Apparently, There Is A Way To Erase Save Data From Resident Evil: The Mercenaries 3D

By Spencer . July 4, 2011 . 12:08am

ndssaveb Capcom’s Resident Evil: The Mercenaries 3D along with a few other Nintendo 3DS games like BlazBlue: Continuum Shift II have permasaves. While you can’t reset data directly, there is a way to wipe a cartridge.

 

The NDS Adaptor Plus was designed to back up save data from Nintendo DS and 3DS cards to a PC. You can also use the device to erase any game saves. It’s a little bit of a hassle, but if you want a fresh copy of Resident Evil: The Mercenaries 3D or any other 3DS game with a permasave, there is a solution.

 

Thanks to Stefan for the tip!



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  • Exkaiser

    Kind of unsurprising that there would be some sort of inconvenient solution to that.

    Always is.

    Didn’t know BlazBlue had permasaves too, though.

  • http://wiredjungle.wordpress.com/ DrakosAmatras

    Nintendo didn’t program a built in save-file management for 3DS? That’s odd. They did it with the Wii. Well, Wii’s is an internal storage, but still, it shouldn’t be that hard to program.

    • http://www.siliconera.com Spencer

      The save files for some 3DS games, like Resident Evil: The Mercenaries 3D, are directly on the game cartridge not the SD card. As you may have heard, RE: Mercs 3D does not have an option to delete save data inside the game, the workaround is explained above.

      • http://wiredjungle.wordpress.com/ DrakosAmatras

        Yes, I got that from the article. I’m just wondering if a program to browse and manage the save-files in a game cartridge would be possible. But then again, if a program can look into a game cartridge, I suppose some people will expand upon it and use it for piracy, so… Well, I guess this workaround is a really decent substitute too, even if it’s 3rd-party. I just hope it works properly.

        • Kirbysuperstar2

          Pretty much. If Nintendo allowed that, there’d be a buffer overflow exploit within a week or so.

      • PrinceHeir

        why would they not put the saves on Memory Stick or Flash Card(don’t know what 3DS uses) instead?

        it saves memory and work? just like PSP.

        i cannot understand the reason for capcom for doing this

        • http://www.siliconera.com Spencer

          This isn’t specific to Capcom, but most save files are done directly on the cartridge, not SD card. 3DS cards have space allocated for this and are writable. Accessing data may have a different read rate from a card versus external SD card.

          • PrinceHeir

            still why waste space on the cartridge? it would be better off if they can provide us an option to save on a cartridge or flash card.

            but i think this has something to do with Nintendo themselves and how they design their handheld.

            even though Vita is using flash cards for it’s games i hope sony gives us an option to save on memory stick and all

          • http://www.siliconera.com/ Ishaan

            SD card saves would be very simple to hack and tamper with.

          • punkchobit

            True. Though simply encrypting the save, or encrypting the checksum of the save would prevent that.

            PSP/PS3 have that ability, yet devs keep forgetting to use it. Many games have been hacked because of it. PSP saves were even used to hack the OS itself…

            Thus proving your point.

          • Exkaiser

            To be frank, I highly doubt most games’ save data will take up that much space on the card.

        • thebanditking

          It amazes me how many people did not know this already. Not trying to insult you btw. I have come across more and more boards with people that simply don’t understand that 3DS saves its game data to the game card just like the DS/GBA/GBC before it. Everyone thinks that because it comes with an SD card that, its used for saves, like PSP but its not.

    • Electrium

      The difference is that the Wii is a disc-based system.  You can’t frequently write new save data to a disc, but you can with a cartridge.

    • Exkaiser

      They did, but it can only manage data saved onto the SD card or the 3DS’ internal memory, not things saved directly onto 3DS cards.

  • http://www.pixiv.net/member.php?id=2704923 Buntar0

    I remember deliberately corrupting a save file of a GBA game to get a fresh start. I think it was a Puyo Puyo game.
    Wouldn’t that work with 3DS games as well (with a certain risk of course)?

    • malek86

      I think it uses secondary backup data. If your savedata is corrupted for any reason, it reverts to the previous one.

  • https://twitter.com/#!/SplashdownTiger STiger

    So it looks like I’m getting Continuum Shift II Plus for PSVita…

    • thebanditking

      Your not missing much in the 3DS one anyway. I was really let down by some of the performance issues I ran into, like all the slowdown (which can be difficult to deal with) but try and play it via wifi and it can become unplayable, its odd though I rented the PSP version and did not have these issues. Hopefully they fix this problem and the framrate for the Vita release.

