How Heroes of Ruin Encourages You To Play With Other Players

By Ishaan . July 29, 2011 . 3:02pm

Heroes of Ruin has an interesting Friendship feature, which is its substitute for clan support. This was discussed in Square Enix’s latest episode of their Heroes of Ruin podcast, which you can listen to here.


The game has a separate “friendship leveling system,” which is set apart from the regular levels your character gains. Heroes of Ruin keeps track of which other players you play with frequently, and builds up your friendship metre with them, the more you play together.


The friendship metre is divided into levels. Examples of these given by the design team — note that these are examples, not finalized names — were, in ascending order: acquaintance, friend, cohort, ally and so on.


The higher your friendship level with someone is, the more bonuses you get for playing with that person (or multiple people). Examples of bonuses were the unique items and gear that you can only get via friendship leveling. This is being done in order to encourage players to play together locally or online, rather than by themselves.


Square Enix also revealed that they plan to roll out weekly and daily challenges and free content for Heroes of Ruin for a year after the game is released.

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  • Shinji Kazuya

    I really like this idea. I always enjoy teaming up with people online!

    • If it’s someone you can meet often, yeah, this is quite a plus. Ideally someone you already know; the closer the timezones, the better, if not the same.

  • Phantasy Borderlands Online it is! Can’t wait!

  • meat0bun

    “..locally OR ONLINE.”

    Oh thank god! Too many game companies put this friendship reward system only to whip out the bullshit and make the games local multiplayer only. I hope this is a sign that they’re finally realizing not everyone has a horde of friends in real life with the exact system and games.

  • This is literally the only exciting 3DS game on the horizon:)

    The fact that – gasp – the 3DS will host Mario and Mario Kart titles (that includes Luigi’s Mansion 2) isn’t thrilling. They’ll be must plays I’m sure, but that doesn’t mean they’re exciting. More Zelda ports? ZZzzzz. And Kid Icarus is gonna suck, thanks to some terrible touch screen controls and the simplistic design that always derail modern Japanese third person shooters. That leaves….literally nothing else to be exciting.

    So I certainly hope this N-Space pulls this off!

    • Exkaiser

      What about Resident Evil Revelations.

    • Hey I share your disinterest in most of Nintendo’s franchises, but how about this: Enjoyed Elebits or Resonance of Fate? Some people behind these games are working on Beyond the Labyrinth.

  • d19xx

    acquaintance, friend, cohort, ally, bro, and NY City approve.

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