SaGa And Mana Series On Ice

By Spencer . June 22, 2011 . 1:49am

swordofmanaSquare Enix held an investors meeting in Japan where Yoichi Wada (President), Keiji Honda (Executive Vice President), and Yosuke Matsuda (CFO) answered audience questions.

 

One attendee asked if there were any plans for the Mana or, as its known in Japan, Seiken Densetsu series. Plans are for more ports of Mana and SaGa series games, but starting a new series based on those franchises are not being considered at this time.

 

Two SaGa ports were released for the Nintendo DS in Japan, both were remakes of the Final Fantasy Legend games for Game Boy. The last new entry in the Mana series was Heroes of Mana, a Nintendo DS game released in 2007.


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  • https://twitter.com/#!/SplashdownTiger STiger

    I didn’t even bother getting Dawn of Mana or Heroes of Mana because I heard they were kind of bad… although Heroes of Mana not so much.  Child of Mana didn’t help their case.

  • http://twitter.com/ReSakiChan Saki

    No fair..

  • ShinGundam

    Good I want TWEWY 2 :> 

    • indigozeal

      So do I, but sales are always brought up as an obstacle to that. 

      • http://bmgf.bulbagarden.net/members/55321.html FinalArcadia

        Sales…the ruination of all my favorite games…

        …Oh, and I totally agree with ShinGundam.

  • d19xx

    Ys Seven feels like a modern Mana anyway. :)

    • Exkaiser

      Ys Seven feels like… Ys Seven.

  • http://twitter.com/RyougaSaotome Elliot Gay

    Honestly, after how poorly they’ve handled the Mana series for the last ten years, I think they need to let it rest for a good long time. 

    In the meantime, everyone should play Ys games. That is all.

    /End shameless Falcom/XSEED plugging.

  • http://www.carpefulgur.com SpaceDrake

    Not too surprising, given that both Saga 2 and 3 seem to be considered unexportable and that the recent Mana games received icy receptions. Still disappointing that SD3 won’t be getting any official love anytime soon, though.

    But yeah, you’ve got things like the modern Ys games filling the gap left, so it’s not all doom-and-gloom.

  • http://twitter.com/Paradox_me Paradox me

    Good news about the ports, because I think that’s something that Square needs to move away from, but Not so good news about no new titles.

    I’d kill for a game that shares Legend of Mana’s art direction (and just about everything else) in HD, except with a strong main story this time. Loved being able to pick up and blow through a bunch of small, interesting stories, but LoM was one epic main storyline away from being near perfect.

    Hopefully we’ll begin to see some interesting new IPs from Square in the coming years. I know they’ve still got more than enough talent there to blow us away.

    • Draparde

      I could not agree more about Legend of mana! 

      • http://twitter.com/furdworetzky Fur Dworetzky

        Same!

        LoM would have been basically the best game ever if they had a cohesive epic story. Still one of my favorite games ever, though.

        • http://pulse.yahoo.com/_S2UKKIGGOA4V5EIFXAD7BQQOV4 Heehee

          I prefer having the three main arcs with the little mini arcs here and there.

    • indigozeal

      I, too, am very fond of the art direction; I think what killed the series is mucking about in genres the teams had no idea how to handle.  Their SRPG apparently couldn’t path; their brawler had a broken camera; their idea of a good dungeon crawler was to press A 17,000 times in cut-and-paste rooms.  They discovered an excellent action-RPG format, then became suicidally averse to it, and their excursions to other genres weren’t just mediocre or bad but fundamentally broken.

    • neo_firenze

      Um… they said they ARE considering ports, not that they’re moving away from them.  Personally, I’d love to get Romancing SaGa 2 and 3 remakes.  Hopefully in English, since they’re the only two games in the series to not get official releases.  It’s a shame they never translated the the SaGa 2 and 3 DS remakes, had to import those.

      Also, people who like SaGa and didn’t check out The Last Remnant, it might as well be a SaGa game in all but name.  PC version (available on Steam) is better than the choppy 360 port if you have a machine that can handle it, but the 360 will do if that’s your only option. 

      As for LoM, I love it specifically because there ISN’T a big epic main storyline.  The smaller vignettes are fantastic to me, and it gives the game a much more unique and intimate feel than another stereotypical save the world plot.

