Before You Read This, Guess How Many Missiles Bangai-O HD: Missile Fury Can Display

By Spencer . April 27, 2011 . 5:53pm

In the Bangai-O games, players have to fly through a myriad of missiles and bullets. By holding one of the triggers, you can reflect shots within a narrow circle near Bangai-O. If you wait for more missiles to close in you can do more damage, but this also puts Bangai-O in danger. The maximum number of projectiles you can send flying back is 1,000, enough to create an Itano Circus, but Treasure’s game can display way more than that.

 

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How many missiles and projectiles can Bangai-O HD: Missile Fury display simultaneously on the Xbox 360? "About 5,000," answered Mitsuru Yaida, Director of Bangai-O HD at Treasure.

 

Aside from the number of missiles, another difference between Bangai-O Spirits for the Nintendo DS and Bangai-O HD: Missile Fury is you cannot choose what weapons you start the level with; weapons are assigned in the Xbox Live Arcade game. I asked Yaida why the team made the change. "We wanted to emphasize more on the map solving aspect," Yaida replied.

 

Bangai-O HD: Missile Fury will be available worldwide on May 4. Check back because we’ll have more from Treasure before the game launches on Xbox Live Arcade.


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  • http://s1.zetaboards.com/Crossed_Swords_Inn/index/ konpon568

    HORY SHET! If I were to navigate around THAT many missiles on-screen… I would hate to be the pilot unlucky enough to start the chain reaction of explosions.

    • SetzerGabbiani

      I think that ‘hory shet” was a Panty & Stocking with Garterbelt reference. If so, well done.

  • Code

    rar, day one >w<;; Although I have to admit, wasn't expecting for 360 to have such a great line up this week omo; I knew I’d be picking up Nin2-HumpJump (haha hilarious typo >w<;), but Trouble Witches Neo; it's so bright and colorful, and full of characters and bullets, co-op play and it's just a nice laid back shmup omo;; I might have to spend my Bangai-O HD points early, and add more next week for Bangai-O HD T_T'

  • Exkaiser

    But, I think the really important question is: Will it make the 360 lag? It would be beautiful if it did.

    • godmars

      Any point in asking why?

      • Exkaiser

        It’s not Bangai-O if there’s no lag.

  • http://twitter.com/#!/Leafy_Cam Leafhopper

    Touhou territory?
    Maybe. Maybe even MORE than Touhou.

    • http://www.jb2x.com/wordpress/ JB2X

      I was thinking that for a moment, then I invalidated my own question in my head. Touhou can’t hit more than 1000, I’m sure.

      • http://twitter.com/#!/Leafy_Cam Leafhopper

        Now that I think about it I dont think Touhou goes over 1000 bullets on screen either.

  • MrSirFeatherFang

    To be honest, until I read 5,000 I wasn’t thinking of over 9000 until just after I read it :( What has become of me…

  • LynxAmali

    So no lag? NO LAG IN MY BANGAI-O?! WHAT IS THIS MADNESS I DON’T EVEN….

    *Caps for emphasis on how important lag is in Bangai-O.*

  • http://twitter.com/Ravengale Asahi

    Ho-Ly-Crap.

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