Ende Has To Literally Climb Through Pandora’s Tower In Nintendo’s Action RPG

By Spencer . April 21, 2011 . 1:06am

imageNintendo updated the official site with a little gameplay information about Pandora’s Tower: Until I Return to Your Side. In the upcoming action RPG for Wii, you help Ende gather beast meat to feed Ceres. Each morsel temporarily keeps a curse at bay while Ende works his way up the towers to defeat the bosses and break the curse.


And from these screenshots Ende has a long climb up ahead. You can see the game’s hero tiptoeing across a narrow ledge, hanging from stones, and pulling switches with the Oreichalkos Chain.


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This tool is also Ende’s main weapon.The meter in the lower left acts like a time limit. It shows how long you have until the curse takes over Ceres. If it’s empty, Ceres becomes fully cursed and the game ends. You must retrieve meat from monsters by using the chain to fight and then return to Ceres outside of the tower to feed her. It’s unclear if you have to walk through the entire tower with the meat or Ende, perhaps, gains a special ability to warp in and out of the tower.


Artwork for Ende, Ceres, and Graiai, the merchant who gives Ende the Oreichalkos Chain, is below. The official site has voice samples of all three lead characters. Click on the speaker icon to hear Ende speak.


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Pandora’s Tower: Until I Return to Your Side comes out on May 26 in Japan.

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  • puchinri

    I like the look of that last screen.

  • what is Ceres curse exactly?

  • Are they still saying this is a JRPG?

    Because it looks more and more like a “God of War” kind of game. Or at least, like a “Prince of Persia: Warrior Within”.

    • Aoshi00

      hm.. it depends, it could be like an action game like Bayonetta or an action RPG like Nier.. or an adventure game like Ico.. it’s like SoTN being a side scroller having RPG elements.. I mean they could’ve given it a funny category like meat-eating adventure or something lol…

  • Aoshi00

    Great, Ceres is indeed voiced by Noto Mamiko (Manamia in Last Story), awesome! And Ende is by Chiba Susumu (Gunther in Valkyria Chronicles, Sai in Hikaru no Go, Aki in Ayashi no Ceres), it’s been a while since I’ve heard him in anything..

    I prefer the art design here to Nomura’s…

    • Aiddon

      It reminds of Kimihiko Fujisaka’s style. Nothing against Nomura, but I feel like he’s gotten static as an artist as of late and relied too heavily on stylization to try and mask that

      • Aoshi00

        I really like Fujisaka’s art style too, Ende’s heavy armor actually reminds me of Elza’s. I got both the Drakengard and Last Story artbooks, and his artwork is even more detailed than before. Nomura’s art is not bad, but it’s always the usual and not that interesting.. they never even showed the drawings he did for FF13.. until Lightning in Dissidia Duodecim..

  • karasuKumo

    I was worried that the room designs in the tower wouldn’t be too original or diverse but obviously there is no problem, those rooms look brilliant. That artwork is lovely too :)

  • The status bars are not the same size in all pictures, so there will some sort of experienc system or status enhancing items. It’s common in the genre, but I though I’d mention it.

    Any ideas what purpose the the various bars and icons have?
    left hud elements: health, weapon power, super attack? (Edit: aside from the curse-o-meter)
    right hud elements: item management?

  • PrinceHeir

    “As you play, you can see the current state of the curse through a circular gauge in the lower left corner of the screen. When this empties completely, the game ends.”

    does this mean this will have a timer? :

    anyway the art looks awesome, definitely looking into this :)

    • The curse meter is the timer. If you don’t return with meat in time, Ceres is cursed, and the game ends.

  • YsyDoesIt

    This sounds like the love-child of Ico and Zelda.

    I’m okay with this.

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