      • http://twitter.com/Paradox_me Paradox me

        Doh, misread the article.

  • Ultima Arcana

    So, is a port of Seiken Densetsu 3 finally coming? Because I’d be totally down for that. I played the fan translation version years back and loved it. I know there were certain limitations with the SNES cartridge that prevented them from bringing it overseas before, so hopefully they could give it an English release this time.

    It is pretty surprising though that since its original Super Famicom release over 15 years ago, it has never once made its way to any other platform.

    • Gelsa

      Limitations? Wasn’t it Nintendos “Zero Bugs”-policy that prevented it from being released in the west?

      • indigozeal

        Seems unlikely, as the game that Square U.S. released that was perceived as supplanting Mana 3, Secret of Evermore, was bugtastic.

        • Gelsa

          Right and even the lead designer of Secret of Evermore admits that it was kinda weird. Well maybe not weird but… Agh, here’s what he said:

          “BF: Well, you can’t
          really blame people for thinking that. It was a reasonable guess, it
          just happened to be incorrect. I was also disappointed when Seiken
          Densetsu 3 didn’t get the US nod, but I had a chance to play the
          Japanese version, so I know it had some bugs.  People who have
          played Seiken Densetsu 3 via emulation might know what I’m talking
          about. At the time, Nintendo was extremely strict about its zero-bug
          policy, and even with Square’s history with Nintendo, I think they
          might have had a difficult time getting it through certification. They
          also might have had trouble getting the American consumer to accept its
          flaws without returning it to the store, which was much more common
          then. Of course, then we went and shipped Evermore with some bugs, so
          who I am to talk?”Source: http://www.super-nes.com/evermoreinterview.htm

      • Ultima Arcana

        According to Jeremy Parish, who is the only reviewer I trust these days just because I know he’s been an avid JRPG reviewer since probably before the game was released, a full English release was a technical impossibility.

        “Seiken Densetsu 3 was among the first games to receive a fan
        translation, and Neil Corlett’s localization crew was fairly open about
        the difficulty of that process. SD3 was
        a huge game on a cramped cartridge, and the Japanese version — already
        benefiting from the density of kanji text — employed a custom
        compression system that would have made it practically impossible for a
        localized version of the game to fit within the confines of the ROM
        without the removal of massive chunks of content. The simple fact is
        that SD3 was likely never intended for localization, because the process would have been impossible.”

        You can read the full article (which is mostly about Secret of Evermore but still has bits and pieces about SD3) here: http://www.gamespite.net/toastywiki/index.php/Games/G637-SecretOfEvermore

        • Gelsa

          Interesting! I’ll definitely bookmark that and read through it. And I guess that solves the question but I still wonder… Nintendo was able to make cartridges with different amounts of memory within them (heck, they even churned out a chip like the Super FX and achieved 3D graphics) so if size was the issue then it could most likely be fixed. This solution might have been very costly though so that could have been an issue.

  • landlock

    SaGa was never that good to start with and Unlimited SaGa and Romancing SaGa on the PS2 were horrible.

    Mana seems to have just run out of steam.

  • http://twitter.com/katamariTo Katamari Toys

    S-E should just change its name to “Final Fantasy Co.”

    • ShinGundam

      I approve this if SQEX release FFXIII-2,Type-0,Versus and PS2 collection this year.

  • Hraesvelgr

    Not particlarly surprised about the Mana series, since all of the games since Legend of Mana on the original PlayStation have been mediocre at best, but I’m actually pretty sad about the SaGa series.

    That and Front Mission have been my personal favorite Square series for over ten years, but I suppose after what happened with Front Mission, I should just continue to enjoy what they’ve already put out instead of hoping for more good games.

  • http://www.themogblog.com/ Edward Walton

    wtf do you mean?!

  • http://pulse.yahoo.com/_S2UKKIGGOA4V5EIFXAD7BQQOV4 Heehee

    Man, I’m guessing Chrono series is included too.

  • Strain42

    I love the Mana series and I’d love to see another game for it come out. Legend of Mana is still my favorite video game of all time.

  • JustaGenericUser

    “If it’s not Final Fantasy, we don’t want it!”

    They should be more honest with themselves.

  • PrinceHeir

    please do something about mana and saga!!!

    they need some new team and a concrete direction for the series :P

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