Ahoy There, Artwork From The Last Story

By Spencer . May 4, 2012 . 11:30am

screenshot_wii_the_last_story001

Xseed has The Last Story, the Wii RPG made by Mistwalker head Hironobu Sakaguchi and AQ Interactive, set for release in North America this summer.

 

The Last Story uses a real time battle system where players control Zael who can pull enemies using his Gathering ability. While enemies close in on Zael, magic users can charge powerful spells. Zael can also cover and snipe enemies using his bowgun. After you practice fighting in single player mode, you can log online for cooperative monster hunts or take out your friends in a deathmatch mode.

 

So what’s The Last Story’s story about?

 

Embroiled in seemingly endless conflict, the Empire has been slowly weakened by the relentless onslaught of enemy forces. Despite the debilitated state of the mainland, however, a virtually impenetrable last line of defense stands proud and keeps hope alive for all the land. That beacon of hope is Lazulis Island, ruled by the renowned Count Arganan. With the employment of an army of weapons that magically – and mysteriously – concentrates beasts into a single region, his island has become a small wonder for its powers.

Among those coming to the island to seek their fortune is Zael, a young man who at an early age was orphaned when his homeland became one of the many victims of battle. Though he and his band of fellow mercenaries often face disdain and fear as they are perceived to be of a lower class, they manage to catch the eye of none other than Count Arganan himself. If they can successfully complete the tasks put before them by the Count, they may have a rare chance to gain the most honorable status that they have only dreamed of – knighthood.

It is during one of these missions bestowed upon them that Zael discovers a hidden site, one which grants him a wondrous and yet familiar power to gather his enemies in one place…

 

screenshot_wii_the_last_story002 screenshot_wii_the_last_story003 screenshot_wii_the_last_story004 screenshot_wii_the_last_story005 screenshot_wii_the_last_story006 screenshot_wii_the_last_story010 screenshot_wii_the_last_story012 screenshot_wii_the_last_story013 screenshot_wii_the_last_story014 screenshot_wii_the_last_story016 screenshot_wii_the_last_story017 screenshot_wii_the_last_story018 screenshot_wii_the_last_story019


Read more stories about & & on Siliconera.

Video game stories from other sites on the web. These links leave Siliconera.

  • MrRobbyM

    I thought this was announcing an art book as a pre-order bonus for the states T_T

    • http://www.facebook.com/profile.php?id=1769064526 Vivian Mai

      Same…

      • http://www.myspace.com/Juan_Rod bluejuan85

        ditto

  • Auragar

    I would like to get this so much. This is the one game I wanted from Op Rainfall really. But I don’t have a Wii. :( Will Wii U support Wii games?

    • http://twitter.com/saffire_sky Kjersti

      As far as I’ve heard, yes. It just won’t be able to upscale old system Wii games to 1080p and so on.

      • Auragar

        Upscaling is not a major issue for me. So yah… now I wonder if I will need to buy a new Wii controller. xD

      • MrRobbyM

        With the whole “it’s so powerful!” talk coming from Ninty, it SHOULD a little bit at least but eh. Whatever.

        • James Beatty

          It’s giving you backwards compatibility without charging you extra. It will run the games exactly as they did on the Wii, i don’t see how that’s a problem. 

          • MrRobbyM

            Hay, I’m not complaining. I’m just saying with all the talk about how powerful it’ll be, it should *slightly* upscale games.

    • http://www.facebook.com/people/Farid-Belkacemi/1073052585 Farid Belkacemi

       Yes, Reggie himself confirmed this last year.

      • Auragar

        Yah now that you mention it I think I do remember that… during E3… I’m a failure. :( I might pick this up then… if I have the money and just leave it sitting until the Wii U comes…

  • http://www.facebook.com/people/Farid-Belkacemi/1073052585 Farid Belkacemi

    A really good game, don’t miss it. I LOVE the battle system, and the music… Uematsu did it again ;)

  • http://twitter.com/WarbossAohd Warboss Aohd

    Me an’ da boyz was rootin’ for da humiez at Operation Rainfall, we ain’t lettin’ dem down! We iz pre orderin’ first chance wez get! (we don’t have da moneyz for it yet.)

  • gumby_trucker

    It’s a shame they decided not to use the more colorful (and far more appealing in my opinion) color palette of the concept art in the final product.

  • Yesshua

    I really dig the art in this game.  It seems more… mature? than I’m used to seeing in JRPGs.  It’s not grimy brown Elder Scrolls territory, but it’s not bright primary colored Final Fantasy either.  It’s a middle ground.  The characters too seem a little less extremely designed than a lot of JRPG characters.  Fewer colors, fewer straps, smaller eyes… I dig it!  It’s still distinctively Japanese, but less aggressively so.

  • Souji Tendou

    I still hate the fact that they changed the name of the protagonists in this game. :/

    Other than that, love the arts, they’re beautiful.

  • Red9ro

    Xenoblade is way better. Are there Xenoblade artworks?

Siliconera Tests
Siliconera Videos

Popular