, which is a fine argument to make.

      • Aara_Malik_Davoodi

        Certain to sell less than 3DS? Debatable

        • Not at all. NGP won’t have the Mario games and Pokémon. That pretty much settles the debate. :p

          • Aara_Malik_Davoodi

            Oh, I thought he was saying if DOA was on the NGP it was certain to sell less. But if we’re talking straight system sales, then yeah, 3DS wins by a landslide

          • Oh, sorry I misunderstood!

        • lostinblue

          Not really debatable that it is the perception consumers and developers are getting.

          Selling less doesn’t mean it’ll be a failure, mind you, just like PSP wasn’t. But then again, DS had more games, because amongst other things (like cheaper development costs and development kits) it simply sold way more. Everyone expects it to not change. And it might, but I’m very doubtful.

          • Aara_Malik_Davoodi

            I’ll just copy and paste what I said to Ishaan. “Oh, I thought he was saying if DOA was on the NGP it was certain to sell less. But if we’re talking straight system sales, then yeah, 3DS wins by a landslide”

          • lostinblue

            That’s a more logic point.

            I wonder, I’m sure if this was DS versus PSP that would apply seeing PSP has more fighters, I’m sure it’ll also be true for Blazblue portable seeing PSP has a huge install base whereas 3DS is just beginning. But as for a hypothetical 3DS versus NGP I really do wonder. (and if anything it’s probably too soon to tell)

            I think userbases are something you build and 3Ds in that sense is shaping up pretty differently than DS did. I mean they do have SF4 and DoA as launch titles (blazblue portable too, I believe). I was actually playing SF4 yesterday on it as was quite impressed, the game is running really well.

            That’ll be sure to draw some attention from the fighter-community which by it’s turn will shape up the rest of the handheld life. If these titles find a demographic that is, but I don’t see why they wouldn’t next to other launching platform such as ngp.

          • kupomogli

            The thing about the 3DS is that people who like the DS are getting nothing more than a more powerful DS. The 3D is a useless gimmick and don’t tell me that you haven’t thought about just buying the system and playing with it turned off.

            People who like the PSP are going to get a more powerful PSP with touch screen, a back touch sensor, six axis, and a useless pair of camera(just so it has everything the DSi has though.)

            What’s to say that now that the NGP can do everything the DS can do that every game that hits the DS won’t also hit the NGP or that it will get more sales due to having all the same features. With the obvious exception of a dual screen which while was used to a very good potential for some games, has been completely useless for most games other than being a mini map or character stats, etc. The 3D and extra camera on the back(for 3d pictures) as well, but those are truly useless when you’re speaking of actual game enhancing features.

            I like both the DS and PSP and will be getting both a 3DS and NGP, but with the DS, the touch screen is the reason the system sold so much more. Even though far less powerful, the PSP received the title as a portable PS2 because that’s all it was, just a portable console with nothing to really differentiate it with the home consoles other than being much cheaper to develop for and giving handhelds a home console experience.

            In my opinion though, the PSP stomps the DS and all the home consoles with most games on the system being worth owning. I’ll even eventually pick up a PSP Go and use it as my home console of choice seeing as it can use the PS3 controller to play with.

          • You’re entitled to your opinion of course, but for me, personally, I really dislike it when people call something a “useless gimmick.” In fact, just that word…”gimmick”…comes off as one of those ridiculous buzzwords with no meaning that people seem hellbent on using.

            Touchscreens were a “gimmick.” Two screens were a “gimmick.” The Guitar hero guitars were a “gimmick.” Wii remote was a “gimmick.” Kinect is a “gimmick.”

            And yet, every single one of these “gimmicks” has brought something new to the table and helped create new games and new genres. I really do think that word has no meaning whatsoever at this point. If by gimmick, people mean anything other than their standard two sticks/buttons/triggers, I think they’re going to be very limited in what they enjoy…

            I know you aren’t coming at it from that angle since you say you’ve enjoyed both DS and PSP, but to be honest, I really don’t see the 3D as a gimmick either. It’s going to add something to games that wasn’t possible before, and that’s kind of exciting just by itself.

            I’m sure a lot of people are looking at it from that angle, rather than “Pffft, oh 3D is a useless gimmick.” And why shouldn’t they? It’s something new that a lot of developers seem interested in experimenting with, on both 3DS and PS3.

            (just putting that out there; not trying to attack your post or anything)

          • thebanditking

            I agree with you, the NGP is quite a bit of a step up when compared to the PSP, much more then the 3DS is from the DS. I also prefer the PSP over the DS, its my favorite handheld (only second to the GBA). while I like my DS and the great games I have for it the PSP just suits what I wanted from a handheld better, which is also why I am more excited for the NGP then 3DS.

            3D in general is referred to as a gimmick but in reality its not a gimmick but a selling point. Much like anything else its an added feature that some will buy a device for. For the 3DS its a bullet point on the features list. I won’t say that Nintendo is not heavily relying on that bullet point over anything else to move systems,because they are. which is why people refer to it as a gimmick. Oh and just to give an answer to the first part of your comment, yes when I eventually get around to buying a 3DS I will be playing it with the 3D off at all times.

  • PrinceHeir

    hopefully they do make a console version someday ^^

    • lostinblue

      And a arcade version, DoA 3 and 4 deserved one, like every fighter does, really.

  • I’m thinking about the FMV … because I usually play fighting game only for watching the ending FMV … without it, I won’t be bothered

  • “letting us implement everything that we wanted to have in the game without sacrificing any of the graphical and technical performance”

    How are they explaining the 30fps drop then when using the hardware as intended (3D), surely that’s sacrificing both graphic and technical performance in a way?

    • He was talking about online play not affecting performance. 3D will cause a framerate drop regardless of what hardware you’re doing it on.

  • kupomogli

    “We were looking for hardware which could hold its weight by allowing us to make a smooth network play experience and give players a chance to enjoy going against each other online,” Hayashi told Siliconera. “And boobs. Big bouncing 3d boobs,” he added.

    • Actually…he did say that. Sort of. We’ll throw it into a future post. :p

      • kupomogli

        3d and touch screen support? I’ll be waiting for the new post.

  • “The parts from previous games that were ridiculously difficult have been made easier and more approachable…”

    I’m taking this to mean that the last boss won’t be freaking cheap :D Good job Team Ninja.

    As for not bringing it to the PSP. Makes sense, since the PSP in the west dosen’t have a strong market and the 3DS is likely to make it shrink in Japan.

  • thebanditking

    and here I thought, cheaper development and the fact that most of the game is mostly reused content that was already on home consoles was the main reason for this game. Oh well, I am not interested in this either I played the heck out of DOA4 on 360 and all the previous games as well. I want DOA 5 with some new characters, stages and gameplay mechanics, I am getting a little tired of paying for ports.

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