      • http://www.siliconera.com/ Ishaan

        …but there is no Wi-Fi in the 3DS version.

      • https://twitter.com/#!/SplashdownTiger STiger

        I might get the PSP version in the mean time then… I did enjoy having Calamity Trigger Portable.

  • Mister_Nep

    Err….is that product legal, or is it on the same level as homebrew?

    My illegal senses are tingling.

    • LynxAmali

      Looks to be that legal gray area to be honest. It stinks.

      • Exkaiser

        Care to tell me what looks legally gray about this?

        • LynxAmali

          Primarly for the fact it was developed by a company other than Nintendo. If Nintendo had intended for something like this to be made, wouldn’t they have done it themselves?

          Also; it’s really up to the user’s descrition about wether or not to use it or not.

          • Exkaiser

            Plenty of people make peripherals that Nintendo doesn’t make. Are Action Replays illegal? This isn’t the first device of its kind, and my legal studies have never brought me to a case in which such a thing was ruled to be illicit.

            Nothing about it smacks of legality issues. It’s just paranoia, as taizou said above.

    • neofuji

      I don’t see any reason why it would be illegal. I’ve noticed an odd shift in attitudes this gen where people consider all unofficial accessories (even controllers) to be somehow illegitimate – every previous gen they were pretty much a way of life. Devices exactly like this for older consoles (mostly by Datel) were sold in major game stores here in the UK from what I recall. 

      • http://flailthroughs.blogspot.com Flailthroughs

        They definitely were here in the US. I have an N64 DexDrive within ten feet of me right now, I’m pretty sure. I’m also a little bit sick of the attitude “OMG doing something you want to do with your own property even if the company doesn’t want you to could lead to piracy!!” If I’m not doing the pirating, and the device I’m using isn’t designed specifically for piracy, none of that is my problem.

        • malek86

          I don’t really see much of that attitude around, especially on the other forums I go to. It does happen often on this site, but that’s probably because people here have been burned by how PSP piracy led to companies passing over localizations.

          Well, myself, I prefer when you can modify things without needing to resort to expensive devices such as Action Replays and stuff, but I guess this is a solution.

          • http://flailthroughs.blogspot.com Flailthroughs

            Yeah, I’m the same way: if I’m going to break a game I prefer to do it with the tools the game hands me. I’m not above using other things if I have to, though- and of course it doesn’t matter if I approve of how anyone else plays a game or not.

            And in all honesty I think “blame piracy” is a crutch for game developers and other entertainment/media companies when things don’t go their way, but oh well.

          • thebanditking

            I just miss cheats, you know sometimes you just save in the wrong spot in an RPG and your about 10 levels too low with not way to farm/grind. Thats why I loved my GameShark/Action replay because sometimes this happens and you should not have to start your whole game over.

  • http://www.jb2x.com/wordpress/ JB2X

    Wow, EMS still exists?  I need to get this little device.

  • Syltique

    Gamestop should order one of those.

    • doomspeller10

      Sadly, the game will still feel like a rehash.

  • Rihawf

    Wow. That’s kinda…pathetic?

  • Tom_Phoenix

    While this is nice, it is still retarded that people have to resort to buying third-party accessories just to be able to utilise a functionality that should have been there in the first place.

    • thebanditking

      agreed, Capcom is making some really dumb moves (I have not opened my copy of this yet because I am still deciding if I want it). Though they are not the only ones doing this, I just hope this practice along with region locking are problems that Vita do not have.

      • Tom_Phoenix

        Seeing as how this was a decision of certain third-party developers and not Nintendo, I don’t think the platform of choice will affect whether or not such practices will occur.

        That said, Capcom seems to have gotten the message that people don’t like this, which is at least something.

  • http://twitter.com/Megawarrior345 Elle

    Do we have to buy some overpriced accessory to erase save data now? REALLY!?

  • Rihawf

    It wouldn’t be weird if they released adaptors for adaptors eventually. That’s so undependable.

  • thebanditking

    Woah I have not seen that Dragon EMS logo since I bought one of their memory expansions/save carts/action replays for my Sega Saturn many years ago.

  • http://meiobit.com/author/max_laguna Emanuel Laguna

    Where do I buy this NDS Adaptor Plus?

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